Comic Review: Batman: White Knight

Published: October 9th, 2018
Written by: Sean Murphy
Art by: Sean Murphy

DC Comics, 224 Pages

Review:

Spoiler alert: this gets a perfect score.

The reason why this gets a perfect score is that you just don’t read comic book stories this great anymore. It almost feels as if we don’t deserve something this good in this day and age. And, I guess, one could say that maybe its greatness is magnified by an industry that is struggling to put out exceptional work but I don’t think that it is. I think that White Knight, regardless of what era it came out in, is a true masterpiece of the comic book medium.

Sure, time will tell how this holds up over the years but I don’t need time to tell me that this most certainly will be held in the same regard as Batman classics The Long HalloweenThe Dark Knight Returns and Year One. In fact, I would say that this beats two out of those three.

Sean Murphy weaved a tale that exists in its own continuity but at the same time, he wrote a Batman story that was respectful to the franchise and all the characters within it. I love when someone can find a way to utilize all the major villains and Murphy did just that, without having this become a convoluted mess. His idea in how to include them all here was actually kind of genius.

This also does a fine job in breaking down the dichotomy that is Batman and the Joker and asks the question, “Is there even a dichotomy?” Delving deeper than just that, this examines the Joker, Batman and Harley Quinn’s psyche in new ways that really make this book smarter than the average bear while making these old characters feel fresh. Basically, Murphy found a way to explore these well-known characters and brought something new and intriguing to the table.

Finishing the story, it’s hard to pinpoint who the big bad is here. Is it the reformed Joker? Is it Harley pulling strings? Is it the new villain: Neo Joker? Is it Batman? Is it the GCPD? Is it Gotham City itself? There is a lot to interpret here and there isn’t a clean answer any which way you could go.

Murphy also gives back a lot of fan service in including certain characters from other mediums and beloved Batmobiles of yesteryear, among other things. But it’s never fan service just to get brownie points, he created the right sort of situation where all of it just works really well.

I loved the idea of the GTO (Gotham Terrorist Oppression Unit) and how Nightwing and Batgirl were used. I loved how the story worked for the entire Bat-family, especially the stuff regarding Alfred. All the Mr. Freeze material was also wonderful. There is just so much to digest and dissect here but all of it is good.

Sean Murphy also did the art and I loved his work. All in all, this really is his creation and it’s a damn fine creation at that.

This limited comic series is pretty close to perfect. There’s nothing I would change or alter about it and frankly, I want to read it again.

Rating: 10/10
Pairs well with: the best of the best classic Batman stories: The Long HalloweenDark VictoryYear OneThe Dark Knight Returns, etc.

Film Review: Batman Vs. Two-Face (2017)

Also known as: Batman and the Face of Crime (working title)
Release Date: October 8th, 2017 (New York Comic Con)
Directed by: Rick Morales
Written by: Michael Jelenic, James Tucker
Based on: Batman (the ’60s TV show) by William Dozier, Batman by Bob Kane, Bill Finger
Music by: Kristopher Carter, Michael McCuistion, Lolita Ritmanis
Cast: Adam West, Burt Ward, William Shatner, Julie Newmar, Lee Meriwether, Steven Weber, Thomas Lennon, Jeff Bergman, William Salyers, Wally Wingert

Warner Bros. Animation, DC Entertainment, Warner Bros., 72 Minutes

Review:

“I always knew you’d make an asp of yourself, Batboob.” – King Tut

I was really happy with the first film in this duology of animated features that have resurrected the Batman ’66 universe. So when I saw that there was a second film, that it introduced Two-Face and that William Shatner would be providing the voice, I was pretty stoked.

If you are a fan of the first film, Batman: Return of the Caped Crusaders, then this one shouldn’t disappoint. Plus, you don’t just get the addition of Two-Face, you also get Bat-villains Harley Quinn and Dr. Hugo Strange.

I love that the voice cast is comprised of the original actors. Sadly, Adam West passed away before this was released and that probably put the kibosh on a third film getting made, but this was a great final outing for him.

They also brought in Lee Meriwether, who was the original film version of Catwoman. She shares a few scenes here with the original TV Catowman, Julie Newmar. While Meriwhether doesn’t play her best known Batman character, there is a nice in-joke in the film where her character gets put into the cat suit and likes it.

