Published: October 8th, 2013 Written by: Jeph Loeb Art by: Jim Lee
DC Comics, 298 Pages
Batman: Hush is highly regarded as one of the best Batman stories of its era and honestly, it doesn’t disappoint. I hadn’t read it for over ten years but after recently watching the animated film adaptation, I wanted to give the source material a read again.
I’m happy to say that this lived up to my memories of it, as it’s just a great, well-layered story, where even if you figure out the big mystery, it doesn’t wreck the plot because there are so many surprises still woven in.
This features a lot of characters from both sides of the law but it doesn’t become bogged down by it and everyone truly serves a purpose with how they’re all tied to the main plot.
It shouldn’t be a surprise that this is good, simply because Jeph Loeb wrote it and he teamed up with the great Jim Lee, who provided some of the best and most iconic art of his career for this tale.
Hush is a solid comic book on every level. Saying too much about the plot might ruin things and this is a book that I definitely recommend. I’d rather people read it and discover its greatness for themselves.
Rating: 9/10 Pairs well with: other major Batman story arcs from the late ’90s and early-to-mid ’00s.
Published: 2004-2005 Written by: various Art by: various
DC Comics, 628 Pages
While this does read better than the first volume in this two part epic series, it is still kind of a mess in that it jumps all over the place and doesn’t seem to follow any sort of logical narrative path. In short, it’s hard to follow and it’s not all that exciting to begin with.
I’m not sure why some people have made a big deal about the War Games epic. Sure, most of the art is solid and I mostly like the parts written by Ed Brubaker but this is such a mixed bag as a total package that the low points and drastically different art styles just pull you right out of the story.
This is overloaded with characters, which typically isn’t a bad thing for a large Batman story. However, this reads more like a massive DC mega event in that it’s so overloaded that there isn’t anything that one can fully connect to. Even if you’re interested in a certain plot thread, sometimes you get distracted for a really long period of time before coming back to it.
This was pretty poorly organized and executed.
Rating: 6.25/10 Pairs well with: other Batman stories of the late ’90s and early ’00s.
Published: 2005-2006 Written by: Geoff Johns Art by: Phil Jimenez
DC Comics, 241 Pages
I hated Crisis On Infinite Earths but I had hoped that this more modern version of it would’ve been more to my liking. I guess it is better but not by much because it falls victim to the same bullshit.
It’s overloaded with characters to the point that it’s difficult to follow and it just becomes a mega clusterfuck, trying to be larger than life while wedging a fuck ton of characters into double splash pages.
DC likes doing these big events that try to “reset” the multiverse and all they do is become overly complicated messes that ignore their own established rules because new writers don’t have time to read the old stuff or pay attention to it. In Geoff Johns’ defense, the event this is a spiritual sequel to was a convoluted shitstorm, so I don’t blame him for paying it no real mind.
If I’m going to try and look at the positives, there is really only one: the art by Phil Jimenez. It’s spectacular and it is lively and even if I don’t enjoy the story, it’s hard not to get caught up in the absolute beauty of Jimenez’s work. It’s stunning and even on those overcrowded splash pages, he fills the space magnificently and dynamically.
Apart from that, there’s not much to say. This isn’t as messy as its predecessor but it is still an over-sized shit meatball.
Rating: 5/10 – because of the art more than anything else. Pairs well with: other massive DC Comics events that are overloaded with characters.
Published: 2015-2016 Written by: Peter J. Tomasi Art by: Viktor Bogdanovic, Dexter Soy Based on: the Batman: Arkham Knight video game by Rocksteady Studios, Warner Bros. Interactive Entertainment
DC Comics, 138 Pages
For those who have been around this site for awhile, you know that I loved the Batman: Arkham video game series, especially the final installment: Arkham Knight. I also really loved the Arkham Knight character even though he was a twist on a different well-known character. That being said, reading a comic book prequel to the game was right up my alley.
This was in my stack for a long time but I finally got around to it. In fact, I think I bought this at least two years ago. I have a really large stack, especially if you take into account my queue on Comixology.
Anyway, this was mostly okay but it was pretty drab overall. It shows the early planning before Arkham Knight takes over Gotham City but it didn’t give me any real info that I didn’t have already. At least, nothing that made this worth going out of your way to read. The game’s story is rich enough and this just felt like more of a cash-in attempt, banking off of the game’s popularity than it did a well thought out and executed story deserving of existing on its own two feet.
The highpoint is the art. Viktor Bogdanovic and Dexter Soy do stellar art in general but this book looked great from cover to cover.
I wish that I could say, “If you love the games, this is a must-read!” but it’s not. It’s okay, it exists. I guess you could read it if you’re interested but it’s not going to make the story from the game any better.
Rating: 6/10 Pairs well with: the game it’s connected to: Arkham Knight, as well as the other Arkham video games. Also, the Detective Comics story Medieval, which features a different version of the Arkham Knight character.
