Comic Review: Red Hood and the Outlaws, Vol. 3: Bizarro Reborn

Published: April 24th, 2018
Written by: Scott Lobdell
Art by: Joe Bennett, Tyler Kirkham, Dextor Soy

DC Comics, 188 Pages

Review:

Out of all the volumes of the Red Hood comic that focus on the trio of Red Hood, Artemis and Bizarro, this is my favorite.

Man, this story was solid as hell and it was also a pretty emotional due to how we see Bizarro die, come back to life as a super-genius and then find out that he is still going to devolve into a dumb brute again.

For long-time fans of Jason Todd, this is especially emotional, as we see him finally find a sense of family that has eluded him for so long. He’s no longer alone, he’s with people he loves but you get the sense that it’s all going to be taken away from him in the near future. Re-reading these issues now, it certainly adds more context to his more recent stories.

Scott Lobdell has done such a fantastic job with this series and even though my pull list from my local comic shop keeps shrinking, this is a series I just don’t want to give up. It’s much better than the industry standard in modern times and it is awesome that there is top tier talent working on a book that mainly features B or C level characters.

This volume actually collects three short story arcs, which see cameos from a lot of cool characters like the modern Suicide Squad, Nightwing, the modern Bat-family, Lex Luthor and others.

I’m also now a big fan of Dexter Soy’s art style. I didn’t know much about him before this series but the issues he works on just look fantastic.

Red Hood and the Outlaws is one of the best DC Comics titles of the last few years. I wish more people would read it, even if the most recent stuff is a bit different due to Jason Todd being alone, once again. But I feel as if that’s leading to him reuniting with his Outlaw family.

With DC cancelling a bunch of titles in the very near future, I really hope that this isn’t one of them.

Rating: 8.75/10
Pairs well with: the other Red Hood and the Outlaws collections post-Rebirth. Also, the recent Bat-family titles: NightwingBatgirl and also the current runs on Suicide Squad and Deathstroke.

Comic Review: Deathstroke: Arkham

Published: October 3rd, 2018 – February 6th, 2019
Written by: Christopher Priest
Art by: various

DC Comics, 134 Pages

Review:

Christopher Priest’s run on Deathstroke has been legendary but I also feel that it doesn’t get enough credit and seems to barely get any fanfare. Priest just understands Slade Wilson, his dynamic with other characters in the DC Universe and really gives the character more depth and complexity.

Following the Deathstroke Vs. Batman storyline, this arc sees Deathstroke sent to Arkham Asylum. While there, a lot of strange things start happening. I don’t want to give away too much but this does feature a ton of classic Batman villains with a lot of time given to Two-Face and Dr. Hugo Strange.

This was a fun story arc that continues to build off of the work that Priest has given us on this title. While there are different artists working on the five issues that make up this plot, everything felt consistent and matches the tone of the series thus far.

There isn’t much else I can say that I haven’t already said in reviews of other installments of Priest’s Deathstroke run. This continues to be good; Priest hasn’t lost a step or slipped into a state of redundancy, which is common when a writer works on a comic book for more than a few years.

Deathstroke: Arkham continues the title character’s journey in such a rich and interesting way that fans of him should truly enjoy this series. It’s been my favorite lengthy run on the character since his original title Deathstroke, The Terminator. In fact, I want to go back and revisit that series to see how it compares to this one.

Sure, I have my own personal bias towards Deathstroke but this is one of the best comic books being written today. More people should be picking this up monthly.

Rating: 7.75/10
Pairs well with: other story arcs in the current Deathstroke title, as well as The Silencer and Suicide Squad.

Comic Review: Injustice vs. Masters of the Universe

Published: July 18th, 2018 – January 2nd, 2019
Written by: Tim Seeley
Art by: Freddie E. Williams II, Jeremy Colwell
Based on: Masters of the Universe by Mattel, Injustice by NetherRealm Studios

DC Comics, 153 Pages

Review:

I haven’t played the Injustice video games or read the comic books. I get the gist of it though, so being a long-time fan of Masters of the Universe, I thought that the idea of seeing He-Man and his world mix it up with the DC Comics universe was a cool idea.

However, I did have to go into this with some skepticism, as most comic book crossovers of unrelated intellectual properties usually don’t leave us with great results.

This one was pretty good though. I can’t say that it was completely compelling but the story did a good job of wedging in a lot of characters while managing multiple plot threads. This had many layers to it and all of them kept me engaged.

I think the thing that I liked most about this was the art. It just felt perfect for a Masters of the Universe story, as it reminded me of the art of the old comics they used to package with the toys. It just drummed up nostalgia on a pretty high level and it was very effective.

This lasted for six issues but I feel like it could have been better if it was a bit longer. While it works well in the space it was given, I felt like some confrontations were rushed through and some of the action suffered a bit. There were just some cool ideas here that could have been explored just a little bit more than they were but I don’t want to spoil the story details for those who want to read this.

Overall, this was pretty damn good. Tim Seeley told a fun story within two very different worlds that I love and the art was perfect for what this project was trying to convey.

Rating: 7.75/10
Pairs well with: other Masters of the Universe crossovers and the Injustice comics, as well as regular Justice League stories.

