Video Game Review: Mega Man VI (NES)

Mega Man VI is the last of the Mega Man games released for the original Nintendo Entertainment System. Coming off of the fifth game, which ended up becoming my favorite of the series, I had really high hopes for this one.

Sadly, while still a fine entry in the series, it doesn’t build off of the great precedent set before it and it just plays more like a rehash of most of the stuff we’ve experienced before it.

I didn’t find any of the bosses to be that original or challenging and even the fortress bosses were fairly easy to beat.

This also lacks in level design but its predecessor was so innovative in how it used its environment that it may have set the bar too high for an immediate followup.

The only interesting thing about the level design is that the maps split in places and you could enter the bosses’ battle chambers on different levels of the stage. Well, not the same battle chamber, many levels had multiple, it just depended upon which part of the map you were on when you entered, as to which version you’d get.

I actually played through a few levels multiple times to see if the battle chambers differed and they did. But its just minor background cosmetic stuff.

But I don’t want to sound like I’m complaining too much.

The fact is, every single Mega Man game for the NES is a great game. This one just lacked any worthwhile tweaks or additions to the franchise but it was still a blast to play and still worthy of the Mega Man name.

Rating: 8.5/10
Pairs well with: all the other Mega Man games for the NES.

Video Game Review: Mega Man V (NES)

I barely remember playing Mega ManIV thru VI but I know that I did play them and that I beat them back when they were current.

I’ve got to say, it’s kind of a crime that I didn’t play the hell out of this game like I did II and III, as it is pretty incredible and honestly, this is my favorite game of the lot. That might change after I revisit Mega Man VI though.

To start, this game has the best level design of the series, as far as the classic Nintendo releases go. Most levels were cool and imaginative with things that made them feel fresh.

Some examples are Charge Man’s level, which puts you on top and inside of a moving train. Then there is the Gravity Man level where the actual gravity switches throughout the level and you move from the floor to the ceiling while trying to evade enemies and pitfalls. My favorite level though would have to be Wave Man’s, as it introduces a lot of cool environmental things like steam pipes you travel through, bubbles that act as elevators and a jet ski battle sequence.

Additionally, the bosses here actually provided some good challenges that felt unique and not like rehashes of boss battles you’ve had before. Stone Man I found to be especially hard for a Mega Man boss robot.

On top of that, all of the bosses in the final fortresses were also a lot of fun to fight.

Honestly, this game had everything I loved about the previous installments while reinventing the wheel a bit and giving us some new, cool features.

That being said, this is now my favorite game of the six classic NES Mega Man titles.

Rating: 9.75/10
Pairs well with: all the other Mega Man games for the NES.

Video Game Review: Mega Man IV (NES)

Playing through the first three games, I remembered them well. I know that I did play this one, as well as parts V and VI but they didn’t stick with me, as I didn’t play them as much as I did the first three.

Revisiting this one was cool though.

I like most of the enemy robots and thought that they all had pretty good designs and most of their weapons were cool to use.

Additionally, the level design in this game is superb. There wasn’t a dull level and the challenges and length of the maps were well balanced and close to perfect.

One thing I totally forgot though, was that there are two final fortresses to work through. There is a scientist that isn’t Dr. Wily, who has been forced to work against you. Once you defeat him, you then go on to Wily’s castle, which is a quicker fortress to work through than the previous games but the added second fortress before it actually makes the final act of the game pretty long.

Overall, this was a solid installment to the series and, at this point, this may be the most consistently great video game series created for the original Nintendo.

Rating: 8.75/10
Pairs well with: all the other Mega Man games for the NES.

Video Game Review: Mega Man III (NES)

This chapter in the Mega Man franchise may be the pinnacle.

While I prefer the level design and the enemy robots of the second game, this one is nearly as good in both those regards but it also offers more options as far as weapons and it also has more innovation in the overall gameplay mechanics.

Although that snake level may take the cake, even over the second game’s stellar levels.

This entry also benefits by being the longest of the six classic Nintendo games. The final Wily fortress levels are pretty beefy and there are six of them. The games after this installment only had four Wily stages.

Also, the Wily fortress bosses in this game are cooler and provide for some of the best battles in the franchise.

Additionally, this game features all of the robots from the previous games, so this is a game that is truly stuffed with everything up to this point in the series.

We also get the debut of Proto Man in this one, which I thought was a super cool character when I first played through this.

As a total package, this game just has it all. It’s close to perfect, top to bottom, and I can only give it praise.

Rating: 9.5/10
Pairs well with: all the other Mega Man games for the NES.

Video Game Review: Mega Man II (NES)

Mega Man II is the first Mega Man game I played. And man, the moment I fired it up and started playing, I was hooked and also, a fan for life.

Well, a fan for life as far as the side scrolling Mega Man titles go. I never really got into the 3D ones from the late ’90s and on but that’s also because I just never got to play them other than demos. Plus, those came out in a time when I was wasting my money on chicks like a horny teenage moron.

Anyway, this is the game that really set the formula going forward.

It introduced eight robot baddies, instead of six like the first game. It also had better and more clever level design where the environment often times played a factor whether it was underwater physics or dealing with changes in wind.

This also introduced new powers that were exclusively Mega Man’s own useful tools, separate from the weapons and tools you got from beating the bosses.

This is just an energetic, fun game. It has cooler villains, overall, from the first game. It also has cooler levels and it’s prettier to look at. It’s like the programmers took a course on color theory, as the use of color in the levels really sets a mood.

Mega Man II is the game I played the most in the series but I think liked the third game a wee bit more. But I guess I’ll have to revisit that one and review it too.

Rating: 9/10
Pairs well with: all the other Mega Man games for the NES.

Video Game Review: Mega Man (NES)

There are few video game series that I spent more time playing in my youth than Mega Man. I actually started with the second game but after discovering that one, I went back and got this one, which I played nearly as much.

This is not the best game in the series, as future installments would add new things into the game that improved them. However, this is where it all started and it’s still a pretty solid foundation for the series, which still releases regular installments over thirty years later.

That being said, even with the cool stuff the games would add in, this doesn’t feel like a lesser game, as the gameplay and design are the same as all the other NES sequels.

My only real gripe about this, which wouldn’t have even existed if I hadn’t played the second one first, is that the levels, while well designed and laid out, aren’t as polished looking. Also, this only has six evil robots, as opposed to the standard eight, which would become the formula after this chapter.

The gameplay is fast and simple: you run and you shoot stuff. You also have to evade certain enemies and traps. Some screens also have puzzles you have to solve to advance to another screen but those are pretty much blocks that appear and disappear.

Overall, this is pretty difficult in spots, especially once you beat the six robots the first time and have to go into the Dr. Wily levels. Some of the bosses in the final levels can be a real challenge for first time players.

But in the end, this is a great foundation for this series. Not much needed to be tweaked and because of that, this plays and feels like the other solid games that it spawned.

Rating: 8/10
Pairs well with: all the Mega Man games for the NES.