Comic Review: Justice League Dark: The Shadow Pact

Published: November 21st, 2018 – December 12th, 2018
Written by: James Tynion IV
Art by: Daniel Sampere, Juan Albarran, Brad Anderson, Adriano Lucas, various (covers)

DC Comics, 53 Pages

Review:

This story is a two issue arc in Justice League Dark issues five and six. It takes place immediately after The Witching Hour crossover event and is a small filler story leading into the next larger arc. However, this also adds a lot of context to the series and where it is headed.

If you are a fan of Detective Chimp, than this story will not disappoint. It gives his story more depth, more weight and sets up the possibility that he may disappoint his team in the future. It also deals a lot with his inner struggle and how he’s been thrust into a role he’s not confident in having.

Also, this story features Blue Devil, who I have always thought of as a pretty cool character, even if he doesn’t show up very much.

James Tynion is just on his A-game, right now. While this isn’t my favorite arc in this series, it certainly isn’t a letdown. It’s a worthwhile, quick read that fits nicely within the rest of the series and gives you a bit of a breather after the intensity of the first two stories we just read through.

Additionally, the art in all these books is stupendous and I’ve had to buy all the regular issues and the variants because I can’t say “no” to those incredible variant covers.

Rating: 7.5/10
Pairs well with: The Witching Hour crossover that precedes this and the original Justice League Dark series.

Comic Review: Justice League Dark, Vol. 1: In the Dark

Published: October 29th, 2013
Written by: Peter Milligan
Art by: Mikel Janin

DC Comics, 136 Pages

Review:

Since I have been really enjoying the current run of Justice League Dark, I wanted to go back and check out its roots from five years ago.

I didn’t enjoy this nearly as much as I have James Tynion’s work on the title, thus far. This volume serves to setup the larger story and form the team but it didn’t excite me quite the same way.

If I’m being honest, the team is a bit weak and only shares two members with the most recent incarnation. Those two being Zatana and John Constantine. And while Deadman is a member of this newly formed group in this series, he’s not officially in the current group.

This squad is made up of some obscure characters. I didn’t even know who Rac Shade or Madame Xanadu were until I read this. Also, Dove is here without Hawk. I’m not sure if he died or something but all this New 52 stuff messed up the continuity I was most familiar with.

The main antagonist here is the Enchantress and the story surrounds a girl that is sort of drawn to her or possessed by her. It’s hard to explain and the story did get a bit confusing as to what was going on. There were a lot of characters doing different things and the group isn’t a team here, so much as they are all working things out in their own way and find themselves crossing paths.

I did enjoy the art and the story isn’t bad, it just didn’t peak my interest in the way that would make me jump right into volume two. I already own that one and I’ll get to it but I hope it builds off of this in a good way and makes me want to stick around because the newer version of Justice League Dark has been spectacular.

On this volume alone, I’m not sold on the series. But it wasn’t a waste of time, either.

Rating: 6/10
Pairs well with: the volumes of Justice League Dark that follow this, as well as the current Justice League Dark series by James Tynion IV.

Comic Review: Wonder Woman/Justice League Dark: The Witching Hour

Published: October 3rd, 2018 – October 31st, 2018
Written by: James Tynion IV
Art by: various

DC Comics, 145 Pages

Review:

This picks up right after the recent Justice League Dark arc The Last Days of Magic.

This was a big crossover event that was stretched over five issues: Wonder Woman/Justice League Dark – The Witching Hour #1, Wonder Woman #56, Justice League Dark #4, Wonder Woman #57 and Justice League Dark/Wonder Woman – The Witching Hour #1. The way it was organized was a clusterfuck but it was worth hunting down all five issues, all of which came out over the course of October.

In a way, this felt like Wonder Woman starring in her version of the X-Men‘s famous Dark Phoenix story arc.

The reason I say that, is that Wonder Woman has essentially been possessed by this powerful force that takes control of her body and makes her evil and incredibly powerful. However, this doesn’t quite commit to the bit like Dark Phoenix did, as she doesn’t really cause that much damage overall and she also sort of wills herself good again with the help of her friends and allies.

The force in this is Hecate, an ancient witch that actually came into contact with Wonder Woman when she was still a child. So, essentially, this Hecate thing has been in her this whole time. This seems incredibly ambitious and somewhat suspect but I have really enjoyed James Tynion’s writing, so I went with it. Plus, DC’s continuity is incredibly confusing at this point.