Comic Review: Cursed Comics Cavalcade #1

Published: October 10th, 2018
Written by: Bryan Edward Hill, Tim Seeley, James Tynion IV, Mags Visaggio, various
Art by: various

DC Comics, 86 Pages

Review:

I’ve stated before that I’m not the biggest fan of anthologies but this was a lot of fun and most of it was pretty good.

This came out just in time for Halloween and even though it’s given a “#1” on its cover, I’m pretty sure that this anthology of superhero and horror mashup stories is just a one-off release to celebrate the month of October and all its horrors.

With each story we also get a different creative team, so the quality varies but there wasn’t anything that I’d say was disappointing.

The only real negative was that cramming ten stories into 86 pages means that those stories are really short. I felt that there were a lot of good ideas here that needed more room to breathe. It was hard feeling like there was any tension or a legitimate build up, as everything was over almost immediately.

I thought that the Superman story probably did the most with the short space it had. I also really liked the Swamp Thing, Etrigan and Solomon Grundy tales.

If you are into these heroes and love horror, this is a fun read. Nothing substantial or all that memorable happens within these pages but it didn’t need to.

Rating: 7.25/10
Pairs well with: other horror anthologies but this also goes well with the current run of Justice League Dark.

Comic Review: Batman: The War of Jokes and Riddles

Published: December 19th, 2017
Written by: Tom King
Art by: Mikel Janin

DC Comics, 200 Pages

Review:

I haven’t been too keen on modern comics from the big publishers: Marvel and DC. I’m not wholly opposed to reading them, as there are a few titles I still like. However, modern writers seem to be trying to reinvent and alter things too much. Then there is the whole SJW movement in comics that are forcing change in a bizarre and unnecessary way, as oppose to creating new characters that can stand on their own.

The Batman Rebirth stuff doesn’t seem to be full of SJW meddling but it does make some drastic moves and alters the narrative in ways that don’t feel organic.

My biggest issue with this story, is that the Riddler, one of the main characters, is pretty much a murderous, blood thirsty psycho that carves question marks into his flesh and plays more of a mob boss with a penchant for green suits than the classic villain we all know and love. Also, he has sideburns, looks attractive and wears his dress shirts wide open like some sort of douchebag.

The Joker seems pretty much normal, even if he is drier and more bland than what one is used to. But his story starts with him not finding anything funny anymore. Sort of like the kid that takes his ball and goes home because the bigger kid keeps tackling him to the ground. The Joker has no energy here but I guess that’s the point of the story and how it plays out. Still, in no situation whatsoever, can my mind even imagine this sort of version of the character.

Then there is the relationship between Batman and Catwoman, which sees Batman turning a blind eye to Catwoman’s crimes as long as she grinds on his junk once in a while. Besides, she’s not a “sick” criminal. Regardless, Batman’s code seems to be thrown out the window as long as he gets to play “hide the churro” every few dozen pages or so.

And speaking of Batman’s code, he tries to kill the Riddler in cold blood, unprovoked in the moment, with a machete to the face. No, seriously. This is something that happens in this tale.

The problem with this story arc is maybe the same problem I have with modern comics. The writers and the creators either don’t have respect for the source material and want to put their own spin on things or they just don’t understand or know the source material. I’ve been reading Batman comics for over thirty years and this is the most un-Batman story I have ever come across.

The writer doesn’t understand these characters, tries to throw way too many into the story and then doesn’t even weave a good or engaging enough plot to give this any sort of point. The entire plot revolves around the Joker feeling gloom. The big reveal at the end shows that this was all an elaborate ploy by the Riddler to solve the biggest riddle of all: why won’t the Joker laugh.

I’ll tell you why the Joker won’t laugh. It’s because he’s lived for nearly eight decades and never has he been in a story as dull and as dumb as this one.

I really wanted to like this because it has been a long time since I’ve cared about Batman. Yes, I still read older stuff on a regular basis but the series has just been lost to me ever since the end of the Grant Morrison era.

On the positive side of things, the art is pretty damn good. I don’t like some of the new character designs but the book still looks nice.

Rating: 4/10
Pairs well with: Probably other Batman stuff in the Rebirth line but I doubt I’ll read anything else from this era.

Comic Review: Batman ’66, Vol. 5

Published: May 17th, 2016
Written by: Jeff Parker
Art by: Jonathan Case
Based on: Batman (’60s TV Series) by William Dozier, ABC

DC Comics, 184 Pages

Review:

This is it, the final collected volume in the Batman ’66 run of comics. It’s a sad, sad day. But, there are some crossover titles featuring Batman ’66 and other TV shows from that era, which I will have to read. But for now, let’s see if the final collection in the series was a worthy finale.

Well, one cool thing about this final volume, is that it introduces us to more classic Batman villains that weren’t originally a part of the Batman television show from the ’60s. In volume three we got Harley Quinn and in volume four we got Two-Face. Here we get even more: Solomon Grundy, Clayface, Poison Ivy, Bane, Scarecrow and Killer Croc.

