Comic Review: Spider-Man: Maximum Carnage

Published: July 11th, 2007
Written by: Tom DeFalco, J.M. DeMatteis, Terry Kavanagh, David Michelinie
Art by: Mark Bagley, Sal Buscema, Ron Lim, Tom Lyle, Alex Saviuk

Marvel Comics, 335 Pages

Review:

This big crossover event started right around the time that I was mentally checking out on comics, as I had moved, gotten older and was more concerned about high school girls and trying to woo them with my heart-melting charm.

I’ve read some of the issues within the larger arc but I never sat down and read the whole thing in its fourteen issue entirety. That being said, this was kind of tough to get through.

Maximum Carnage truly embodies that old adage about there being too many chefs in the kitchen. With this, that saying doesn’t just apply to having too many writers but it also applies to this being overloaded with characters that no one cares about.

Carnage returns and with that he forms his own supervillain group. It’s kind of like the Sinister Six but it’s made up of new and D-list level villains like Shriek, Doppelganger, Carrion and Demogoblin. Apart from Carnage, all these villains suck and frankly, after reading this, they had such an adverse effect on the coolness of Carnage that I don’t really have the same opinion of him. This made him lose his luster. Granted, Marvel also fucks him over, after this, by introducing a bunch of symbiote Carnage babies.

Spider-Man is pretty much in over his head but he re-teams with Venom in an effort to stop Carnage and they also get help from Black Cat, Cloak & Dagger and a slew of other heroes that pop in and out. Morbius even shows up just to remind you that in the ’90s he was batshit crazy. We also get an appearance from Nightwatch, who was a ’90s Marvel character that blatantly ripped off Spawn just to piss off Todd McFarlane for becoming a self-made millionaire after leaving the company. They showed him!

Anyway, this is a clunky story without a real clear point to it other than Carnage is bad and he does terrible shit. This didn’t need to be fourteen issues long but Marvel was trying to bank on Carnage’s popularity. I’m sure it made money for them, at the time, but the story didn’t do much to help the Spider-Man mythos in any sort of long-term way. In fact, when people bring up Maximum Carnage nowadays, it is in reference to the old 16-bit video game and not the comic book story it was tied to.

This story featured good writers and good artists but it felt sloppily put together and like all the creative parties just kind of rushed it out or phoned it in. Some of the art, surprisingly, is actually hard on the eyes but I think that’s more to do with the colors than the illustrations. Also, I read this digitally and sometimes that can really fuck up the color of older comics.

I had some high hopes for this because I really felt like I missed out on it years ago. However, comics shouldn’t feel like doing chores. I didn’t really want to finish this but I did in order to review it, as it is considered an iconic story by many.

Rating: 4.5/10
Pairs well with: other mid-’90s Spider-Man comics and Marvel crossover events.

Comic Review: 1985

Published: July 22nd, 2009
Written by: Mark Millar
Art by: Tommy Lee Edwards

Marvel Comics, 146 Pages

Review:

This comic book was cool as hell!

It sort of reads like it’s a season of Stranger Things but where the small town is haunted by Marvel villains instead of weird shit from the Upsidedown. This also came out in the decade before Stranger Things, so it was kind of ahead of the curve but like Stranger Things, knew how to tap into ’80s nostalgia in a brilliant way.

But this was also written by Mark Millar, a true master of his craft.

What’s unique and cool about this comic is that it doesn’t take place in the Marvel Universe, it takes place in our universe.

The story follows a young boy in 1985. He is having issues like any normal ’80s kid dealing with divorced parents. He bonds with his father pretty strongly though, as they both have a deep love of comic books and are experts on Marvel lore. At the same time, Marvel villains start showing up in the real world because there are no heroes here to stop them.

Overall, this was a really neat idea and for the most part, I thought it was superbly executed.

1985 is incredibly imaginative but it really worked so well because the art fit the concept and the tone. While Millar deserves credit for a great story, Tommy Lee Edwards gave it so much more life than just words on paper. And his style works better for the setting than having that sort of standard Marvel art style.

This is one of those comics that I’m happy to have discovered as an adult but wish would have been around when I was a kid. If you know a kid that loves Marvel but they’ve never read this, I think that they’ll probably love the hell out of it.

Rating: 9/10
Pairs well with: the Stranger Things comics, as well as other Mark Millar stories.