Video Game Review: Spider-Man (PlayStation 4)

I bought this game way back when it came out but I didn’t actually play it until this year, as I had spent about 18 months completely immersed in Conan Exiles and The Witcher 3. Between that, I also spent a lot of time playing hundreds of retro games on my RetroPie.

I can’t say that this was worth the wait, as it’s really just mediocre.

The graphics as far as how the city looks and the smoothness of gameplay are great but the characters’ designs certainly don’t blow me away. Also, most characters don’t look like how you’d expect them to and I’m not sure why. The game sort of ignores the comic book designs and tries to go with something more “realistic” and cinematic, akin to the films. I feel like it’s trying to meet the comics and the films somewhere in the middle but it fails at that.

As far as the gameplay goes, it’s fun but it’s way too similar to the Batman: Arkham City games. Granted, I love swinging through New York City and seeing the iconic sites but after really exploring for a day or so, even that gets old.

My real issue with the game is the story. I just don’t like it and it puts a lot of emphasis on villains that aren’t all that popular to begin with like Mister Negative. While I don’t mind the character, he is the primary antagonist for the first two acts of the story. While Norman Osborn is the mayor and Otto Octavius starts out as a good guy, there are still so many great, iconic Spider-Man villains they could’ve used as a focal point. Is Mister Negative even C-list?

I also heard all this noise about how many villains were going to be in this game and after playing through it, I’m completely underwhelmed. Sure, there are many baddies but it’s the cast of villains that they went with that are the problem. Plus, there are glaring omissions that are a bit baffling.

I get that you might not want to do a full fledged Hobgoblin or Venom story but the game could’ve introduced their normal selves, as both had interesting backstories that tie back to either Peter Parker’s personal life or the lives of his friends and allies.

Beyond that, Mary Jane is just kind of Plain Jane and she’s not even a model or actress. Instead, they made her an investigative reporter and her character is basically just ginger Lois Lane. Mary Jane is nothing like Lois Lane and this creative choice was just strange.

Speaking of MJ, I hate when this game makes you play as her or pre-Spider-Man Miles Morales. I bought this to be Spider-Man. Not his no superpowers having peeps. And there are just too many of these stupid side character sneaking missions.

Complaints aside, this is still a decent game that laid some groundwork to build off of. I’ll probably check out the sequel, if it’s ever made. I’ll also probably play the Miles Morales spinoff when it’s not still full-price.

The thing is, this could’ve been something great had they made it more loyal to the source material and not used a scrub that casual fans won’t know as the big bad for the first two-thirds of the game. Can you imagine if they made a Batman game and the main villain was someone like The Clock King?

Rating: 7/10
Pairs well with: its Miles Morales spinoff game, as well as other recent Marvel games and old Spider-Man games.

Comic Review: Daredevil by Bendis and Maleev – Ultimate Collection, Book 3

Published: October 17th, 2013
Written by: Brian Michael Bendis
Art by: Alex Maleev

Marvel Comics, 450 Pages

Review:

This is the final installment of the Ultimate Collection releases of Brian Michael Bendis’ run on Daredevil. Each of these three beefy collections forms a pretty solid trilogy that actually exceeded my expectations and reminded me of how good Bendis was when he cared, which he hasn’t for a very long time.

This is my least favorite of the three volumes and that’s mainly because it felt like it lost some steam.

The first half of this book is made up of two different stories that are self-contained and don’t really move forward the larger arc that Bendis had been working on for a few years by this point. The second half of this book then picks up those more important major plot threads but then doesn’t do much with them and leaves things even more unresolved by the end.

In fact, this has a time jump at the end that kind of just further fucked up Daredevil’s life and didn’t resolve anything that Bendis brought into the character’s story. It was some weak ass J. J. Abrams shit that tainted the entire run and not just this final book.

That’s not to say there wasn’t good stuff in this, there was. But had I been reading this run in real time, watching Daredevil struggle with the world possibly knowing his identity and seeing that dragged on for fucking years, I would’ve quit reading this.

That whole plot about people finding out Matt Murdock is Daredevil and then just seeing that life altering reveal kicked around like a goddamned hacky sack was enraging as hell. You, as the reader, were never sure what anyone actually thought about the reveal, as Bendis couldn’t commit to the story and deal with it in any sort of clear way. It was lazy and fucking dumb. It lacked finality, stakes and real consequences. Honestly, by the end, it didn’t really matter and the book was then handed off to another creative team to either resolve the issue or ignore it.

One thing that was noticeably better this time around was Alex Maleev’s art. Yes, I liked it previously but in my review of the last book in this series, I pointed out some of the issues I had with it. In this volume, those problems seemed to be fixed or a lot less apparent.

Overall, there’s a whole hell of a lot that I liked about Bendis’ Daredevil run but his finale left me annoyed and scratching my head like everything J. J. Abrams has ever started and not truly finished.

Rating: 8/10
Pairs well with: the other Daredevil comics from his Marvel Knights run.

Comic Review: Venom Inc.

Published: May 22nd, 2018
Written by: Dan Slott
Art by: Mike Costa, Ryan Stegman, Gerardo Sandova

Marvel Comics, 160 Pages

Review:

Man, I have heard a lot of good things about Dan Slott’s run on The Amazing Spider-Man. So I figured that I’d read the stuff from over his last year or so, as his run is coming to an end with issue number 800. That comes out a few days after I am writing this. Granted, it’ll probably already be out by the time I post this, as I have ten or fifteen comic reviews currently in my queue to be scheduled and posted.

So after reading Venomverse, I also wanted more modern Eddie Brock as Venom stories. So, this was a great spot to pick up from, as I approach the end of Slott’s run.

This story was spread over The Amazing Spider-Man issue numbers 792 and 793, as well as Venom numbers 159 and 160, and The Amazing Spider-Man: Venomc Inc. Alpha and Omega books.

For starters, this was an exciting read. I loved it.

I don’t know much about Flash Thompson’s story over the last ten years but obviously a lot has happened to the once bully. I also really like Mania, who is a female hero with a Venom-like symbiote. Granted, her symbiote is stolen from her in the beginning of this story and that is used to setup the formation of a Venom-like gang and then the team up of Spidey, Venom, Flash Thompson as Anti-Venom, Black Cat and Mania without her alien suit.

Really, I kind of just wish this team stayed a team after this story. Maybe I’ll be surprised as I delve deeper into Slott’s stories after this, which eventually culminate into the debut of his most popular villain, the Red Goblin. By the way, the Red Goblin has serious ties to Spidey and Venom.

The art in this story arc was really good. It was split between the three guys working on the three different titles that combined to make this crossover. However, Mike Costa, whose work I loved in IDW’s G.I. Joe titles did a great job and I liked seeing him tackle another franchise that I love.

If you are a Venom fan or just love symbiote Spider-Man stories, this won’t disappoint.

Rating: 8.5/10
Pairs well with: Any of the great Eddie Brock Venom stories. But for more recent stuff, the new Venom series and the Venomverse story arc.