The biggest highlight of the previous Justice League Dark story was the cast of characters coming together to fight magical evil. While those characters are here and even more are added, this put more emphasis on Wonder Woman’s journey and lacked the great camaraderie I enjoyed before this. I hope that comes back in the next story arc. The Detective Chimp and Man Bat stuff was great in The Last Days of Magic.

In the end, this wasn’t as iconic as the Dark Phoenix tale but it didn’t need to be. However, the build up made this feel like it was going to be a darker, bigger event than it turned out to be. It really didn’t have any effect on anything in the larger DC Comics universe.

This could have been a good mega event, as it had a much better premise than the current one: Heroes In Crisis.

Rating: 8/10
Pairs well with: the current Justice League Dark series.

Comic Review: Cursed Comics Cavalcade #1

Published: October 10th, 2018
Written by: Bryan Edward Hill, Tim Seeley, James Tynion IV, Mags Visaggio, various
Art by: various

DC Comics, 86 Pages

Review:

I’ve stated before that I’m not the biggest fan of anthologies but this was a lot of fun and most of it was pretty good.

This came out just in time for Halloween and even though it’s given a “#1” on its cover, I’m pretty sure that this anthology of superhero and horror mashup stories is just a one-off release to celebrate the month of October and all its horrors.

With each story we also get a different creative team, so the quality varies but there wasn’t anything that I’d say was disappointing.

The only real negative was that cramming ten stories into 86 pages means that those stories are really short. I felt that there were a lot of good ideas here that needed more room to breathe. It was hard feeling like there was any tension or a legitimate build up, as everything was over almost immediately.

I thought that the Superman story probably did the most with the short space it had. I also really liked the Swamp Thing, Etrigan and Solomon Grundy tales.

If you are into these heroes and love horror, this is a fun read. Nothing substantial or all that memorable happens within these pages but it didn’t need to.

Rating: 7.25/10
Pairs well with: other horror anthologies but this also goes well with the current run of Justice League Dark.

Comic Review: Justice League Dark: The Last Days of Magic

Published: July 25th, 2018 – September 26th, 2018
Written by: James Tynion IV
Art by: Alvaro Martinez, Raul Fernandez, Brad Anderson

DC Comics, 79 Pages

Review:

Man, this series is a lot of fun and this short, three issue arc was a great kicoff to this new version of the Justice League Dark team.

This squad consists of new leader Wonder Woman, as well as John Constantine, Zatanna, Swamp Thing, Man Bat and Detective Chimp. Doctor Fate is also involved but there is a twist to his involvement. By the end of this arc, I’m not sure if he’s going to be a member of this team or not.

These first three issues of Justice League Dark serve to set up a crossover event called The Witching Hour, which just started. It’s a crossover between the regular Wonder Woman comic and Justice League Dark and sees Princess Diana gain some pretty powerful magical abilities that she’s never had before.

I love how dark and how fun this series is. I bought it because I liked the team and every member in it. Granted, I think Man Bat comes off as dumber than he should be, I mean, he’s a brilliant f’n scientist. But I love all these characters and it seems like a really cool and fresh angle for Wonder Woman. I like seeing her tap into the magical parts of her existence. I also like the stuff that was added to her backstory here.

I really dig the new villain that comes out in the third and final issue of the story. He’s creepy as hell but just freaky and badass enough to make things really interesting. Plus, his power level, as far as one can tell from this story, is pretty damn incredible. But this also leads to Wonder Woman evolving into something beyond her own power level. Is this leading to a Dark Phoenix sort of saga for Wonder Woman? It very well could but I don’t want to ruin this for those who want to read it.

James Tynion IV has written a damn fine and damn fun comic book story. I hope that this maintains its great momentum going forward, as it’s one of my favorite comic books being put out by DC, right now.

Rating: 8.5/10
Pairs well with: The Witching Hour crossover that follows and the original Justice League Dark series.

Comic Review: The Flash: Rebirth

Published: October 8th, 2013
Written by: Geoff Johns
Art by: Ethan Van Sciver

DC Comics, 158 Pages

Review:

I love Geoff Johns work at DC Comics and I have always loved his collaborations with artist Ethan Van Sciver. Their work on Green Lantern got me back into comics during a time when I had sort of faded away from the medium due to no longer being as engaged by it.