One thing that is always fun about these modern versions of the Batman ’66 universe, whether in these films or the comics, is that they are able to dip really deep into the villain well and have a myriad of them in scenes together.

I was really excited to see Bookworm get his own sequence in the film, as he was my favorite villain created just for the classic television show. You also get King Tut, Egghead, the Clock King and a bunch of others.

William Shatner did a fine job as Harvey Dent a.k.a. Two-Face and I liked how they handled the character in this universe and I thought his big evil scheme was pretty good and entertaining, even though it wasn’t something wholly original.

These are just fun movies and much more family friendly than the other animated DC Comics features.

Rating: 7/10
Pairs well with: The film before this one: Batman: Return of the Caped Crusaders, as well as the 1960s Batman TV show and movie, the Batman ’66 comic and other DC Comics animated films of the last decade.

Film Review: Batman: Return of the Caped Crusaders (2016)

Also known as: Batman ’66 (informal title)
Release Date: October 6th, 2016 (New York Comic Con)
Directed by: Rick Morales
Written by: Michael Jelenic, James Tucker
Based on: Batman (the ’60s TV show) by William Dozier, Batman by Bob Kane, Bill Finger
Music by: Kristopher Carter, Michael McCuistion, Lolita Ritmanis
Cast: Adam West, Burt Ward, Julie Newmar, Steven Weber, Thomas Lennon, Jeff Bergman, William Salyers, Wally Wingert

Warner Bros. Animation, DC Entertainment, Warner Bros., 78 Minutes

Review:

“Quickly, Robin, to the crosswalk!” – Batman

It’s kind of cool to see the old ’60s Batman get some life again over the past couple years. There was the Batman ’66 comic series, I already reviewed all the collections, and then there were two of these animated features that were made just in time to use the voices of the original cast: Adam West, Burt Ward and Julie Newmar. Sadly, West recently passed away, so a third film in this series probably won’t happen.

But I’m here to talk about Return of the Caped Crusaders, which is the first of the two Batman ’66 movies. I’ll review its sequel at a later date.

I guess the thing that I liked best about this movie is that the tone and the humor were spot on. It really captured the spirit of the show and felt like it was written by people that cared about the source material.

I also liked that this could be much larger in scale than the show. It featured a dozen or so of the television series’ villains but had a larger focus on the big four from the series: Joker, Penguin, Riddler and Catwoman.

There is also a whole side plot where Batman turns evil and has to be saved from himself by Catwoman and Robin. If you remember the show, you probably remember the rivalry for Batman’s attention between these two characters. It just makes for some good, amusing moments.

This is a quick and action packed film like everything else DC Comics has been doing as animated features. But this one really stands out due to its style and how well it works without DC sticking to their regular animated formula.

Good, fun story and overall, a really awesome experience for fans of the old show.

Rating: 7/10
Pairs well with: The sequel to this film: Batman Vs. Two Face, as well as the 1960s Batman TV show and movie, the Batman ’66 comic and other DC Comics animated films of the last decade.

Comic Review: Batman/Teenage Mutant Ninja Turtles, Vol. 1

Published: July 25th, 2017
Written by: James Tynion IV
Art by: Freddie Williams II

IDW Publishing, DC Comics, 176 Pages

Review:

When this was first announced, I got pretty excited. But at the time, hunting down single issues of comics was hard for me, as my closest comic book shops are both 45 minutes in opposite directions. So I planned on waiting for it to be collected in a trade paperback format.

I mean, who doesn’t want to read a team up of Batman and the Teenage Mutant Ninja Turtles? On top of that, who doesn’t want to see Batman fight Shredder? Yeah, because that’s just about all I could think about when I first heard that this crossover was happening.

You get more than that though. You also get to see Shredder team up with Ra’s al Ghul and several Batman villains get exposed to mutagen and thus, turn into TMNT styled animal villains. The Penguin obviously becomes a penguin but my favorite was Mr. Freeze as a polar bear. You also get to see Casey Jones show up about midway through the story arc.

Overall, this was a lot of fun. I heard that the follow up wasn’t as good but I’ll read that once it’s complete. I think there are still issues coming out for that sequel run.

This comic is really just fan service done really well. It’s not an exceptional story but it doesn’t need to be. It just needs to take these two franchises and smash them together and let everyone loose.

One of the highlights for me was seeing Alfred interact with Michelangelo. That shit was comedy gold.

