Having loved Bethesda’s work on Fallout, Fallout: New Vegas and The Elder Scrolls V: Skyrim, I have been chomping at the bit to play Fallout 4 for awhile. Although, when it comes to video games that consume mass amounts of time to play, it can sometimes take me a few years before I can devote that much time to them. Life is a busy bitch when you get older.
So by the time I was ready to jump into this game, I was able to get the expanded “Game of the Year” edition and for rather cheap. That’s one big benefit I have by buying video games a few years too late.
Anyway, the enthusiasm I had for this series sort of went away as I started playing this. Let me clarify that I mostly like the game but after giving this a go for the first few days, I just felt like I was playing a game I’ve already played.
Sure, Fallout 4 takes place in a new location but it feels incredibly similar to Fallout 3. It’s in a northwestern American town that is surrounded by lots of patriotic shit. This one takes place in Boston, Fallout 3 took place in Washington, D.C. But this one does feature Fenway Park as a major location in the game, which was pretty cool being that I’m a big baseball fan, especially in regards to the history and culture of the sport.
But the map just wasn’t very exciting and didn’t feel like a new experience, really. Sure, there are some cool places and things that are fairly unique for this game but exploring the world map just didn’t seem as fun as it did in Fallout 3 or Fallout: New Vegas. The only part of the world map that was exciting was the nuclear zone, as it was friggin’ ominous as hell, dark, dreary, desolate, full of tough as balls monsters and cool secrets. Plus, you need a hazmat suit before you even try to venture off into this part of the map.
My biggest complaint about the game, however, is its difficulty from the get go. Hell, one of your first few missions makes you have to fight a damn deathclaw when you’ve really got no experience or perks to speak of. It’s not an unbeatable situation but I had to expose a flaw in the games design in order to sort of cheat my way through the feat. Plus, in that same mission, you acquire power armor. It just makes everything seem very topsy turvy when compared to how the other two games played out.
Also, there are raiders and super mutants literally everywhere. Exploring the map is really damn difficult, early on. I found this to be a major annoyance, as I tend to like exploring my surroundings in these types of games. I think that it’s done to make exploring more pocketed to what your actual experience level is at. However, that seems odd as you also have to travel to Diamond City pretty early on in the game and it’s a hell of a real trek for just starting out and having to fight or evade groups of raiders and super mutants.
Needless to say, I had some frustrations with the game and it wasn’t very fun, as a low experienced player. So then I noticed that Bethesda allows you to use mods on the console versions of this game. So I tried a few out, not that I wanted to cheat but I just wanted to enjoy the game and have my battles with swarms of raiders and ghouls to feel a bit more balanced.
The mods made the game fun enough for me to not want to outright quit it after about ten hours. Although, the game should work and be balanced enough on its own. Everything felt lopsided early on and that wasn’t a problem I experienced with other Bethesda games before this.
Additionally, all the “dungeons” in the game feel very repetitive and not as imaginative as the dungeons from Skyrim or New Vegas. Those games had some great interior locations whereas Fallout 4 just seems like a lot of the same. Some places are interesting but a lot of the maps suck and are more like traveling through a knotted up snake than something more natural feeling. Also, a lot of these interior mazes make you have to backtrack through them, unlike Skyrim, which would typically reward you with a secret exit once you worked your way through these places.
In regards to the settlement building addition to the game, I’m not really a fan of it. I think that’s because it wasn’t a component in other Bethesda games and it just feels like something to waste my time and distract me from actual ass kicking gameplay.
The story in this game is also lacking. I was engaged by the main narrative in the other three Bethesda games but I just didn’t care about the story here. A lot of the missions were fun but I got more enjoyment from side quests than main quests. In fact, getting back on track with the main quest felt like a real chore.
Another issue, is that the graphics are improved but this doesn’t necessarily feel like a next gen game. I guess I’d have to fire up Fallout 3 again to really notice the difference but Fallout 4 doesn’t feel like a big enough leap forward in that regard. I haven’t played the older Fallout games since 2012 or so but the mechanics in this one felt clunkier than they needed to be. The controls felt more complex and it took a period of adjustment for me to get used to them but they never feel natural to me.
The only real positive is that this seems less buggy overall than previous Fallout games. Both of them felt littered with bugs that caused me to have to save often. Stuff like getting stuck in terrain and lots of freezing. This Fallout is better in that regard. I never got stuck in a rock and the game only froze up on me once.
I expected this to be at least a 9 out of 10 based off of my experience with other Bethesda games. It really disappointed, even though it was fun to play after getting some mods. But ultimately, I still quit after a few weeks because the mods eventually caused bugs and I didn’t want to go back to a really old save and play through some of the mundane missions again.
Pairs well with: Fallout 3 and Fallout: New Vegas.