Comic Review: Batman: Knightfall, Book I

Published: 1993-1994
Written by: Doug Moench, Chuck Dixon, Alan Grant
Art by: various

DC Comics, 634 Pages

Review:

I’ve put off reading the Batman: Knightfall saga for so long because of two reasons. It’s spread out over three massive books and each of those books is pretty pricey. However, Comixology now has the first book available for free to Unlimited subscribers and they just had a big sale on the other two books. So I was able to get this whole thing for about $8.

So now that I have this series in my possession, I can start reading all 2000-plus pages of it. Yes, it’s a real monster – big enough to rival the mass of Bane on the cover.

Over the years, I’ve acquired a few of the issues within this massive saga but it started to come out as I was going into high school and I moved to a much smaller town where I couldn’t buy comics. So I never really got to read it, even though I’ve come to know the story fairly well.

The story, mostly penned by Doug Moench and Chuck Dixon, is quite good. There are a lot of layers to this massive story, as there should be due to how much material it has between its covers. However, some things do feel a bit rushed, as there isn’t much build worked in to the major plot developments.

For instance, Batman is broken pretty quickly in this saga. And then Azrael is given the mantle of Batman and immediately, he acts like a psycho in how he fights crime. He’s a dick to Robin, he almost lets a kid die to pursue the baddie and he retrofits the Bat-suit with claws and spiky, metal shit. I think it would have enriched the story to show Azrael slowly slip into this aggressive new Batman.

Still, that doesn’t hinder the book very much, as there are so many other characters and situations to track through this volume’s 634 pages.

I was surprised to see Azrael actually defeat Bane in this book, as it is only the first third of the saga. So I don’t really know what that means going forward and I was pretty sure that Bane’s fall would be at the end of this huge saga.

This is absolutely quintessential ’90s Batman though. And that’s really what’s so great about it. Bane is the perfect villain for this era and Azrael is a very ’90s twist on heroism. I even enjoy Azrael’s cringeworthy Bat-suit because despite its awfulness and nonsensical design, it fits the era.

Additionally, the art in every issue collected in this giant piece of work is damn good. I’ve always been a big Graham Nolan fan and his work here is some of his most memorable.

I’m glad that I finally read this. It exceeded any expectations I had for it, even if I thought the narrative was choppy in parts. But I also attribute some of that to this story being a big crossover with multiple writers.

If you haven’t read Knightfall, you probably should.

Rating: 9.25/10
Pairs well with: the other books in the Knightfall saga, as well as pretty much any Batman story from the ’90s.

Film Review: Batman Ninja (2018)

Release Date: March 24th, 2018 (Anaheim premiere)
Directed by: Junpei Mizusaki
Written by: Kazuki Nakashima
Based on: Batman by Bob Kane, Bill Finger
Music by: Yugo Kanno
Cast: Tony Hale (English dub), Tara Strong (English dub), Kōichi Yamadera, Wataru Takagi, Ai Kakuma, Rie Kugimiya, Hōchū Ōtsuka

DC Entertainment, Kamikaze Douga, Yamatoworks, Barnum Studio, Warner Bros., 85 Minutes

Review:

“This is madness.” – Batman

Yes… yes it is, Batman.

The only reason I checked this out is that it’s on the DC Universe app, which I now have and am trying out. Other than that, I didn’t have much interest in this.

However, some of the character designs looked cool and I thought that this might just be bonkers enough to be enjoyable. The problem is that I only made it about twenty minutes into the film before I regretted hitting the play button.

Cool and interesting character designs don’t mean much outside of a sketchbook of conceptual art. You have to apply these cool looking characters in an engaging and dynamic way and this anime fails to do just that.

This movie is a clusterfuck of biblical proportions and I’m pretty sure that the creators behind this had no idea what the hell they wanted to do apart from throwing a bunch of cool looking shit on screen just for the sake of throwing a bunch of cool looking shit on screen.

The story is all over the place, makes little sense, I can’t tell what the hell is happening through most of the film and there’s a big mecha battle because this is Japanese and it can’t exist without a big mecha battle.

