Published: October 8th, 2013 Written by: Geoff Johns, Richard Donner Art by: Adam Kubert
DC Comics, 252 Pages
I wanted to read this because it was the first official comic book appearance of General Zod, the made-for-the-big-screen villain from the first two Superman movies by Richard Donner.
What makes this even cooler is that Donner worked on this story with Geoff Johns.
This collection is actually two separate stories. However, they both feature Zod with the first one being primarily about the character and his introduction into DC Comics canon. The second story primarily features Brainiac as the antagonist.
Ultimately, this was a really good read and one of my favorite Superman trade paperbacks of recent memory. Both stories were solid and they actually connect in a way that makes wedging both of them together, a more enjoyable, overall narrative.
I thought that Donner and Johns came up with a pretty satisfying story to introduce Zod and his family. I also thought that the Adam Kubert art was top notch but I’ve also always loved all the Kuberts.
If you grew up with the two Donner Superman films like I did, this should definitely peak your interest. It’s a worthwhile story that was both engaging and entertaining while also being a great homage to Donner’s Superman film work.
Rating: 7.75/10 Pairs well with: other Superman comics featuring General Zod.
Published: 1984-1985 Written by: Jack Kirby, Joey Cavalieri, Paul Kupperberg Art by: Jack Kirby, Mike Royer, Greg Theakston, Mike Thibodeaux
DC Comics, 268 Pages
When I was a kid and super into G.I. Joe and Transformers, my cousin Billy was super into Super Powers and Marvel’s Secret Wars action figures. In a lot of ways, those two toylines were my introduction to many of the comic book heroes and villains outside of what a six year-old would know.
Playing with Billy’s toys and playsets, I was pretty captivated by them and it is probably a major factor in what got me to read superhero comics, as opposed to just G.I. Joe, Transformers and Star Wars.
I never read either of the two Super Powers miniseries, however, so I was pretty excited to pick this up. Also, since this was primarily done by the legendary Jack Kirby, I thought that reading this was long overdue and that not having read this sooner was a major crime against my own soul.
This edition collects both of the miniseries, the first being five issues and the second being six.
Overall, this is a really fun time and other than Mister Miracle, it’s my favorite stuff that Kirby has done for DC. Essentially, this is Kirby writing and drawing the Justice League. It features many of the core League members while also using some of their main villains.
I really like what Kirby did with these characters and I really would’ve liked to have seen this spin off into a Kirbyverse for DC, as his style and charm worked well with these characters. This feels very ’60sish but it works even though this is an ’80s comic.
While Frank Miller and Alan Moore would drastically alter the tone at DC, just after Kirby’s Super Powers, this is a nice contrast to what DC became synonymous with in that decade.
Rating: 8.5/10 Pairs well with: Jack Kirby’s other work at DC Comics, as well as ’80s Justice League comics.
Published: 2005-2006 Written by: Geoff Johns Art by: Phil Jimenez
DC Comics, 241 Pages
I hated Crisis On Infinite Earths but I had hoped that this more modern version of it would’ve been more to my liking. I guess it is better but not by much because it falls victim to the same bullshit.
It’s overloaded with characters to the point that it’s difficult to follow and it just becomes a mega clusterfuck, trying to be larger than life while wedging a fuck ton of characters into double splash pages.
DC likes doing these big events that try to “reset” the multiverse and all they do is become overly complicated messes that ignore their own established rules because new writers don’t have time to read the old stuff or pay attention to it. In Geoff Johns’ defense, the event this is a spiritual sequel to was a convoluted shitstorm, so I don’t blame him for paying it no real mind.
If I’m going to try and look at the positives, there is really only one: the art by Phil Jimenez. It’s spectacular and it is lively and even if I don’t enjoy the story, it’s hard not to get caught up in the absolute beauty of Jimenez’s work. It’s stunning and even on those overcrowded splash pages, he fills the space magnificently and dynamically.
Apart from that, there’s not much to say. This isn’t as messy as its predecessor but it is still an over-sized shit meatball.
Rating: 5/10 – because of the art more than anything else. Pairs well with: other massive DC Comics events that are overloaded with characters.
