Vids I Dig 026: Toy Galaxy: The History of ‘Visionaries’: The Hologram Gimmick Didn’t Sell

From Toy Galaxy’s YouTube description: On this episode we cover the history of the Visionaries: Knights of the Magical Light.

Released by Hasbro in 1987 their play gimmick was holograms. With a comic book series from Marvel and an animated series what could go wrong? Plenty.

While Visionaries didn’t sell in 1987 the property has been sitting on the edge of resurrection for a number of years, including a new comic and maybe a new movie.

Comic Review: Go-Bots

Published: November 21st, 2018 – March 27th, 2019
Written by: Tom Scioli
Art by: Tom Scioli
Based on: GoBots by Tonka

IDW Publishing, 169 Pages

Review:

I didn’t know what to think about a Go-Bots comic book when I first heard that this was coming out. Historically, even though they beat the Transformers to toy shelves in the ’80s, they were always seen as a cheap imitation. A lot of that probably just has to do with their television show and toys being of lesser quality but Tonka did bring this idea of vehicles transforming into robots to market first. Granted, both franchises took the idea from toys that were already popular in Japan.

Since their inception, the GoBots intellectual property rights have changed and now the franchise is owned by Hasbro and the GoBots find themselves under the same umbrella as TransformersG.I. JoeM.A.S.K.Micronauts and other properties. That being said, Hasbro has been using the comic book medium to tie their properties together into a shared universe, which is being done as a test before they eventually try this with motion pictures.

So it should be no surprise that the GoBots, now spelled Go-Bots, were given the comic book treatment by IDW, alongside Hasbro’s other big properties. This also ties into those other properties but to say anything more about that would be a bit too spoilery and I won’t ruin this because I think that people need to read Go-Bots and enjoy it, as I did.

The art and the story are done by Tom Scioli, a guy whose work I’ve really enjoyed in G.I. Joe Vs. Transformers and also in the issues of Godland that I’ve read, which is the most Jack Kirby-esque comic not done by Jack Kirby himself.

Scioli writes a solid, dynamic story that moves through great distances in time but it introduces several characters and spends enough time with them all to give them real character and weight.

I adore Scioli’s art style and it was perfect for this book, as it makes it truly feel like a throwback in a visual sense. Although, the writing is better than what the standard was for these toy property books back in the ’80s, when they were all too common and usually just rushed out to inspire kids to buy toys.

Ultimately, I enjoyed this comic so much that even though I want to talk about the plot, I’d rather people read it for themselves. Frankly, this is one of my favorite comics that IDW has put out in years. Actually, the best since the Chuck Dixon and Mike Costa era of their G.I. Joe books.

I sincerely hope that there is something in the works for future installments of Tom Scioli’s Go-Bots.

Rating: 8.25/10
Pairs well with: other Hasbro related comics from IDW, especially the Transformers stuff.

Film Review: Bumblebee (2018)

Also known as: Transformers 6 (working title), Brighton Falls (fake working title)
Release Date: December 3rd, 2018 (Berlin premiere)
Directed by: Travis Knight
Written by: Christina Hodson
Based on: Transformers by Hasbro
Music by: Dario Marianelli
Cast: Dylan O’Brien, Hailee Steinfeld, John Cena, Jorge Lendeborg Jr., John Ortiz, Jason Drucker, Pamela Adlon, Glynn Turman, Fred Dryer, Angela Bassett (voice), Justin Theroux (voice), Peter Cullen (voice)

Allspark Pictures, Di Bonaventura Pictures, Tencent Pictures, Bay Films, Paramount Pictures, 114 Minutes

Review:

“The darkest nights, produce the brightest stars.” – Memo

The first three minutes and twenty seconds of this movie are pure Transformers perfection. The opening scene hit every single note in the right way and proved to me, right out the gate, that this was not a Michael Bay Transformers movie and that the creative team behind this film, actually cared about the source material.

Then the next scene was spectacular and the opening twelve minutes or so were a hell of a lot of fun, punctuated by John Cena being awesome because he initially felt like a heel in the story.

Now the film starts to taper off from its awesomeness a bit once we meet the main, non-robot characters, and deal with teen angst and crappy summer jobs. But that stuff is far from terrible and the movie does do a good job of fitting within the ’80s. Well, except for how often it has to remind you of what decade it is with a constant barrage of random Top 40 hits of the time. Not that I dislike ’80s music, I love a lot of music from that decade, but the selections didn’t seem cohesive and it felt like some millennial giving their Amazon Echo a very generic statement like, “Play ’80s music!”