This is a bunch of cool, unrelated shit thrown into a blender without little care as to whether or not it would blend well and be enjoyable, let alone remotely palatable. I had an uncle that had throat cancer and for awhile, he had to blend up every meal. His face while drinking his meals was similar to mine while trying to drink in this movie.

Batman Ninja is abhorrent and it should not have been made. It’s existence reminds me of the most famous of all of Dr. Ian Malcolm’s quotes: “Your scientists creators were so preoccupied with whether they could, they didn’t stop to think if they should.”

Rating: 3.75/10
Pairs well with: terrible to subpar anime.

Comic Review: Batman: White Knight

Published: October 9th, 2018
Written by: Sean Murphy
Art by: Sean Murphy

DC Comics, 224 Pages

Review:

Spoiler alert: this gets a perfect score.

The reason why this gets a perfect score is that you just don’t read comic book stories this great anymore. It almost feels as if we don’t deserve something this good in this day and age. And, I guess, one could say that maybe its greatness is magnified by an industry that is struggling to put out exceptional work but I don’t think that it is. I think that White Knight, regardless of what era it came out in, is a true masterpiece of the comic book medium.

Sure, time will tell how this holds up over the years but I don’t need time to tell me that this most certainly will be held in the same regard as Batman classics The Long HalloweenThe Dark Knight Returns and Year One. In fact, I would say that this beats two out of those three.

Sean Murphy weaved a tale that exists in its own continuity but at the same time, he wrote a Batman story that was respectful to the franchise and all the characters within it. I love when someone can find a way to utilize all the major villains and Murphy did just that, without having this become a convoluted mess. His idea in how to include them all here was actually kind of genius.

This also does a fine job in breaking down the dichotomy that is Batman and the Joker and asks the question, “Is there even a dichotomy?” Delving deeper than just that, this examines the Joker, Batman and Harley Quinn’s psyche in new ways that really make this book smarter than the average bear while making these old characters feel fresh. Basically, Murphy found a way to explore these well-known characters and brought something new and intriguing to the table.

Finishing the story, it’s hard to pinpoint who the big bad is here. Is it the reformed Joker? Is it Harley pulling strings? Is it the new villain: Neo Joker? Is it Batman? Is it the GCPD? Is it Gotham City itself? There is a lot to interpret here and there isn’t a clean answer any which way you could go.

Murphy also gives back a lot of fan service in including certain characters from other mediums and beloved Batmobiles of yesteryear, among other things. But it’s never fan service just to get brownie points, he created the right sort of situation where all of it just works really well.

I loved the idea of the GTO (Gotham Terrorist Oppression Unit) and how Nightwing and Batgirl were used. I loved how the story worked for the entire Bat-family, especially the stuff regarding Alfred. All the Mr. Freeze material was also wonderful. There is just so much to digest and dissect here but all of it is good.

Sean Murphy also did the art and I loved his work. All in all, this really is his creation and it’s a damn fine creation at that.

This limited comic series is pretty close to perfect. There’s nothing I would change or alter about it and frankly, I want to read it again.

Rating: 10/10
Pairs well with: the best of the best classic Batman stories: The Long HalloweenDark VictoryYear OneThe Dark Knight Returns, etc.

Comic Review: Batman/Teenage Mutant Ninja Turtles, Vol. 1

Published: July 25th, 2017
Written by: James Tynion IV
Art by: Freddie Williams II

IDW Publishing, DC Comics, 176 Pages

Review:

When this was first announced, I got pretty excited. But at the time, hunting down single issues of comics was hard for me, as my closest comic book shops are both 45 minutes in opposite directions. So I planned on waiting for it to be collected in a trade paperback format.

I mean, who doesn’t want to read a team up of Batman and the Teenage Mutant Ninja Turtles? On top of that, who doesn’t want to see Batman fight Shredder? Yeah, because that’s just about all I could think about when I first heard that this crossover was happening.

You get more than that though. You also get to see Shredder team up with Ra’s al Ghul and several Batman villains get exposed to mutagen and thus, turn into TMNT styled animal villains. The Penguin obviously becomes a penguin but my favorite was Mr. Freeze as a polar bear. You also get to see Casey Jones show up about midway through the story arc.

