Published: October 8th, 2013
Written by: Geoff Johns, Richard Donner
Art by: Adam Kubert
DC Comics, 252 Pages
I wanted to read this because it was the first official comic book appearance of General Zod, the made-for-the-big-screen villain from the first two Superman movies by Richard Donner.
What makes this even cooler is that Donner worked on this story with Geoff Johns.
This collection is actually two separate stories. However, they both feature Zod with the first one being primarily about the character and his introduction into DC Comics canon. The second story primarily features Brainiac as the antagonist.
Ultimately, this was a really good read and one of my favorite Superman trade paperbacks of recent memory. Both stories were solid and they actually connect in a way that makes wedging both of them together, a more enjoyable, overall narrative.
I thought that Donner and Johns came up with a pretty satisfying story to introduce Zod and his family. I also thought that the Adam Kubert art was top notch but I’ve also always loved all the Kuberts.
If you grew up with the two Donner Superman films like I did, this should definitely peak your interest. It’s a worthwhile story that was both engaging and entertaining while also being a great homage to Donner’s Superman film work.
Pairs well with: other Superman comics featuring General Zod.
Written by: Jack Kirby, Joey Cavalieri, Paul Kupperberg
Art by: Jack Kirby, Mike Royer, Greg Theakston, Mike Thibodeaux
DC Comics, 268 Pages
When I was a kid and super into G.I. Joe and Transformers, my cousin Billy was super into Super Powers and Marvel’s Secret Wars action figures. In a lot of ways, those two toylines were my introduction to many of the comic book heroes and villains outside of what a six year-old would know.
Playing with Billy’s toys and playsets, I was pretty captivated by them and it is probably a major factor in what got me to read superhero comics, as opposed to just G.I. Joe, Transformers and Star Wars.
I never read either of the two Super Powers miniseries, however, so I was pretty excited to pick this up. Also, since this was primarily done by the legendary Jack Kirby, I thought that reading this was long overdue and that not having read this sooner was a major crime against my own soul.
This edition collects both of the miniseries, the first being five issues and the second being six.
Overall, this is a really fun time and other than Mister Miracle, it’s my favorite stuff that Kirby has done for DC. Essentially, this is Kirby writing and drawing the Justice League. It features many of the core League members while also using some of their main villains.
I really like what Kirby did with these characters and I really would’ve liked to have seen this spin off into a Kirbyverse for DC, as his style and charm worked well with these characters. This feels very ’60sish but it works even though this is an ’80s comic.
While Frank Miller and Alan Moore would drastically alter the tone at DC, just after Kirby’s Super Powers, this is a nice contrast to what DC became synonymous with in that decade.
Pairs well with: Jack Kirby’s other work at DC Comics, as well as ’80s Justice League comics.
Written by: Grant Morrison
Art by: Yanick Paquette
DC Comics, 259 Pages
I wanted to read the entire Wonder Woman: Earth One story but this just collects the first two volumes, which ended with the words “to be concluded”. I guess Comixology never put up the third and final volume but whatever. So I can only review the first two-thirds of whatever this story was going to be.
The one thing I was most excited about was seeing Grant Morrison’s take on the Wonder Woman character.
However, this was just okay and just felt like it was an updated version of the character’s origin. Now I’m not too familiar with the Earth One continuity other than it being a New 52 thing where it exists as DC’s version of what Marvel did with their Ultimate universe. Basically, it is a way for them to reboot characters in an alternate timeline.
Having now read this, it didn’t feel necessary and there was nothing here that made me think that it was a better take on the character or those around her.
I mostly enjoyed the art and at least the plot moved swiftly but it’s a pretty big disappointment considering how much I generally enjoy Morrison’s stuff.
Pairs well with: I’m assuming other Earth One stories, as well as modern Wonder Woman comics.
Written by: Geoff Johns
Art by: Phil Jimenez
DC Comics, 241 Pages
I hated Crisis On Infinite Earths but I had hoped that this more modern version of it would’ve been more to my liking. I guess it is better but not by much because it falls victim to the same bullshit.
It’s overloaded with characters to the point that it’s difficult to follow and it just becomes a mega clusterfuck, trying to be larger than life while wedging a fuck ton of characters into double splash pages.
