Comic Review: New X-Men: The Quest for Magik

Published: June 19th, 2019
Written by: C.B. Cebulski, Craig Kyle, Christopher Yost
Art by: Giuseppe Camuncoli, Paco Madina, Skottie Young, David Finch (cover)

Marvel Comics, 385 Pages

Review:

I already read and reviewed the X-Infernus part of this large collection, so I’m omitting that and letting my previous review on it stand alone. The main reason, is that it’s pretty good where the rest of this collection is pretty monotonous.

Since I first started reading New Mutants as a young kid, I always loved the Magik character. She’s one of my favorite Marvel Comics creations. In fact, she might be my favorite out of the characters that debuted in my lifetime.

Having never read the majority of what’s collected here, I always felt that a large portion of her story was unknown to me. So I wanted to rectify that and fill in the blanks from the ’00s, as I kind of dipped out of comics for most of that decade.

The problem with this, is that I pretty much hate all the New X-Men stuff. I never liked the team, as almost every new mutant teen felt generic as hell and many of the stories felt like retreads of stuff from other teenage mutant books from the ’80s and early ’90s. I think the only character I really liked out of any of them was Rockslide.

So this is pretty heavy on New X-Men shit. To the point that a massive chunk of this collection, mostly the first half, doesn’t even feature Magik. I mean, this is titled The Quest for Magik but we’ve got to get through a boring four-part story before we even get to the subject matter that the book’s title implies.

Once we do get to Magik, everything feels off.

I also have to point out that some of the art is really good but then this collection jumps around to different titles that have a very different art style and in a collection, that can be jarring to the eyes. It goes from a serious, straightforward style, to a cheesy overly anime style, to using colors and gradients in a way that pop too much and make the illustrated work get lost in the colorful clusterfuck.

Overall, this is a disappointment. There were a few solid points and the X-Infernus four-part miniseries is still a good read but ultimately, I’ve got buyer’s and reader’s remorse.

Rating: 5/10
Pairs well with: other New X-Men collections.

Comic Review: House of X/Powers of X

Published: June 24th, 2019 – October 9th, 2019
Written by: Jonathan Hickman
Art by: Pepe Larraz

Marvel Comics, 400 Pages

Review:

Let me preface this review by saying that this is the best new comic book story that I have read in ten years.

That’s absolutely a bold statement but let’s be honest, Marvel and DC haven’t really been bringing their A game for awhile, other than a few things, here and there.

Overall, modern comics just aren’t great anymore. But this is in a league of its own, as Sean Gordon Murphy’s recent Batman work at DC Comics is also on its own plane of existence when compared to what else is coming out from its publisher the last few years.

That being said, it’s been a really long time since I’ve been engaged by X-Men stories. That’s kind of depressing, as the X-Men pocket of the larger Marvel universe is one of my favorite franchises of all-time.

Jonathan Hickman has made me care again.

In fact, this made me care so much that I added every new X-comic to my pull list, as I am hoping that this carries over into something larger, richer and more spectacular. This sort of prologue to the larger X-universe is going to be a hard thing to beat or live up to over the long haul but it’s obvious that Hickman has a plan and I want to see how this all unfolds.

There are some things in this story that seem weird and out of place and I believe that these things are intentional. Primarily, many of the characters are acting uncharacteristic. I don’t think it’s an oversight or the product of a writer that doesn’t know what he’s actually writing about, as many modern writers seem to do.

If I’m wrong, I’ll be pissed and heartbroken but there is real intelligence to this writing and Hickman has a fantastic track record.

Also, this is a great jumping on point. You don’t really need to read what happens before. This is a true starting point for new readers or old readers that tapped out on the X-Men books long ago.

Plus, Pepe Larraz’s art is some of the best I’ve seen in a long time.

Rating: 10/10
Pairs well with: old school X-Men mega crossover events.