Overall, this was a lot of fun. I heard that the follow up wasn’t as good but I’ll read that once it’s complete. I think there are still issues coming out for that sequel run.

This comic is really just fan service done really well. It’s not an exceptional story but it doesn’t need to be. It just needs to take these two franchises and smash them together and let everyone loose.

One of the highlights for me was seeing Alfred interact with Michelangelo. That shit was comedy gold.

I can’t call this a great book but if you love both franchises this is certainly worth your ten or fifteen bucks.

Rating: 7.5/10
Pairs well with: Batman/Teenage Mutant Ninja Turtles, Vol. 2 and other recent TMNT crossovers.

Video Game Review: Batman: Arkham Knight (PlayStation 4)

*I played the PlayStation 4 version. The game is also available on Xbox One and Windows.

Playing this was long overdue.

This is one of my favorite video game series of the last ten years and it is the best video game series to star a comic book hero. Also, it stars the coolest hero.

Out of all the Arkham games this is probably the best one overall. I think I liked Arkham City a bit more but this one had so much content and new elements added to it that it really takes the cake from a narrative and technical standpoint.

I guess the biggest addition to this chapter in the series is that it is the first game where you can drive the Batmobile. And you don’t just get to drive it, you get to do battle with it. There are a lot of parts in the game where you have to go into vehicular combat and there are different styles, as well. There are side missions that play out like straight up car chases and then there are other missions where you go into “battle mode” and you are essentially a tank in a firefight with other tanks and aerial drones. It’s actually pretty incredible stuff and this element never got old.

The only Batmobile stuff I didn’t like was the racetrack sequences, which are worked into the Riddler side missions. I don’t play Batman games to race cars, I play them to save Gotham City from scum and villainy. They also work the Batmobile into the equation where you have to solve some of the Riddler’s puzzles. I love the Riddler, I just liked his side missions the least because of these bits.

I liked the new Arkham Knight character, even though it became fairly obvious who he was and that he wasn’t actually a new character but just a new twist on a known character. I also like that changes to his character were instrumental in Deathstroke coming into the game. But sadly, you don’t get to exchange fisticuffs with him. But that leads me to one other minor problem with the game.

There are no real boss battles. Well, there are big boss battle feeling moments like when you take on the Arkham Knight’s tank or when you reach the big crescendo in the Mr. Freeze side missions but you never actually fight any of the major villains with your fists except for Killer Croc.

Still, I do like how the big battles go down in the game. I just wish that I got to have more intimate physical encounters.

And man, there are a ton of villains. And even though the Joker is dead, he is very much a big presence in the game but I don’t want to reveal how, as that will spoil the story. But Mark Hamill, as the Joker, probably has as much dialogue in the game as Batman.

I liked that Scarecrow was the biggest villain in the game, as he’s a character that gets shafted in favor of the better known villains in Batman lore. Plus, the version of Scarecrow used in this game series is my favorite version of the character to date.

Ultimately, this is the best game in the series overall and thus, I’d say it is the best superhero video game that I have ever played. It brings the story full circle and is a nice conclusion to Rocksteady’s Batman franchise.

But really, I hope that this isn’t the actual end. I’d love to see a Nightwing, Red Hood or Batgirl game spun off from this series.

Rating: 9.25/10
Pairs well with: The three previous Batman: Arkham games.

Comic Review: Batman Arkham – Poison Ivy

Published: September 13th, 2016
Written by: various
Art by: various

DC Comics, 312 Pages

Review:

I love these Batman Arkham collections and I’ve read four of them before this one but had to take a break to read some other comics for awhile. So far, there are about ten of these collections: all at around 300 pages.

This collection featuring Poison Ivy was the next one on my list, as I have read plenty of her stuff since the late ’80s but never really got to indulge in her earliest stories before she became really popular in the early ’90s due to how great she was on Batman: The Animated Series.

This starts with her earliest stories and works its way up to more recent ones and is organized chronologically by the publish date.