Green Lantern: Rebirth was one of my favorite comic book stories of all-time. It made me love Hal Jordan and I was pulled in by Johns’ writing and Van Sciver’s wonderful art. Since I also liked Johns’ Flash stuff, I figured that The Flash: Rebirth would be something that I would also love. But sadly, it just didn’t do it for me.

The biggest problem that I have with Flash stories is the damn Speed Force. Also, in recent years, the Flash pocket of the larger DC universe is overloaded with too many characters with the same lame set of powers. There are so many damn speedsters that it’s really f’n redundant.

In an era where people are screaming for diversity, even though it has existed in comics for decades, maybe there should be a call for diversity in powers in the Flash titles. I mean, if you’re going to cram a dozen heroes and villains into a plot, why are they all similar? And why is that exciting? And to be frank, this is why I lost interest in The Flash TV show, which I loved when it started.

Anyway, the art in this is damn good but Van Sciver hits the right note stylistically speaking when it comes to how this era of DC felt. He was a premiere architect in DC’s visual style from 2007-2014 or so. This book lives up to the standard one should expect from his work but apart from that, there wasn’t much here for me to enjoy.

The premiere villain is the Reverse Flash, another f’n speedster. And really, this is all about the weird, mystical Speed Force that is capable of anything a writer needs it to do. I don’t know, Speed Force heavy stories bore me to tears and they’re hard to keep up with because it’s all pseudo-science mumbo jumbo made up on a whim to explain random ass shit. I prefer stories where one Flash takes on one of his many awesome rogues that aren’t speedsters.

This is probably really good if reading about a dozen speedsters and Speed Force stuff is your thing. For me, it numbed my brain and made it hard to get through.

And fuck… this had so many damn cameos. I felt like it partially existed just to wedge in as many characters as possible.

Rating: 5.5/10
Pairs well with: The Geoff Johns era of The Flash, as well as his era of Green Lantern.

Comic Review: Dark Nights: Metal

Published: June 12th, 2018
Written by: Scott Snyder
Art by: Greg Capullo

DC Comics, 204 Pages

Review:

I didn’t read this as it came out. I also was much more frugal about how much I spent on comics at the time. I’m less frugal now, as I’m spending more time reviewing them. And to be honest, while this is $30 for the collected edition at my local comic shop, I found this on a brief Comixology sale for $5.99. So at that price, I figured I’d give it a go. If I ended up really liking it, I would’ve gone back to buy the single issues. But I didn’t really like it all that much. I’ll explain.

To start, I typically like Scott Snyder’s writing, especially in regards to anything with Batman in it. As far as Greg Capullo goes, he is one of my favorite artists of the last few decades. So seeing them reunite for this was definitely a selling point, even if what I knew about the project’s story didn’t peak my interest.

The biggest problem with Metal is the same problem with most mega events in comics, it is chock full of so many characters that the plot loses fluidity and the story seems to placate more to wedging in as many cameos as possible, as opposed to keeping the train on the rails.

This wasn’t a bad idea for a story but it should have been kept fairly simple. People just kept showing up on nearly every page, though, and it becomes distracting. New twists and turns are thrown in as often as characters and this just loses its focus. It also introduces a whole horde of villains, most of whom will just be one-offs in this story anyway. But this reads more like a sketchbook than a coherent story. What I mean by that, is that this feels like Capullo trying to fit in every cool design that he wasn’t able to wedge into Spawn throughout his run on the book in the ’90s.

Another thing I didn’t like was how wordy this was. While there are good action scenes, sometimes these characters felt like they weren’t surrounded by villains but instead, were surrounded by word balloons, trying to wedge their way into the panels and asphyxiate the characters. The word balloons were the real villains of the story. At least, that should be a twist whenever this gets a sequel.

I did like how the ending looked into the future as a way to tell you what stories would be coming out from DC Comics over the following year. But, at the same time, this was disappointing to some degree, as a main reason why I picked this up was to see the introduction of DC’s “New Age of Heroes”. I always see mentions that this is where they debuted but their appearance here is limited to one panel where we see into the future.

Anyway, this at least kept my attention over the six issues, even if they felt like twelve due to the dialogue and having so much detail to drink in. I wouldn’t say that this is a waste of time and I can see where this will be a lot of people’s cup of tea. It just wasn’t my cup of tea, really. But I also don’t regret reading it simply because I liked seeing Capullo have fun and get really creative with the art and character design.

Rating: 6/10
Pairs well with: Any other DC Comics mega event of the last decade or so.