DC likes doing these big events that try to “reset” the multiverse and all they do is become overly complicated messes that ignore their own established rules because new writers don’t have time to read the old stuff or pay attention to it. In Geoff Johns’ defense, the event this is a spiritual sequel to was a convoluted shitstorm, so I don’t blame him for paying it no real mind.
If I’m going to try and look at the positives, there is really only one: the art by Phil Jimenez. It’s spectacular and it is lively and even if I don’t enjoy the story, it’s hard not to get caught up in the absolute beauty of Jimenez’s work. It’s stunning and even on those overcrowded splash pages, he fills the space magnificently and dynamically.
Apart from that, there’s not much to say. This isn’t as messy as its predecessor but it is still an over-sized shit meatball.
Rating: 5/10 – because of the art more than anything else.
Pairs well with: other massive DC Comics events that are overloaded with characters.
Published: March 1st, 2016
Written by: Tony Salvador Daniel
Art by: Tony Salvador Daniel
DC Comics, 134 Pages
Hands down, this is one of the coolest and most fun Deathstroke comics that I have ever read. Kudos to Tony S. Daniel for crafting something so damn energetic and enjoyable!
The story follows Deathstroke, as he is given a special weapon that has the power to essentially kill a god. It also controls its wielder and can change shape and morph into whatever is needed to win the battle. Slade is sent to Wonder Woman’s island and tricked into resurrecting an evil god that can bring destruction to the world.
Initially, he gets into fights with Wonder Woman and Superman, while using his new, magical weapon, but the three figure out that they had better work together if they’re going to bring this evil god down.
The story is very mythological based, which is kind of neat for a Deathstroke tale. It goes into new and exciting territory and also pairs him up with two iconic heroes that he seldomly interacts with. Within this story, I like the dynamic of the three working together and it feels like DC’s holy “Trinity” but with a darker, harder edge.
This is fantastical, action packed and badass.
On top of that, Daniel’s art is superb and I like his style quite a bit.
Man, this was just a blast and it completely caught me off guard.
Pairs well with: the rest of the 2014-2016 Deathstroke run, as well as the Christopher Priest era that followed.
Written by: Marv Wolfman
Art by: George Perez
DC Comics, 359 Pages
Crisis On Infinite Earths is one of DC Comics’ sacred cows. Yet, I’ve never had much urge to read it because my experience reading massive DC Comics crossovers has never been that great.
But now I have read it because I felt like it was long overdue and because this is a storyline that is referenced a lot, still to this day, thirty-five years later.
The first problem with this story might be apparent by the number of tags at the top of this post. It’s overloaded with so many characters that it is mostly a convoluted clusterfuck of biblical proportions.
In fact, this post may be the record holder for the number of tags I had to add to it. And frankly, that’s not all the characters, just the ones I know because two-thirds of the characters here are generic one-offs or so minute to the DC universe that they aren’t worth noting.
Now I know that some people love the splash pages from this series, as they showcase dozens (if not over a hundred) different characters all in one giant image. If I’m being honest, I’ve always disliked them and they are why I never really wanted to read this. Most of the action is minimal and many of these scenes are just characters standing around. They lack the energy that a splash page needs and look more like they belong in a Where’s Waldo? book. And I don’t say that to come off as a dick because I almost always love George Perez’s art. This just seems like DC management telling Perez to squeeze in as many characters as artistically possible. It’s hard on the eyes and it’s shit.
Another big problem with this twelve issue story arc is that every moment feels larger than life. Well, when everything is so big and grandiose, that becomes normal and status quo. You can’t possibly go bigger and with everything being so big from start to finish, none of it is memorable. It’s just a busy, stressful read without allowing the reader to catch their breath and reflect on what’s happened. It’s kind of like a Michael Bay movie. Throw so much intense shit at the audience, don’t let them stop and think and they’ll just move from point A to point B to point C and so on, forgetting everything that happened two points prior.
This event was made in an effort to sort of reset the DC universe. Honestly, all it does is make a giant fucking mess of things and splatters the mess all over everything it touches.
The plot doesn’t make sense, I’m not sure what exactly changed and with so many universes crashing together into one, it’s not properly organized and then re-established in any sort of way that a reader can follow. If this was supposed to be a jumping on point for readers in 1986, I don’t know how they made sense out of any of it and then knew which characters to follow.