Published: 1985-1986 Written by: Marv Wolfman Art by: George Perez
DC Comics, 359 Pages
Crisis On Infinite Earths is one of DC Comics’ sacred cows. Yet, I’ve never had much urge to read it because my experience reading massive DC Comics crossovers has never been that great.
But now I have read it because I felt like it was long overdue and because this is a storyline that is referenced a lot, still to this day, thirty-five years later.
The first problem with this story might be apparent by the number of tags at the top of this post. It’s overloaded with so many characters that it is mostly a convoluted clusterfuck of biblical proportions.
In fact, this post may be the record holder for the number of tags I had to add to it. And frankly, that’s not all the characters, just the ones I know because two-thirds of the characters here are generic one-offs or so minute to the DC universe that they aren’t worth noting.
Now I know that some people love the splash pages from this series, as they showcase dozens (if not over a hundred) different characters all in one giant image. If I’m being honest, I’ve always disliked them and they are why I never really wanted to read this. Most of the action is minimal and many of these scenes are just characters standing around. They lack the energy that a splash page needs and look more like they belong in a Where’s Waldo? book. And I don’t say that to come off as a dick because I almost always love George Perez’s art. This just seems like DC management telling Perez to squeeze in as many characters as artistically possible. It’s hard on the eyes and it’s shit.
Another big problem with this twelve issue story arc is that every moment feels larger than life. Well, when everything is so big and grandiose, that becomes normal and status quo. You can’t possibly go bigger and with everything being so big from start to finish, none of it is memorable. It’s just a busy, stressful read without allowing the reader to catch their breath and reflect on what’s happened. It’s kind of like a Michael Bay movie. Throw so much intense shit at the audience, don’t let them stop and think and they’ll just move from point A to point B to point C and so on, forgetting everything that happened two points prior.
This event was made in an effort to sort of reset the DC universe. Honestly, all it does is make a giant fucking mess of things and splatters the mess all over everything it touches.
The plot doesn’t make sense, I’m not sure what exactly changed and with so many universes crashing together into one, it’s not properly organized and then re-established in any sort of way that a reader can follow. If this was supposed to be a jumping on point for readers in 1986, I don’t know how they made sense out of any of it and then knew which characters to follow.
The main reason for the previous sentence is that this is so overloaded with people that you don’t get to really know any of them. There is no character development and this is written in a way that it assumes the reader knows all about every character in the story. For a seasoned comic book reader like myself, who has been reading comics for three and a half decades, I was lost and didn’t know who half of the low tier characters were.
Crisis On Infinite Earths should have been written as a Justice League story with some inclusion of the Fawcett Comics characters and the Golden Age DC heroes. All the third tier and lower characters could have made cameos but even then, they don’t really need to.
I really hoped that this was going to pleasantly surprise me but it hurt my head.
It was too much, too big and too long.
Rating: 4/10 Pairs well with: mid-’80s DC Comics titles, as well as all the other massive DC crossover events.
Published: November 22nd, 2017 – December 18th, 2019 Written by: Geoff Johns Art by: Gary Frank, Brad Anderson Based on:Watchmen by Alan Moore
DC Comics, 456 Pages
Well, Doomsday Clock has finally ended! This twelve issue series wasn’t supposed to stretch out for over two years but it did. I’m glad that I didn’t start reading it until it was over, as I would’ve forgotten all the details due to the delays and the dozens of other comics I would’ve read between each issue.
Now that it’s all out, I finally read it: binging through it in two days.
I guess my first thoughts on it are that it is underwhelming and that it doesn’t justify its need to exist.
I had always been against new Watchmen stories without the involvement of Alan Moore. My mind changed, however, when I read some of the Before Watchmen stories from a couple years ago.
They made me see Watchmen the same way I see other comic book properties and that’s as a sort of modern mythology that is told and retold by countless others, each bringing something new and unique to the table. Superman and Batman have had countless writers and many of them have evolved and grown the character in great ways beyond their original concept. Granted, some writers have gravely failed too.
Generally, I like Geoff Johns’ work, so I wan’t against the idea of him tackling the Watchmen property.