Published: March 15th, 2011 Written by: Ed Brubaker, Greg Rucka Art by: Michael Lark
DC Comics, 241 Pages
Gotham Central is a comic book series that I have heard nothing but praise for since it started back in 2002. I never read it but I have now read a lot of Ed Brubaker’s crime comics, as well as Greg Rucka’s Stumptown, which has a similar tone and style.
Since I am a fan of both writers’ crime stuff, as well as a Batman fan, I figured that giving this a read was long overdue.
What’s cool about Gotham Central is that it primarily focuses on the police officers on the Gotham City Police Department with very little involvement from Batman. Hell, this first collection doesn’t even feature Commissioner Gordon. I’m not sure if he comes back to the fold by the end of this series but so far, no Gordon in the GCPD.
While Brubaker and Rucka get this series started with a bang, Brubaker stepped away after the first arc, giving Rucka control of the series’ narrative.
There are two big tales in this. The first being about the GCPD trying to take down Mr. Freeze without the aid of Batman, the second being about Renee Montoya’s being forced out of the closet and into a murder frame up plot by Two-Face.
I actually didn’t realize that this was the series where Montoya was first depicted as a lesbian. I actually thought it was before this but having never read that story, it was handled pretty well and I liked the way it played out, why she was outed to her colleagues and family and then how it all came to a head in a surprising and twisted way.
This was pretty good top to bottom. I don’t know if I’m as enthused about it as many others were but I at least want to read the second volume to see how this series plays out over a larger sample size.
While it deals with some heavy shit for a standard DC comic book, I wouldn’t say that it gets as dark and messed up as Brubaker’s other crime stories. I’d say this is actually closer in tone to Rucka’s Stumptown series.
Rating: 7.5/10 Pairs well with: the other three books in the Gotham Central series, as well as Ed Brubaker and Greg Rucka’s own crime comics.
Published: June 28th, 2016 Written by: various Art by: various
DC Comics, 291 Pages
Killer Croc is a Batman villain that I have dug since I first read a story with him in it in the late ’80s. I’m glad that he has had staying power and is now pretty close to being an B+ level villain in the Batman and larger DC mythos.
This collection, like the other Batman Arkham villain compilations features a dozen or so stories focused on this specific character, all from different eras with a slew of different writers and artists.
But in the case of this book, that kind of hurts the overall compilation.
Now most of the writing is good with stories by Chuck Dixon, Doug Moench, Gerry Conway, Tim Seeley and others. It’s the big style variance in art that damages the overall presentation.
The problem is that most of the stories featured here are from the ’90s. At the time, DC Comics had a lot of artists that experimented with a lot of different art styles. Most of the stuff here looks like ’90s indie stuff that is trying way too hard to be edgy and extreme. A lot of it comes off like massive eye sores and the strong contrast in style from chapter to chapter is kind of jarring. But this is a compilation and these things happen when you’re wedging a dozen or so stories into the same book.
However, this collection also brings to light one of my biggest gripes about the Killer Croc character and that’s that everyone draws him differently. Sometimes he’s just a jacked dude with scaly skin and other times he’s the size of the Hulk with an actual crocodile looking head, snout and all. I’ve never been a fan of his inconsistent look and some of these artists go too wild with it.
Being mostly a product of the ’90s we also get some over the top violence in one story in particular, which sees Killer Croc literally chomp a woman in half. While that stuff doesn’t bother me, it seemed out of place in the book and just reminded me of a time when DC Comics seemed like they were trying too hard to fit within what they thought were the times.
I did enjoy this collection, despite my gripes about it. They could only work with what they had in their library but I can’t believe that some of these are considered the best Killer Croc tales. Maybe someone needs to step up and do the character some justice, treat him with care and give us something with more meat.
I also found it odd that none of his Suicide Squad stuff was here, as some of those stories really build up the character in interesting ways.
Rating: 7/10 Pairs well with: Other Batman Arkham collections.
Published: April 5th, 2016 Written by: Scott Lobdell Art by: Denis Medri, Paolo Pantalena
DC Comics, 141 Pages
I was a fan of Scott Lobdell’s work on Red Hood and the Outlaws, so I figured I’d go backwards and read his short-lived Red Hood/Arsenal series that takes place just before the formation of Red Hood’s Outlaws team with Artemis and Bizarro.
Also, with the recent death of Arsenal and Red Hood having to deal with it and process it, I wanted to get more context to their friendship.
This was a good read, a pretty energetic story and it does do a lot to show you how special Red Hood and Arsenal’s relationship is. It also channels back to events that effected them before this story. And maybe I’ll have to go back further and read those too.
However, this wasn’t as good as the Red Hood and the Outlaws stuff that followed. While both are written by Lobdell, the more recent (and still ongoing) series has just a bit more depth to it.
This collection is the first of only two in this series and while this one serves to set things up, upon finishing it, it doesn’t feel like there is much to look forward to, as the series seems to present itself as something with more longevity than just one more arc. And maybe that longevity was intended to be the Outlaws series but I know that I’ll probably want more of Red Hood and Arsenal than just this small sample size. Especially, now knowing what Arsenal’s fate will be down the road.