The main reason for the previous sentence is that this is so overloaded with people that you don’t get to really know any of them. There is no character development and this is written in a way that it assumes the reader knows all about every character in the story. For a seasoned comic book reader like myself, who has been reading comics for three and a half decades, I was lost and didn’t know who half of the low tier characters were.
Crisis On Infinite Earths should have been written as a Justice League story with some inclusion of the Fawcett Comics characters and the Golden Age DC heroes. All the third tier and lower characters could have made cameos but even then, they don’t really need to.
I really hoped that this was going to pleasantly surprise me but it hurt my head.
It was too much, too big and too long.
Pairs well with: mid-’80s DC Comics titles, as well as all the other massive DC crossover events.
From Comic Tropes’ YouTube description: The CW is adapting DC Comics seminal crossover event Crisis on Infinite Earths. This video takes a look at the various Crisis stories in DC Comics which have been running since the 60s. The word “crisis” in a title in DC Comics tends to imply an epic event with changes to their ongoing comics.
From Filmento’s YouTube description: Brie Larson’s Captain Marvel didn’t seem to enthrall everyone. It was a functional film, but comparing it to DC’s first female led comic-book film of Wonder Woman, Captain Marvel seemed to be pretty forgettable. In today’s episode of One Versus One, let’s find out what core differences there are between these two female superhero movies, and why Captain Marvel became forgettable while Wonder Woman despite its flaws is memorable. It’s Marvel vs DC, Captain Marvel vs Wonder Woman. Here’s how not to adapt a movie.
Published: November 22nd, 2017 – December 18th, 2019
Written by: Geoff Johns
Art by: Gary Frank, Brad Anderson
Based on: Watchmen by Alan Moore
DC Comics, 456 Pages
Well, Doomsday Clock has finally ended! This twelve issue series wasn’t supposed to stretch out for over two years but it did. I’m glad that I didn’t start reading it until it was over, as I would’ve forgotten all the details due to the delays and the dozens of other comics I would’ve read between each issue.
Now that it’s all out, I finally read it: binging through it in two days.
I guess my first thoughts on it are that it is underwhelming and that it doesn’t justify its need to exist.
I had always been against new Watchmen stories without the involvement of Alan Moore. My mind changed, however, when I read some of the Before Watchmen stories from a couple years ago.
They made me see Watchmen the same way I see other comic book properties and that’s as a sort of modern mythology that is told and retold by countless others, each bringing something new and unique to the table. Superman and Batman have had countless writers and many of them have evolved and grown the character in great ways beyond their original concept. Granted, some writers have gravely failed too.
Generally, I like Geoff Johns’ work, so I wan’t against the idea of him tackling the Watchmen property.
Ultimately, though, this took too long to come out, especially with how sloppily put together it feels.
This is one of those stories where it feels like a lot happened but also like nothing happened.
It tries to merge the Watchmen universe with the DC universe but it doesn’t work. But I’m also over the crossover trope of using inter-dimensional portals or a superbeing that basically acts as a super-dimensional portal. That being said, I don’t know how else to bring these universes together but that also makes me ask why they had to try it in the first place?
Watchmen is very much its own thing, as is DC. Hell, Marvel is also its own thing in that same regard and whenever they tried to crossover Marvel and DC, which happened multiple times, it always felt forced, clunky and weird.
The only real highlight of this was seeing how certain characters from different universes would interact with one another but honestly, none of it was as cool as I felt it should have been and it all felt pretty pointless and made me realize how bad the Rebirth era of DC Comics has been – well, for the most part, as I liked some titles in the last few years.
In the end, this doesn’t feel any different than one of any of the dozen indie publisher crossovers that pit Green Lanterns against Ghostbusters, Ninja Turtles, Transformers, Star Trek crews or the apes from Planet of the Apes. While those crazy crossovers are neat to a point, they’ve been done to death in recent years. And despite this being better written and having better art than the other franchise mashups, it feels like DC Comics were really late to the party and didn’t even realize that it was over.
Pairs well with: Watchmen and the Before Watchmen stuff, as well as just about everything under the DC Rebirth banner.