Comic Review: X-Men: Second Coming

Published: June 22nd, 2011
Written by: Craig Kyle, Christopher Yost, Matt Fraction, Zeb Wells, Mike Carey
Art by: David Finch, Terry Dodson, Ibraim Roberson, Greg Land, Mike Choi, Rachel Dodson, Sonia Oback

Marvel Comics, 360 Pages

Review:

I went into this thinking that I would like it for the most part. The events that precede it were pretty good reads. What I didn’t expect was to be blown away. But in the end, I have to say, this was one of the absolute best X-Men crossover events that I have ever experienced. Seriously, this was nothing short of superb.

More than anything, this story made me love Cable more than ever and it got me to love Hope Summers, who I would say is one of the best characters to come out of the last decade, even though she previously appeared as a baby before this in Messiah Complex.

This had a lot going on in the story but there was room for it all. Plus, all the key players were well balanced throughout and it gave most of the top characters a real purpose and mission.

There are real consequences in this story, as some key X-Men figures die. Granted, one could argue that those consequences are never real because no one truly dies in comics and the two biggest victims of this story are already alive and well, once again. But despite that, it felt like a real blow within this narrative. It didn’t lose its impact knowing that they’d eventually be back.

Second Coming carries all the doom and gloom of Messiah Complex over and it brings more doom and gloom but it ends in a way that finally sees a glimmer of “hope” appear in the darkest time of the X-Men franchise. I don’t want to spoil too much because I’d rather people give this a read.

Being that this is a crossover event, there is a mix of art styles. All of it works for me though, even if there are noticeable style shifts from chapter to chapter. Ultimately, the tone stays about the same from beginning to end.

This is a fairly long read but none of it is boring or filler. It moves at a brisk pace, keeps you engaged and makes you cheer for these heroes in a way that you haven’t since the early ’90s.

Rating: 10/10
Pairs well with: the stories that precede it: Avengers Disassembled, House of M and X-Men: The Messiah Complex, as well as the one this leads up to: Avengers Vs. X-Men.

Video Game Review: X-Men (Arcade)

Kids of the ’90s know this game. Well, assuming that they had a video arcade near them and were into the X-Men at the height of their ’90s popularity.

This game was originally presented in a double-wide arcade cabinet with two screens and room for six players at the same time. I used to love playing this and I always hoped for a version of it that I could play at home. But it wasn’t until about ten years ago that this was ported and released for the PlayStation 3 via the PlayStation Store.

The home version isn’t as exciting, as I don’t have six people to play this with or even six controls but playing through it on my own or with a friend or two is still quite a lot of fun.

This is a standard 2D, side scrolling, beat’em up game. Those were super popular back in the late ’80s and early ’90s with games like Double DragonFinal Fight, the arcade version of Teenage Mutant Ninja TurtlesStreets of Rage, the sister game to this one: Captain American and the Avengers, as well as a slew of others. I loved this genre of video games and could never get enough of them. In 2018, I wish side scrolling beat’em ups still populated the marketplace.

For the time, this had solid graphics, great sound, easy gameplay and it was addicting as hell. You didn’t care how many quarters it took, it was hard to leave the arcade without beating this on a playthrough each visit.

The game came out around the same time as the popular X-Men cartoon series. It wasn’t based on that, however. The game was actually designed after the pilot episode of a failed X-Men animated series from a few years earlier. Now that pilot was popular when it VHS, I rented it a lot, but the game sort of exists as an expansion to what probably would have been a solid cartoon series.

You have six playable X-Men characters in this: Cyclops, Wolverine, Storm, Colossus, Nightcrawler and Dazzler. Professor X and Kitty Pryde also show up. The villains also have an impressive roster with Magneto, Mystique, Juggernaut, Emma Frost, Nimrod, Pyro, the Blob and Wendigo. It would’ve been nice to have Sabretooth though.

I still enjoy the hell out of this game and play through it on my PS3 about once a year. Nowadays, it doesn’t cost quarters and I can run through it in about a half an hour.

Rating: 7.5/10
Pairs well with: Captain America and the Avengers arcade game, Spider-Man for Sega Genesis and Maximum Carnage.