The first story in this book is called The Short Halloween, which is a play on words of the famous story arc The Long Halloween. This tale is about two mean trick or treaters dressed as the Joker and the Penguin, who are going around robbing kids of their candy. A young boy and his little sister go out as Batman and Robin in an effort to stop the dastardly villains. It’s a very short but cute story where the real Caped Crusader and the Boy Wonder make an appearance at the end.

Following that story, we see the origin of the Batman ’66 version of Solomon Grundy, who is resurrected from beyond the grave by Hilda, the witch grandmother of Marsha Queen of Diamonds. After that is a third short story that takes Batman ’66 villain False Face and establishes him as Basil Karlo a.k.a. Clayface, who is a big time comic book villain that hadn’t yet appeared in any Batman ’66 related stories.

We then get a story revolving around Carolyn Jones’ Marsha Queen of Diamonds but Hilda isn’t there, probably because she had just been in the Grundy story. Then we get our second Harley Quinn tale in the Batman ’66 universe, which also has a one panel Cesar Romero Joker cameo. Then we get to see the Joker, the Frank Gorshin Riddler, the Burgess Meredith Penguin and the Eartha Kitt Catwoman team up and hold an advertising agency hostage in a story that just features Batgirl as the hero and parodies the television show Mad Men.

The next story is one of my favorite in the Batman ’66 franchise, it is the debut and origin story of Poison Ivy. The story started with the “murder” of Milton Berle’s Louie the Lilac, who you find out, is actually just in a catatonic state due to a poisonous plant concoction. Batman and Robin investigate and fall into the clutches of Ivy. The Ivy character is well written here and she is handled in a way that really fits the Batman ’66 style.

Next up, we are introduced to the Batman ’66 version of Bane, who is in league with the Riddler and comes to Gotham City as a lucha libre star. He crushes his opponents and believes that he breaks Batman’s back ala the classic Knightfall story arc. Bane returns to his home country as its ruler but Batman, Robin and Batgirl show up to change his plans.

We then get two shorter stories, each introducing us to two other classic villains yet to appear in the Batman ’66 franchise: Scarecrow and Killer Croc. Both are pretty straightforward and quick tales but it would have been cool to see them get more fleshed out had this series continued on.

Then we get a tale that features the first comic book appearance of Shelley Winters’ Ma Parker. Alongside her are a team of villains comprised of Killer Croc, Solomon Grundy and Killer Moth, in his only Batman ’66 appearance. The Julie Newmar Catwoman enters the story in the second half.

Lastly, we come to the grand finale of the entire Batman ’66 series with a story called Main Title. This awesome and incredible final issue is a recreation of the opening credits to the Batman show. So we get an actual narrative and see all (or most) of the Batman villains make a cameo as they try to overtake Batman and Robin. This whole fight takes place in a movie studio in a green screen room, explaining the green background in the classic show’s opening credits sequence. This was a pretty creative send off for this series and brought things full circle.

Initially, I thought that I wouldn’t like this volume in the series as much as the others because it had such a high emphasis on wedging in as many new villains as it could. However, every story was well crafted and served a purpose. This actually ended up being my favorite of the five volumes. As a fan of the 1960s Batman televison show, this was as perfect as a comic book can get featuring this particular pocket of the Batman universe.

Rating: 10/10
Pairs well with: The rest of the Batman ’66 comic collections.

Comic Review: Batman: The Long Halloween

Published: 1996-1997
Written by: Jeph Loeb
Art by: Tim Sale

DC Comics, 384 Pages

Review:

This is considered to be one of the best Batman stories ever put to paper. It is certainly one of my favorites of all-time. It is followed up by Dark Victory and Haunted Knight and form a pretty cool trilogy as a whole, even if the third part is a collection of multiple stories and not a big epic like the first two parts. Also, Catwoman: When In Rome is made by the same team and takes place concurrently to these stories.

The Long Halloween is a good departure from the standard Batman stories. It is very heavy on the noir and less so on gadgetry and the more sci-fi elements. It reads like an old school classic Batman tale but is much more modern in its approach, in that it isn’t hokey and comes off really dark and serious.

The story focuses on a serial killer the press has labeled “Holiday”. The killer always strikes on a holiday and seems to be targeting high ranking family members in the Falcone crime family and their associates.

This is also an origin story for Two-Face. Even though it is a tale that has been told before, nothing really carries the weight that his origin does here.

Jeph Loeb and Tim Sale combined and made one hell of a team. This was originally published over thirteen issues from 1996 to 1997 and was released as a graphic novel in 1998. The writing is great, the art is even better. This truly is a quintessential Batman story. It’s as perfect as a Batman story can get and it even sprinkles in some of the better known villains, even though they aren’t the primary focus of the story. Seeing Scarecrow and Mad Hatter team together is pretty fun.

The Long Halloween is something that true Batman fans should have already read and should certainly own. There are very few Batman stories this good. It puts a lot of emphasis on the crime families and it has since gone on to spawn a lot of other Batman related projects like the Christopher Nolan Dark Knight trilogy of films and the Fox television show Gotham.

Rating: 10/10
Pairs well with: The other Loeb/Sale Batman collaborations: Dark VictoryHaunted Knight and Catwoman: When In Rome.