Ultimately, though, this took too long to come out, especially with how sloppily put together it feels.
This is one of those stories where it feels like a lot happened but also like nothing happened.
It tries to merge the Watchmen universe with the DC universe but it doesn’t work. But I’m also over the crossover trope of using inter-dimensional portals or a superbeing that basically acts as a super-dimensional portal. That being said, I don’t know how else to bring these universes together but that also makes me ask why they had to try it in the first place?
Watchmen is very much its own thing, as is DC. Hell, Marvel is also its own thing in that same regard and whenever they tried to crossover Marvel and DC, which happened multiple times, it always felt forced, clunky and weird.
The only real highlight of this was seeing how certain characters from different universes would interact with one another but honestly, none of it was as cool as I felt it should have been and it all felt pretty pointless and made me realize how bad the Rebirth era of DC Comics has been – well, for the most part, as I liked some titles in the last few years.
In the end, this doesn’t feel any different than one of any of the dozen indie publisher crossovers that pit Green Lanterns against Ghostbusters, Ninja Turtles, Transformers, Star Trek crews or the apes from Planet of the Apes. While those crazy crossovers are neat to a point, they’ve been done to death in recent years. And despite this being better written and having better art than the other franchise mashups, it feels like DC Comics were really late to the party and didn’t even realize that it was over.
Rating: 6/10 Pairs well with:Watchmen and the Before Watchmen stuff, as well as just about everything under the DC Rebirth banner.
Published: October 25th, 2016 Written by: various Art by: various
DC Comics, 394 Pages
I love when DC Comics puts out massive compilations like this that celebrate big moments from the entire history of a character. Being that I never really read a lot of really old Aquaman stuff made this a big treat.
This goes all the way back to the earliest stories and gives us a good selection of tales from just about every era and decade since.
There are modern stories here but this focuses mostly on the old stuff. Especially first appearances (or very early appearances) of key characters from the Aquaman mythos. We see the debuts of the original Aquagirl, Aqualad, Ocean Master, Mera and some very early encounters with Oceanus and Black Manta.
We also get a lot of cameos from Aquaman’s Justice League allies from different eras. This has lots of cameos but all the stories are very Aquaman-centric, as opposed to wedging in Justice League stories where Arthur Curry isn’t the primary focus.
This is a thick, solid volume. It’s a bit pricey but I got the digital version of it really cheap during an Aquaman sale on Comixology. I think I paid less than $5, which to me, was an absolute steal.
If you want to know more about the Aquaman character’s history, this is a great starting point.
Rating: 9/10 Pairs well with: other recent DC Comics compilations celebrating milestone anniversaries.
Published: October 8th, 2013 Written by: Geoff Johns Art by: Ethan Van Sciver
DC Comics, 158 Pages
I love Geoff Johns work at DC Comics and I have always loved his collaborations with artist Ethan Van Sciver. Their work on Green Lantern got me back into comics during a time when I had sort of faded away from the medium due to no longer being as engaged by it.
Green Lantern: Rebirth was one of my favorite comic book stories of all-time. It made me love Hal Jordan and I was pulled in by Johns’ writing and Van Sciver’s wonderful art. Since I also liked Johns’ Flash stuff, I figured that The Flash: Rebirth would be something that I would also love. But sadly, it just didn’t do it for me.
The biggest problem that I have with Flash stories is the damn Speed Force. Also, in recent years, the Flash pocket of the larger DC universe is overloaded with too many characters with the same lame set of powers. There are so many damn speedsters that it’s really f’n redundant.
In an era where people are screaming for diversity, even though it has existed in comics for decades, maybe there should be a call for diversity in powers in the Flash titles. I mean, if you’re going to cram a dozen heroes and villains into a plot, why are they all similar? And why is that exciting? And to be frank, this is why I lost interest in The Flash TV show, which I loved when it started.
Anyway, the art in this is damn good but Van Sciver hits the right note stylistically speaking when it comes to how this era of DC felt. He was a premiere architect in DC’s visual style from 2007-2014 or so. This book lives up to the standard one should expect from his work but apart from that, there wasn’t much here for me to enjoy.
