Comic Review: Old Man Logan: King of Nothing

Published: September 26th, 2018 – October 31st, 2018
Written by: Ed Brisson
Art by: Ibraim Roberson, Andrea Sorrentino (covers)

Marvel Comics, 79 Pages

Review:

This is it! This is the last story arc in the ongoing Old Man Logan series! After this, we get the Dead Man Logan miniseries, which will most likely be the final exit of this character, as the youthful Wolverine has finally returned to Marvel just a month ago.

This three issue arc pits Logan against Maestro, an evil version of the Hulk from an alternate timeline in the future. This is not their first meeting but it does end up being their last. Well, one would assume with how this plays out.

Logan comes across this backwoods town and discovers that the people are controlled by fear, as Maestro has made it his tiny kingdom. Logan works to try and free the people from this mad and seemingly unstoppable tyrant.

One thing I wasn’t satisfied with, however, was that they have spent all this time building Maestro up as incredibly powerful but once Logan takes him out, it felt relatively easy. Can Wolverine decapitate a Hulk? I mean, even if he gets a boost from a drug that helps him, is Maestro not basically indestructible? That’s a real question because I’m not sure if that was established elsewhere.

Regardless of the conclusion being a let down, this is a solid story overall. Brisson is writing some good shit and the art of Ibraim Roberson really enhances the tone of the narrative. I also love the Andrea Sorrentino covers but everything he touches is gold, in my opinion.

While this ends the Old Man Logan title, it’s not the end of his story. Dead Man Logan starts now.

Rating: 7.5/10
Pairs well with: Other Old Man Logan stories.

TV Review: X-Men: Pryde of the X-Men (1989)

Original Run: 1989 (first-run syndication, 1 episode)
Created by: Lee Gunther, Margaret Loesch
Directed by: Ray Lee
Written by: Larry Parr
Based on: The Uncanny X-Men by Stan Lee, Jack Kirby
Music by: Robert J. Walsh
Cast: Michael Bell, Earl Boen, Andi Chapman, Pat Fraley, Ron Gans, Dan Gilvezan, Alan Oppenheimer, Patrick Pinney, Neil Ross, Susan Silo, Kath Soucie, John Stephenson, Alexandra Stoddart, Frank Welker, Stan Lee (narrator)

Marvel Productions, New World Television, Toei Animation, Baker and Taylor Entertainment, Metrolight Studios, Disney-ABC Domestic Television, 1 Episode, 22 Minutes (per episode)

Review:

Pryde of the X-Men was a pilot for a proposed X-Men animated series in the late ’80s. As far as I know, only one episode was ever produced.

The episode appeared on television in 1989 but I never got to see it until the VHS was available to rent in my local video store.

While the failure of this pilot eventually led to the development of the spectacular X-Men: The Animated Series in 1992, it’s hard to say which version of an X-Men cartoon would have been better because this pilot was damn good.

Also, the great X-Men arcade game from the ’90s was modeled after this cartoon and not the better known 1992 one.

I loved the style of this, as it was very similar to the early seasons of G.I. Joe: A Real American Hero and Transformers. All three of these shows were made by Marvel and Toei. The animation is basically done in the same style and this show even uses some of the same voice talent that were featured in G.I. Joe and Transformers.

This show, at least this one episode, is centered around the arrival of Kitty Pryde to the X-Mansion. The X-Men team here consists of Professor X, Cyclops, Wolverine, Storm, Nightcrawler, Colossus and Dazzler. Lockheed, the dragon, is introduced in this too.

The episode also features the villains Magneto, Emma Frost, Juggernaut, Pyro and the Blob.

Pryde of the X-Men hits all the right notes and is a really cool experience if you grew up in the ’80s and ’90s and had a love for X-Men and the other Marvel/Toei animated shows. Man, I really wish this would’ve at least gotten a full season run because this setup was well done and left me wanting more.

I’m glad that we got the 1992 animated series but this could have been good and maybe even great. We’ll never know but this show certainly started off on the right foot.

Rating: 7.75/10
Pairs well with: X-Men: The Animated Series, as well as G.I. Joe: A Real American Hero and Transformers.

Comic Review: X-Infernus

Published: December 3rd, 2008 – March 25th, 2009
Written by: C.B. Cebulski
Art by: Giuseppe Camuncoli, Jesse Delperdang

Marvel Comics, 96 Pages

Review:

I have always loved Magik and this series has one of my two favorite covers that she’s ever been on. Just ten years ago, heroines could still look super sexy and display the ideal form. Nowadays, the ideal female form is being pushed out of comic books, even though it’s been a very important staple in art throughout history, as well as escapism entertainment. Nowadays, we aren’t supposed to look at things that attract us because that’s implied rape or something. Also, I’m going to excuse the Papyrus typeface on the cover because the art distract from it. But c’mon, Marvel… fucking Papyrus, really?!