The early stuff for her isn’t as old as some of Batman’s better known villains. Her first appearance was actually in 1966 around the same time as the Adam West Batman television show. This is probably why she was never included on the show alongside Batman’s most famous rogues.

Her origin tale is pretty good but she isn’t quite the character that she would become. In fact, her origin is rehashed in a few of the different stories collected in this big volume of tales. I do like the older Ivy stories and really enjoyed the one that saw her face off with Wonder Woman, as opposed to Batman, but it’s the later stuff that really made this book for me.

Once we get into the mid-’80s, we see a darker and more serious take on the character. Her story where she comes off as a reformed victim, only to be laying traps for those that wronged her is damn good. It’s also a two-parter and takes up sixty pages or so of this collection.

Everything beyond that is also pretty solid. The editor did a nice job selecting key stories out of the large collection of Poison Ivy tales that have been told over the years.

This is a good collection and frankly, I love that DC is finally releasing books like this for the Batman rogues that have a long enough history to fill up 300 pages.

Rating: 7.25/10
Pairs well with: Other Batman Arkham collections.

Comic Review: Batman: The War of Jokes and Riddles

Published: December 19th, 2017
Written by: Tom King
Art by: Mikel Janin

DC Comics, 200 Pages

Review:

I haven’t been too keen on modern comics from the big publishers: Marvel and DC. I’m not wholly opposed to reading them, as there are a few titles I still like. However, modern writers seem to be trying to reinvent and alter things too much. Then there is the whole SJW movement in comics that are forcing change in a bizarre and unnecessary way, as oppose to creating new characters that can stand on their own.

The Batman Rebirth stuff doesn’t seem to be full of SJW meddling but it does make some drastic moves and alters the narrative in ways that don’t feel organic.

My biggest issue with this story, is that the Riddler, one of the main characters, is pretty much a murderous, blood thirsty psycho that carves question marks into his flesh and plays more of a mob boss with a penchant for green suits than the classic villain we all know and love. Also, he has sideburns, looks attractive and wears his dress shirts wide open like some sort of douchebag.

The Joker seems pretty much normal, even if he is drier and more bland than what one is used to. But his story starts with him not finding anything funny anymore. Sort of like the kid that takes his ball and goes home because the bigger kid keeps tackling him to the ground. The Joker has no energy here but I guess that’s the point of the story and how it plays out. Still, in no situation whatsoever, can my mind even imagine this sort of version of the character.

Then there is the relationship between Batman and Catwoman, which sees Batman turning a blind eye to Catwoman’s crimes as long as she grinds on his junk once in a while. Besides, she’s not a “sick” criminal. Regardless, Batman’s code seems to be thrown out the window as long as he gets to play “hide the churro” every few dozen pages or so.

And speaking of Batman’s code, he tries to kill the Riddler in cold blood, unprovoked in the moment, with a machete to the face. No, seriously. This is something that happens in this tale.

The problem with this story arc is maybe the same problem I have with modern comics. The writers and the creators either don’t have respect for the source material and want to put their own spin on things or they just don’t understand or know the source material. I’ve been reading Batman comics for over thirty years and this is the most un-Batman story I have ever come across.

The writer doesn’t understand these characters, tries to throw way too many into the story and then doesn’t even weave a good or engaging enough plot to give this any sort of point. The entire plot revolves around the Joker feeling gloom. The big reveal at the end shows that this was all an elaborate ploy by the Riddler to solve the biggest riddle of all: why won’t the Joker laugh.

I’ll tell you why the Joker won’t laugh. It’s because he’s lived for nearly eight decades and never has he been in a story as dull and as dumb as this one.

I really wanted to like this because it has been a long time since I’ve cared about Batman. Yes, I still read older stuff on a regular basis but the series has just been lost to me ever since the end of the Grant Morrison era.

On the positive side of things, the art is pretty damn good. I don’t like some of the new character designs but the book still looks nice.

Rating: 4/10
Pairs well with: Probably other Batman stuff in the Rebirth line but I doubt I’ll read anything else from this era.