This was also the most human and emotional Transformers to date. It develops its characters well, you truly care about Bumblebee and the humans and seeing Bumblebee feeling lost, without his memory, is executed greatly. Sure, it’s a cheesy, feel good movie but what’s wrong with feeling good?

What really wowed me is that most of this film is fan service but it understands what fan service is, delivers it damn well and sort of makes up for all the other atrocious Transformers movies I stopped watching after the second one.

Also, the robots look damn near perfect. Going back to the incredible opening scene, all the Autobots and Decepticons featured there looked exactly as they should if you are using the G1 era as your source. Between Wheeljack, Soundwave, Shockwave and all the others, it felt great to see them in a live action movie the way they were meant to be seen, which is all I ever wanted from the five films before this one. In fact, when Starscream and the Seekers turn into Cybertronian jets, they look just like they did in the pilot of the G1 cartoon, with a sort of sleek pyramid shape.

Megatron is nowhere to be seen but the two main villains were really solid stand-ins. The female robot was voice by Angela Bassett and the male was very much a perfect recreation of Vortex. The two of them were also triple changes. So where the Vortex looking Decepticon looked like the actual Vortex helicopter mode, he was also able to turn into a muscle car.

Hell, Cliffjumper shows up for one scene and he looked perfect. It was great seeing him get an appearance. considering that he’s been completely overshadowed by his brother, Bumblebee, since the original cartoon started. I always liked Cliffjumper better, as a kid.

Hailee Steinfeld put in an energetic and convincing performance and was the best human protagonist in the history of Transformers movies. The kid crushing on her was pretty useless but I didn’t hate him. However, the kid playing her little brother was terrific and I wish we would have seen more of him. Also, Pamela Adlon as her mother was a very strong plus for me.

In the end, Bumblebee was the Transformers movie I never thought I’d get. It’s far from perfect but it is a great step in the right direction. While this was intended to be a prequel to the Michael Bay films, I think they should just use this as a reboot and relaunch the franchise off of the shoulders of this film. And with that being said, I don’t want this to be the last time we see Steinfeld’s character.

Rating: 7.5/10
Pairs well with: the original Transformers cartoon and animated movie but NOT the Michael Bay films, as this is so much better than those.

Vids I Dig 012: Toy Galaxy: The History of ‘Inhumanoids’: The Monsters Get Top Billing

From Toy Galaxy’s YouTube description: Inhumanoids was a 1986 cartoon and toy line created by Hasbro that lasted only a single season.

Unique because the title characters were the bad guys, the Inhumanoids, and not the good guys, the Earth Corps (bunch of nerds).

There was a line of large action figures and the stories in the cartoon were serialized so it had a lot going for it but not enough for it to break through the glut of ’80s properties.

Comic Review: G.I. Joe: A Real American Hero: Silent Option

Published: September 19th, 2018 – March 13th, 2019
Written by: Larry Hama, Ryan Ferrier
Art by: Netho Diaz, Kenneth Loh
Based on: G.I. Joe: A Real American Hero by Hasbro

IDW Publishing, 151 Pages

Review:

This four-part miniseries is the latest G.I. Joe story from longtime G.I. Joe writer Larry Hama. It is also the first IDW G.I. Joe story that I’ve read in several months, as I was starting to get burnt out on the franchise due to how IDW has handled it since Chuck Dixon and Mike Costa left the series.

Larry Hama is still writing the regular ongoing series that started at Marvel in the early ’80s but it just doesn’t have the same magic it used to and so much has changed for the worse that I don’t much care for Hama’s ongoing continuity even though his work, decades ago, is what initially got me into buying comic books to begin with.

I wanted to check this out, though. The main reason is that I’ve been yearning for a good G.I. Joe story and this miniseries is centered around Helix, a modern character but one I came to love in the IDW rebooted continuity. I know, I know, these multiple continuities can get confusing but I believe that this is technically Helix’s first appearance in the original Hama continuity, so I wanted to see how it played out.

Overall, her story was good but this complete story arc was pretty mundane. I’m an old school fan, so the lack of Cobra in this story sucked, as did the lack of old school Joes. Sure, the story featured Firefly but the villain was generic and just had some red ninjas to do her bidding and on the Joe side we got Alpine and tiny cameos from Hawk, Cutter and Shipwreck but this was pretty much a new Joe team featuring characters that are poor recreations of iconic Joe members.

Hell, we get two new versions of Snake Eyes here but neither of them are even 5 percent as cool as the original. I don’t dig the girl Snake Eyes and it seems like a cheap attempt by IDW at trying to create their own X-23 type of character. For those that don’t know, X-23 was a female clone of Wolverine in Marvel Comics titles.