This is one of the better stories centered around Magik and her association with Limbo. Although, it isn’t as good as the original Magik miniseries from the early ’80s, it really brought me back to that special place. C.B. Cebulski weaves a good story here but on the flipside of that, his dialogue can induce a bit of cringe sometimes. For instance, here’s an actual quote from Pixie, immediately after she thinks she stabbed Nightcrawler to death:

“Oh my god Dr. McCoy I don’t know what happened Mr. Wagner asked to see my soul dagger so I pulled it out and then it was like it had a mind of its own and the next thing I know I’m all evil and like GRRRR and then it all goes black and Mr. Wagner’s on the ground with my soul dagger plunged into his–“

Yeah, wow… is that bad or am I just crazy? It’s the world’s longest unpunctuated string of dialogue ever but I guess you’re supposed to interpret that as her being scared, nervous and in shock. But really, did she need to say “GRRRR”? Who talks like this?

Apart from that, I don’t have any gripes with this story, except that it felt a bit too short. But the original Magik miniseries was the same length. That one just felt like it had more in it though.

When this starts, Magik is a demon ruling over Limbo. She discovers that Belasco, the demon warlock that made her what she is, has a daughter named Witchfire. While this isn’t Witchfire’s first appearance, it’s the first time that she and Magik have crossed paths.

The X-Men intervene to bring Magik back to the light and to help stop Withfire, who has grown extremely powerful in her quest to rule Limbo and to be more powerful than her underworld peers: Hela, Dormammu, Mephisto, Blackheart and Satannish.

I love Magik and the world of Limbo because these tales bring something really cool to the Marvel universe. They feel like ’80s Dungeons & Dragons stories.

Now this isn’t as good as the Magik miniseries but it’s a great continuation of the things that were established by it.

I also can’t end this without giving props to the art. I loved the look of this book, the character design and the atmosphere of Limbo. Overall, this was a fun, dark read.

Rating: 7.5/10
Pairs well with: other Magik-centric stories: the Magik miniseries, the classic New Mutants stuff and the more recent New Mutants: Dead Souls but that one was pretty weak.

Video Game: X-Men (Arcade)

Kids of the ’90s know this game. Well, assuming that they had a video arcade near them and were into the X-Men at the height of their ’90s popularity.

This game was originally presented in a double-wide arcade cabinet with two screens and room for six players at the same time. I used to love playing this and I always hoped for a version of it that I could play at home. But it wasn’t until about ten years ago that this was ported and released for the PlayStation 3 via the PlayStation Store.

The home version isn’t as exciting, as I don’t have six people to play this with or even six controls but playing through it on my own or with a friend or two is still quite a lot of fun.

This is a standard 2D, side scrolling, beat’em up game. Those were super popular back in the late ’80s and early ’90s with games like Double DragonFinal Fight, the arcade version of Teenage Mutant Ninja TurtlesStreets of Rage, the sister game to this one: Captain American and the Avengers, as well as a slew of others. I loved this genre of video games and could never get enough of them. In 2018, I wish side scrolling beat’em ups still populated the marketplace.

For the time, this had solid graphics, great sound, easy gameplay and it was addicting as hell. You didn’t care how many quarters it took, it was hard to leave the arcade without beating this on a playthrough each visit.

The game came out around the same time as the popular X-Men cartoon series. It wasn’t based on that, however. The game was actually designed after the pilot episode of a failed X-Men animated series from a few years earlier. Now that pilot was popular when it VHS, I rented it a lot, but the game sort of exists as an expansion to what probably would have been a solid cartoon series.

You have six playable X-Men characters in this: Cyclops, Wolverine, Storm, Colossus, Nightcrawler and Dazzler. Professor X and Kitty Pryde also show up. The villains also have an impressive roster with Magneto, Mystique, Juggernaut, Emma Frost, Nimrod, Pyro, the Blob and Wendigo. It would’ve been nice to have Sabretooth though.

I still enjoy the hell out of this game and play through it on my PS3 about once a year. Nowadays, it doesn’t cost quarters and I can run through it in about a half an hour.

Rating: 7.5/10
Pairs well with: Captain America and the Avengers arcade game, Spider-Man for Sega Genesis and Maximum Carnage.

Comic Review: Magik: Illyana and Storm

Published: December, 1983 – March, 1984
Written by: Chris Claremont
Art by: John Buscema, Ron Frenz, Sal Buscema, Tom Palmer, Glynis Wein

Marvel Comics, 128 Pages

Review:

Illyana Rasputin a.k.a. Magik is one of my favorite Marvel characters of all-time. I loved her in The New Mutants and in her many appearances since. I never read her origin story, however.

Before getting my hands on this series, I read The Uncanny X-Men #160, which bookends this miniseries. At the start of that story, Illyana is a small child. She gets caught on the other side of a portal. When the X-Men pull her through, just seconds later, she is seven years older. This miniseries fills in that seven year gap and shows how she went from just being a young mutant with teleportation abilities to a powerful sorceress with a magic sword.