I can’t call this a great book but if you love both franchises this is certainly worth your ten or fifteen bucks.

Rating: 7.5/10
Pairs well with: Batman/Teenage Mutant Ninja Turtles, Vol. 2 and other recent TMNT crossovers.

Comic Review: Nightwing: The New Order

Published: March 8th, 2018
Written by: Kyle Higgins
Art by: Trevor McCarthy

DC Comics, 144 Pages

Review:

This came highly recommended from several people who have pretty good taste in comics. However, high recommendations usually lead to me feeling underwhelmed. This doesn’t underwhelm though, at least it didn’t for me.

Nightwing is a murdering fascist prick in this story, which is essentially an Elseworlds tale, even though DC Comics doesn’t have that imprint anymore. Well, DC should resurrect it. I love stories from alternate realities and how the regular rules don’t apply.

The main part of the story takes place in 2040 but even the flashbacks are in the future, as they are twelve years in the past from the main story. Nightwing took it upon himself to use a device that took the powers away from Earth’s superheroes. This caused a major event where many heroes and villains died as a result. Nightwing did a dark and dirty thing in order to save the Earth, as he felt that he needed to. Years later, his identity is public and as Dick Grayson, he is the face of the government agency that keeps the superpowered population of America in check. He’s a total Orwellian fascist that constantly has to justify his evil decisions and actions.

However, Dick’s whole world comes crumbling down when it is discovered that his son has powers. Dick in a typical “holier than thou/the rules don’t apply to the rulers” hypocritical turn, sees his agency turn on him in an effort to bring in his son. Dick goes on the run from the law that he established, getting more and more woke to the reality of the world he created.

We get to see the Titans of the future show up, we even get Lois Lane as a Blue Lantern and see Superman and Lex Luthor working together for a better future. We get to see what Tim Drake and Alfred are up to as well. Plus, there are cameos by the John Stewart Green Lantern and Mr. Freeze; both of them work for the fascist government. But the main person hunting Dick Grayson is the former Batwoman, Katherine Kane. Kane is now the head of Dick’s fascist agency and she is a stone cold tyrant.

I liked the story, I thought it was mostly executed well, even though Dick seemed to change his mind too quickly and always seemed like a fish out of water once he got in over his head. He sort of just got pulled along for the ride by the midpoint of the story and things happened around him even though it was all directly related to his story.

The real high point was the art. Trevor McCarthy did a fabulous job, there was great detail and this didn’t feel like many of the other modern comics where lazy artists use an overabundance of 3D models and Google Images run through a filter. I’m not saying that McCarthy didn’t do this but it certainly wasn’t noticeable.

Nightwing: The New Order reminded me a lot of the great Elseworlds tale Superman: Red Son, which is really high praise. There were some similar themes and the tone was very dystopian.

I’m glad that I picked this up, as Nightwing has been a favorite character of mine since I was a child that regularly read Batman and Teen Titans comics in the ’80s.

Rating: 8/10
Pairs well with: Superman: Red Son. As well as the Nightwing and Titans series since the start of DC’s Rebirth era.

Video Game Review: Batman: Arkham Knight (PlayStation 4)

*I played the PlayStation 4 version. The game is also available on Xbox One and Windows.

Playing this was long overdue.

This is one of my favorite video game series of the last ten years and it is the best video game series to star a comic book hero. Also, it stars the coolest hero.

Out of all the Arkham games this is probably the best one overall. I think I liked Arkham City a bit more but this one had so much content and new elements added to it that it really takes the cake from a narrative and technical standpoint.

I guess the biggest addition to this chapter in the series is that it is the first game where you can drive the Batmobile. And you don’t just get to drive it, you get to do battle with it. There are a lot of parts in the game where you have to go into vehicular combat and there are different styles, as well. There are side missions that play out like straight up car chases and then there are other missions where you go into “battle mode” and you are essentially a tank in a firefight with other tanks and aerial drones. It’s actually pretty incredible stuff and this element never got old.

The only Batmobile stuff I didn’t like was the racetrack sequences, which are worked into the Riddler side missions. I don’t play Batman games to race cars, I play them to save Gotham City from scum and villainy. They also work the Batmobile into the equation where you have to solve some of the Riddler’s puzzles. I love the Riddler, I just liked his side missions the least because of these bits.