The premiere villain is the Reverse Flash, another f’n speedster. And really, this is all about the weird, mystical Speed Force that is capable of anything a writer needs it to do. I don’t know, Speed Force heavy stories bore me to tears and they’re hard to keep up with because it’s all pseudo-science mumbo jumbo made up on a whim to explain random ass shit. I prefer stories where one Flash takes on one of his many awesome rogues that aren’t speedsters.
This is probably really good if reading about a dozen speedsters and Speed Force stuff is your thing. For me, it numbed my brain and made it hard to get through.
And fuck… this had so many damn cameos. I felt like it partially existed just to wedge in as many characters as possible.
Rating: 5.5/10 Pairs well with: The Geoff Johns era of The Flash, as well as his era of Green Lantern.
Published: June 12th, 2018 Written by: Scott Snyder Art by: Greg Capullo
DC Comics, 204 Pages
I didn’t read this as it came out. I also was much more frugal about how much I spent on comics at the time. I’m less frugal now, as I’m spending more time reviewing them. And to be honest, while this is $30 for the collected edition at my local comic shop, I found this on a brief Comixology sale for $5.99. So at that price, I figured I’d give it a go. If I ended up really liking it, I would’ve gone back to buy the single issues. But I didn’t really like it all that much. I’ll explain.
To start, I typically like Scott Snyder’s writing, especially in regards to anything with Batman in it. As far as Greg Capullo goes, he is one of my favorite artists of the last few decades. So seeing them reunite for this was definitely a selling point, even if what I knew about the project’s story didn’t peak my interest.
The biggest problem with Metal is the same problem with most mega events in comics, it is chock full of so many characters that the plot loses fluidity and the story seems to placate more to wedging in as many cameos as possible, as opposed to keeping the train on the rails.
This wasn’t a bad idea for a story but it should have been kept fairly simple. People just kept showing up on nearly every page, though, and it becomes distracting. New twists and turns are thrown in as often as characters and this just loses its focus. It also introduces a whole horde of villains, most of whom will just be one-offs in this story anyway. But this reads more like a sketchbook than a coherent story. What I mean by that, is that this feels like Capullo trying to fit in every cool design that he wasn’t able to wedge into Spawn throughout his run on the book in the ’90s.
Another thing I didn’t like was how wordy this was. While there are good action scenes, sometimes these characters felt like they weren’t surrounded by villains but instead, were surrounded by word balloons, trying to wedge their way into the panels and asphyxiate the characters. The word balloons were the real villains of the story. At least, that should be a twist whenever this gets a sequel.
I did like how the ending looked into the future as a way to tell you what stories would be coming out from DC Comics over the following year. But, at the same time, this was disappointing to some degree, as a main reason why I picked this up was to see the introduction of DC’s “New Age of Heroes”. I always see mentions that this is where they debuted but their appearance here is limited to one panel where we see into the future.
Anyway, this at least kept my attention over the six issues, even if they felt like twelve due to the dialogue and having so much detail to drink in. I wouldn’t say that this is a waste of time and I can see where this will be a lot of people’s cup of tea. It just wasn’t my cup of tea, really. But I also don’t regret reading it simply because I liked seeing Capullo have fun and get really creative with the art and character design.
Rating: 6/10 Pairs well with: Any other DC Comics mega event of the last decade or so.
Also known as: Young Justice: Invasion (Season 2), Young Justice: Outsiders (Season 3) Release Date: November 26th, 2010 – current Created by: Brandon Vietti, Greg Weisman Directed by: various Written by: various Based on: characters from DC Comics Music by: Kristopher Carter, Michael McCuistion, Lolita Ritmanis Cast: Stephanie Lemelin, Jesse McCartney, Danica McKellar, Nolan North, Khary Payton, Jason Spisak, Kelly Hu
DC Entertainment, Warner Bros. Animation, 46 Episodes (so far), 22 Minutes (per episode)
*Written in 2015.
I didn’t watch Young Justice while it was on. I only got into it once it was on Netflix and even then, it was clicked on mainly out of boredom. I wasn’t aware that it was a somewhat beloved show by many.