Chris Claremont did a damn fine job with the story and each of the four issues were great from cover to cover. This also got away from standard Marvel fare and tapped into a tone and style that was much more in tune with hardcore fantasy fans of the ’80s.

This looks and feels like a comic set in the Dungeons & Dragons universe, which was at a peak in popularity at the time. In fact, maybe I never got my hands on this comic because my mum was pretty adamant that playing Dungeons & Dragons with my cousins was going to punch my ticket to Hell. She’s less crazy about that stuff now and weirdly, she’s a big Harry Potter fan.

Anyway, this story kind of reminded me of how I felt when I used to watch the Dungeons & Dragons cartoon on Saturday mornings when my mum wasn’t paying attention to what I had on TV.

This story is pretty damn dark. While it is a coming of age story and very much written for a teen audience, Claremont’s greatness transcends that demographic and I think that most people that love ’80s X-Men or ’80s D&D will enjoy the hell out of this.

It does some really disturbing things to some of the core X-Men characters too. Kitty Pryde is transformed into a werecat creature and then dies, Storm is a badass sorceress and then dies, Nightcrawler is a demon slave and then dies, Colossus, who is Magik’s older brother, is found with his metal shell ripped open and yes… he’s also dead.

Illyana has to figure out her predicament, battle a powerful warlock, take his power and also fight several other demonic and magical forces. Ultimately, she becomes a demon goddess of the awesomest caliber. She may also have had the most screwed up childhood of any X-Men character that wasn’t present at the Holocaust.

I f’n loved this story. It also motivated me to get back into those early New Mutants tales, as it’s been a really long time since I’ve read them.

Rating: 8.75/10
Pairs well with: The Uncanny X-Men #160, which bookends this story and the early New Mutants stuff featuring Magik as a member of the team.

Comic Review: X-Men: Grand Design

Published: October 4th, 2017 – January 3rd, 2018
Written by: Ed Piskor
Art by: Ed Piskor

Marvel Comics, 92 Pages

Review:

X-Men lore is so massive that a series like this is actually pretty necessary for modern fans who don’t know all the details of the older X-Men stories and how things led to where the franchise is now.

X-Men: Grand Design is a fabulous series that goes through the entire history of the X-Men team.

The first Grand Design series was comprised of two 46 page comics. The second series is also broken out over two issues but this is about the original run, which covered the original X-Men team, mainly comprised of Cyclops, the original Ms. Marvel (Jean Grey), Beast, Iceman and Angel.

This comic moves very briskly, as it hits every major storyline in the comic’s original run. We see the origins of all the key players, heroes and villains. We also see how the Sentinels came to be and the formation of the Brotherhood of Evil Mutants, as well as all the hoopla surrounding the arrival of the Phoenix Force.

Ed Piskor did an incredible job of writing this and mapping out the story so well. Everything just flows and it is perfectly accented by his old school pulp-like artwork.

I know these stories but even I don’t remember every single chapter of X-Men history. For old fans and new fans, this really is a must own and a must read. If anything, it just tapped into nostalgia pretty strongly and it has made me want to go back and read some of the classic story arcs.

Rating: 9.5/10
Pairs well with: It’s sequel X-Men: Grand Design – Second Genesis.

Comic Review: House of M

Published: February 1st, 2006
Written by: Brian Michael Bendis
Art by: Oliver Coipel

Marvel Comics, 280 Pages

Review:

This picks up after the events that happened in Avengers: Disassembled. This story also has effects that will go on to be felt in Marvel’s Civil War event, as well as X-Men: The Messiah Complex.

So following the tragic events of Avengers: Disassembled, the Avengers and the X-Men meet to discuss the fate of the Scarlet Witch. Wolverine leads the charge pretty much calling for her death, as the potential for what she can do with her powers is too great. Other Avengers and X-Men disagree but ultimately, you get the idea that this is going to go somewhere really friggin’ dark.

After that, Wolverine wakes up in an alternate reality and is aware that he’s not where he’s supposed to be, even though all of his allies are buying into the mystical charade. Wolverine has to go against his friends, search for answers and has to convince his allies that something happened that completely changed reality.

In the end, the Scarlet Witch only leaves like ten percent of the mutants in the world with their powers intact. So Wolverine saves the day, essentially, but the Scarlet Witch with her insane powers is still a crazy bitch.

This story was a cool idea but it didn’t really move forward in a way that excited me. Granted, I wasn’t too fond of Avengers: Disassemble, which lead to this.

This is one of the big Marvel stories of the ’00s and it is certainly better than the schlock they are synonymous with now but it still pales in comparison to the great epics that came before this. Don’t get me wrong, Marvel has some events that were duds in the old days too but this book just missed the mark and frankly, it could have been longer and probably needed to be, as the pace was insanely quick.

I really enjoyed Oliver Coipel’s art, though.

Rating: 6.25/10
Pairs well with: Avengers: DisassembledThe Messiah Complex, also it has ramifications that carry over into the Civil War event.