I thought the art was mostly good and this had a harder edge to it than most of Hama’s G.I. Joe stories, as it dealt with human sex trafficking, but it lacked in badass points when compared to the Dixon and Costa G.I. Joe stories from the IDW reboot continuity.

This wasn’t a complete waste of time but it didn’t do much to motivate me to give G.I. Joe a seventeenth chance.

Rating: 6.25/10
Pairs well with: any of the Larry Hama G.I. Joe stuff at IDW.

Comic Review: M.A.S.K.: Mobile Armored Strike Kommand, Vol. 2: Rise of V.E.N.O.M.

Published: December 13th, 2017
Written by: Brandon M. Easton, David A. Rodriguez
Art by: Andrew Griffith, Drew Moss, Juan Samu
Based on: M.A.S.K. by Kenner Products

IDW Publishing, 162 Pages

Review:

I really wanted this comic to be good, as I was a huge fan of the toyline when I was a young boy in the ’80s.

There are a few reasons as to why this just doesn’t cut the mustard but the biggest is that it doesn’t know what the hell it needs to be. This is the second and final volume in IDW’s run on the M.A.S.K. property but it sacrifices the property itself by wedging in G.I. Joe and Transformers characters, essentially being a crossover with those other Hasbro franchises.

And when it isn’t focused on other franchises, it just keeps giving us origin stories and nothing with any real meat to it. There is nothing here to make me care about M.A.S.K. on its own.

I feel as if IDW didn’t have any faith in M.A.S.K. and tried to draw more attention to it by throwing these characters into a G.I. Joe and Transformers story. It reminds me of when Marvel would have a new or struggling comic book in the ’90s so they had to throw Spider-Man in it and on the cover in an effort to generate more sales. It isn’t a tactic that worked a quarter of a century ago and it doesn’t work now.

The writing is a mess, the story is all over the place and then the art isn’t very good either. There just isn’t much here worth giving a crap about.

M.A.S.K. vs. G.I. Joe vs. Transformers story could be great but M.A.S.K. needs to swim on its own first.

Rating: 4.75/10
Pairs well with: other M.A.S.K. comics, as well as comics for other Hasbro properties like G.I. Joe and Transformers.

Comic Review: M.A.S.K.: Mobile Armored Strike Kommand, Vol. 1: Mobilize

Published: August 23rd, 2017
Written by: Brandon M. Easton
Art by: Juan Samu, Tony Vargas
Based on: M.A.S.K. by Kenner Products

IDW Publishing, 146 Pages

Review:

Man, I really wanted this to be good.

I was a big fan of M.A.S.K. when I was a kid in the ’80s. I used to watch the cartoon daily and I owned a lot of the toys, including the massive Boulder Hill headquarters playset.

IDW Publishing had also done a really good job with other Hasbro properties, specifically G.I. Joe and Transformers for several years before this came out.

The problem was that M.A.S.K. got its comic adaptation too late, as it started off as part of the Revolution crossover that saw the world of M.A.S.K. meld together with G.I. JoeTransformersROMMicronauts and Action Man. That crossover really muddled things up for me and it’s where IDW’s great G.I. Joe run ended.

I don’t blame IDW for the crossover, as it was something that Hasbro wanted as an experiment to see how their multiple toy brands could co-exist in a shared universe because shared universes are hot right now and Hasbro wants to attempt this on a larger stage: motion pictures.

While this takes place mostly after the crossover, the worlds of G.I. Joe and Transformers are still referenced here and it doesn’t allow M.A.S.K. to establish its own unique mythos and story. The tech used in this is descended from Cybertronian tech, which sort of cheapens the rich property that M.A.S.K. once was.

I’m not trying to be overly negative but I think that M.A.S.K. can and should stand on its own, at least this early into its comic book run.

The tone of the writing also didn’t mesh well with the art style. The covers were great but the interior art was a bit too kiddish for the seriousness of the story. I felt like something along the lines of Robert Atkins’ art style during his G.I. Joe run would have been more appropriate.

I did mostly like the story and how things were set up between the M.A.S.K. team and the villainous V.E.N.O.M. I liked that Miles Mayhem trained the heroes but was now their primary enemy.

But sadly, I thought that this was too light on the vehicle action. It seemed like the masks and their powers were used more frequently than the cool, transforming vehicles. The vehicles are why every kid liked M.A.S.K. in the first place. They need to be front and center in every issue and utilized in the story. In fact, I forgot that the masks actually did anything other than making a cool fashion statement.

I have the second volume and I plan to read it and review it as well. Hopefully, it finds its groove and builds off of this mostly mediocre start.

Rating: 5.75/10
Pairs well with: other M.A.S.K. comics, as well as comics for other Hasbro properties like G.I. Joe and Transformers.