I liked the new Arkham Knight character, even though it became fairly obvious who he was and that he wasn’t actually a new character but just a new twist on a known character. I also like that changes to his character were instrumental in Deathstroke coming into the game. But sadly, you don’t get to exchange fisticuffs with him. But that leads me to one other minor problem with the game.

There are no real boss battles. Well, there are big boss battle feeling moments like when you take on the Arkham Knight’s tank or when you reach the big crescendo in the Mr. Freeze side missions but you never actually fight any of the major villains with your fists except for Killer Croc.

Still, I do like how the big battles go down in the game. I just wish that I got to have more intimate physical encounters.

And man, there are a ton of villains. And even though the Joker is dead, he is very much a big presence in the game but I don’t want to reveal how, as that will spoil the story. But Mark Hamill, as the Joker, probably has as much dialogue in the game as Batman.

I liked that Scarecrow was the biggest villain in the game, as he’s a character that gets shafted in favor of the better known villains in Batman lore. Plus, the version of Scarecrow used in this game series is my favorite version of the character to date.

Ultimately, this is the best game in the series overall and thus, I’d say it is the best superhero video game that I have ever played. It brings the story full circle and is a nice conclusion to Rocksteady’s Batman franchise.

But really, I hope that this isn’t the actual end. I’d love to see a Nightwing, Red Hood or Batgirl game spun off from this series.

Rating: 9.25/10
Pairs well with: The three previous Batman: Arkham games.

Comic Review: Batman: The War of Jokes and Riddles

Published: December 19th, 2017
Written by: Tom King
Art by: Mikel Janin

DC Comics, 200 Pages

Review:

I haven’t been too keen on modern comics from the big publishers: Marvel and DC. I’m not wholly opposed to reading them, as there are a few titles I still like. However, modern writers seem to be trying to reinvent and alter things too much. Then there is the whole SJW movement in comics that are forcing change in a bizarre and unnecessary way, as oppose to creating new characters that can stand on their own.

The Batman Rebirth stuff doesn’t seem to be full of SJW meddling but it does make some drastic moves and alters the narrative in ways that don’t feel organic.

My biggest issue with this story, is that the Riddler, one of the main characters, is pretty much a murderous, blood thirsty psycho that carves question marks into his flesh and plays more of a mob boss with a penchant for green suits than the classic villain we all know and love. Also, he has sideburns, looks attractive and wears his dress shirts wide open like some sort of douchebag.

The Joker seems pretty much normal, even if he is drier and more bland than what one is used to. But his story starts with him not finding anything funny anymore. Sort of like the kid that takes his ball and goes home because the bigger kid keeps tackling him to the ground. The Joker has no energy here but I guess that’s the point of the story and how it plays out. Still, in no situation whatsoever, can my mind even imagine this sort of version of the character.

Then there is the relationship between Batman and Catwoman, which sees Batman turning a blind eye to Catwoman’s crimes as long as she grinds on his junk once in a while. Besides, she’s not a “sick” criminal. Regardless, Batman’s code seems to be thrown out the window as long as he gets to play “hide the churro” every few dozen pages or so.

And speaking of Batman’s code, he tries to kill the Riddler in cold blood, unprovoked in the moment, with a machete to the face. No, seriously. This is something that happens in this tale.

The problem with this story arc is maybe the same problem I have with modern comics. The writers and the creators either don’t have respect for the source material and want to put their own spin on things or they just don’t understand or know the source material. I’ve been reading Batman comics for over thirty years and this is the most un-Batman story I have ever come across.

The writer doesn’t understand these characters, tries to throw way too many into the story and then doesn’t even weave a good or engaging enough plot to give this any sort of point. The entire plot revolves around the Joker feeling gloom. The big reveal at the end shows that this was all an elaborate ploy by the Riddler to solve the biggest riddle of all: why won’t the Joker laugh.

I’ll tell you why the Joker won’t laugh. It’s because he’s lived for nearly eight decades and never has he been in a story as dull and as dumb as this one.

I really wanted to like this because it has been a long time since I’ve cared about Batman. Yes, I still read older stuff on a regular basis but the series has just been lost to me ever since the end of the Grant Morrison era.

On the positive side of things, the art is pretty damn good. I don’t like some of the new character designs but the book still looks nice.

Rating: 4/10
Pairs well with: Probably other Batman stuff in the Rebirth line but I doubt I’ll read anything else from this era.