If you like Red Hood stories though, this is probably worth your time. It’s hard to judge it though, as there is one more volume after it and maybe I should have just read both as one body of work.
Rating: 7/10 Pairs well with:Red Hood and the Outlaws.
Published: 2017 Written by: Enrico Marini Art by: Enrico Marini
DC Comics, 136 Pages
While not specifically labeled an Elseworlds tale, that’s what this is, as it is Enrico Marini’s take on Batman and the Joker with its own twists that don’t exist within the normal DC Comics continuity.
In this world, Batman apparently fathered a little girl after a one night stand. The Joker kidnaps the girl, thinking that he can blackmail Bruce Wayne into bidding on a fancy gem that Harley Quinn wants. Man, the story sounds really stupid now that I’m typing it out.
Overall, the plot is lame, not all that engaging and this seems to fit so far outside of the box of who these characters are that I couldn’t wrap my brain around it.
Hell, Jim Gordon is even seen vaping in this.
There is also a lot of humor thrown in but most of it isn’t funny and the jokes fall flat, immediately.
I’m not sure what the tone of the book is supposed to be as it feels all over the place.
However, I did enjoy the art. Marini has a cool style, even if he took some liberties with the looks of the characters.
I’m all for new creatives taking on the Batman mythos and doing their own version of it. It worked incredibly well when Sean Gordon Murphy did it with White Knight. However, here, it just feels like some edgy boi bullshit.
The art saves this from being a complete waste though.
Rating: 5.25/10 Pairs well with: other Elseworld tales featuring Batman.
Published: 1989 Written by: Grant Morrison Art by: Dave McKean
DC Comics, 220 Pages (25th Anniversary version)
I bought Arkham Asylum in 1989. I was ten years-old but the first Tim Burton Batman movie had just come out and I was buying Batman comics like they were fresh hotcakes and I had a serious case of the munchies. By the way, no one batted an eye at a ten year-old buying a comic like this in 1989.
Anyway, at ten years-old, this shit was totally over my head. As a forty year-old, this shit is still totally over my head. I’m not saying that it’s tough to absorb, it’s just batshit crazy (pun intended) and reads more like Grant Morrison’s nightmares than a coherent or worthwhile Batman comic book.
While I really am in awe of Dave McKean’s art, it just doesn’t resonate with me in the way that I feel it should. I’m not keen on his character design, even if I like the overall style. But this book looks like Batman and his villains trapped within the pages of a Nine Inch Nails CD booklet from 1994. My teenage self probably saw that as cool but my older self thinks it is a weird mashup that doesn’t really fit no matter how dark you try to make Batman appear.
Getting back to the story, it is a mess. Morrison is a good writer when he’s focused and has more real estate to tell a story. For instance, his run on Doom Patrol was strange as hell but over the course of that lengthy run, there is a glue that binds it all together in a neat way. Maybe if Arkham Asylum was an intro to a larger story, it could have spread its wings and flew. But honestly, the story feels stifled and confined like the inmates in the Asylum itself.
Also, Batman does not feel like Batman here. But then neither does the Joker or Two-Face. As far as these characters go, Morrison misses the mark. But he was young when he wrote this and maybe he sacrificed character continuity for trying to be a hip edgy boi. I hate to say it but this feels like edgy boi bullshit.
This isn’t a total waste though. It certainly is a work of art and it helped steer Morrison’s career in the direction it needed to go. Plus, his Batman stories a decade and a half later were damn good.
Rating: 5.75/10 Pairs well with: Grant Morrison’s runs on Batman and Doom Patrol.
Published: 2008 Written by: Brian Azzarello Art by: Lee Bermejo
DC Comics, 130 Pages
When this came out in 2008, I thought it was pretty badass. It hasn’t aged well though.
But I guess my changed feelings on it now is because I’ve aged as a comic book reader and the character of the Joker just doesn’t feel right in this. Also, the plot is very thin and this mostly just follows a regular guy who finds himself pulled into the Joker’s orbit on the day that the criminal madman is released from Arkham Asylum.
I know that this came out at the same time as 2008’s The Dark Knight and that it was made to capitalize off of that highly anticipated movie. In fact, the actual look of the Joker here, is much more in tune with Heath Ledger’s Joker than the regular comic book Joker.
The story does not tie to the movies though and it exists within Brian Azzarello’s own version of the Batman universe. But in an era where comic book franchise constantly get rebooted, what the hell is canon anymore?
I do like the art style and the character design is good for most of the key characters. Although, the look of the Riddler is more cringe than the current Tom King Riddler, who I absolutely hate.
Reading this now, this just feels like some edgy boy shit that’s trying too hard to be hardcore and extreme but never actually has the balls to cross the line like DC Comics did at the height of its classic Vertigo titles.
I think that this story ties into Azzarello’s current Batman: Damned series but I’m not 100 percent sure on that, as I’m waiting to read that series once all the issues come out.
Rating: 6.75/10 Pairs well with: other Brian Azzarello comics, especially the recent Batman: Damned series.