I was glad I discovered it on my own without a bunch of hype built around it. I was surprised with the quality and how adult the themes of the show were.
The animation is damn good, the story arcs are fantastic and the characters are all cool and likable.
The show follows the sidekicks of DC Comics’ most famous heroes and puts them together on a team where they are sort of a junior squad to the Justice League. It is sort of like Teen Titans but not as adolescent feeling, which is probably why it wasn’t a new Teen Titans show.
The first season is solid but the second season is excellent. The beginning of season two is slow and interest started to wane but after about four episodes, I was hooked. The season two story arc is one of the best sagas ever told in a DC animated series.
Young Justice is a quick watch. The episodes fly by at 22 minutes. There are also only twenty or so episodes per season.
The DC cinematic universe could learn a lot from the tone and style of this show. I hope that once they get into making the Aquaman film, they take their cue from how the Atlanteans are handled on this show.
Sadly, the show was cancelled after the second season but there are rumors that it could find new life on Netflix. I think that’s a stretch, being that they are in bed with Marvel, but you never know.
After fan support the show was resurrected and there will be more episodes in the future, even though there’s been a big gap in time by this point.
Rating: 8.5/10 Pairs well with: Recent Teen Titans animated features, as well as other DC Comics animated films.
Published: March 8th, 2018 Written by: Kyle Higgins Art by: Trevor McCarthy
DC Comics, 144 Pages
This came highly recommended from several people who have pretty good taste in comics. However, high recommendations usually lead to me feeling underwhelmed. This doesn’t underwhelm though, at least it didn’t for me.
Nightwing is a murdering fascist prick in this story, which is essentially an Elseworlds tale, even though DC Comics doesn’t have that imprint anymore. Well, DC should resurrect it. I love stories from alternate realities and how the regular rules don’t apply.
The main part of the story takes place in 2040 but even the flashbacks are in the future, as they are twelve years in the past from the main story. Nightwing took it upon himself to use a device that took the powers away from Earth’s superheroes. This caused a major event where many heroes and villains died as a result. Nightwing did a dark and dirty thing in order to save the Earth, as he felt that he needed to. Years later, his identity is public and as Dick Grayson, he is the face of the government agency that keeps the superpowered population of America in check. He’s a total Orwellian fascist that constantly has to justify his evil decisions and actions.
However, Dick’s whole world comes crumbling down when it is discovered that his son has powers. Dick in a typical “holier than thou/the rules don’t apply to the rulers” hypocritical turn, sees his agency turn on him in an effort to bring in his son. Dick goes on the run from the law that he established, getting more and more woke to the reality of the world he created.
We get to see the Titans of the future show up, we even get Lois Lane as a Blue Lantern and see Superman and Lex Luthor working together for a better future. We get to see what Tim Drake and Alfred are up to as well. Plus, there are cameos by the John Stewart Green Lantern and Mr. Freeze; both of them work for the fascist government. But the main person hunting Dick Grayson is the former Batwoman, Katherine Kane. Kane is now the head of Dick’s fascist agency and she is a stone cold tyrant.
I liked the story, I thought it was mostly executed well, even though Dick seemed to change his mind too quickly and always seemed like a fish out of water once he got in over his head. He sort of just got pulled along for the ride by the midpoint of the story and things happened around him even though it was all directly related to his story.
The real high point was the art. Trevor McCarthy did a fabulous job, there was great detail and this didn’t feel like many of the other modern comics where lazy artists use an overabundance of 3D models and Google Images run through a filter. I’m not saying that McCarthy didn’t do this but it certainly wasn’t noticeable.
Nightwing: The New Order reminded me a lot of the great Elseworlds tale Superman: Red Son, which is really high praise. There were some similar themes and the tone was very dystopian.
I’m glad that I picked this up, as Nightwing has been a favorite character of mine since I was a child that regularly read Batman and Teen Titans comics in the ’80s.
Rating: 8/10 Pairs well with: Superman: Red Son. As well as the Nightwing and Titans series since the start of DC’s Rebirth era.