Published: July 26th, 2016
Written by: Kevin Smith
Art by: Phil Hester, Ande Parks
DC Comics, 367 Pages
I wasn’t sure if I was going to like this as much as I remembered liking it back when it was new. However, it was pretty good and I found it to be much better than my opinion of Kevin Smith’s Daredevil run, which people seem to hold in higher regard.
This story starts with Green Arrow being alive after he had died years earlier. The thing is, he doesn’t know he died and in his mind, no time has passed and the world he finds himself in is now strange and foreign. In fact, at first, he is a bit crazy and looks like a barbaric hobo playing Robin Hood.
As the story progresses, we learn that he’s being cared for by a nice old guy. We also learn about what happened to Oliver Queen and the DC universe in his absence. If you hadn’t read the Green Arrow stories where his son took over for awhile, this does a good job of filling in that void. We also see Oliver discover the truth about himself and his best friend Hal Jordan, a Green Lantern who ended up falling to the darkside pretty hard.
Towards the end of this lengthy collection of issues, we learn the sinister secrets of the nice old man who has taken Oliver in and we also get to see a young girl step up to the plate in an effort to become Green Arrow’s new sidekick, a female version of Speedy.
I wasn’t a massive fan of the art in this run, though. It’s not bad but I don’t feel like it was up to the quality of what was common at the time. Coming out of the ’90s, mainstream comic book art was evolving pretty quickly but this looks more like an early-to-mid ’90s book. I feel like they really could’ve paired Kevin Smith up with one of the top artists and turned this into a massive hit.
The art doesn’t wreck the story but I think this would’ve had more oomph had it looked more realistic and less cartoony.
In the end, I feel like this was a much better effort by Smith than his Daredevil run and maybe that’s because he learned from his missteps on that one or he simply had more mileage by the time he picked up his pen for DC.
Pairs well with: the ongoing Green Arrow stories that followed Smith’s run, as well as his work on Daredevil for Marvel.
Published: March 3rd, 2009
Written by: Robin Snyder
Art by: Dave Gibbons
DC Comics, 157 Pages
I always thought that the Hal Jordan Green Lantern was cool. However, I never really started reading his stories until the Geoff Johns era and a lot of that had to do with the art by Ethan Van Sciver, which popped off of the shelves when I walked into a comic book shop for the first time in a decade in the mid-’00s.
Through that era of Green Lantern titles, I grew to love several characters and the rich mythos of that pocket of the larger DC Comics universe.
In the years since, I like going way back and reading some of the earlier stuff to get a grasp on the more classic stories. This collection is one of those, as it features stories originally published in the early ’80s.
This collection has one primary story that takes up about the first half of the book. It features Hal Jordan and other Green Lanterns as they face off against villains Krona and Nekron. In fact, this story is the first appearance of Nekron, who would grow into a fairly prominent villain over the years.
The second half of the book features short stories of what appears to be random Lanterns. It’s a collection of both origin stories and quick adventures for a plethora of Lanterns. Some of it is cool and really imaginative but not all of them really connected for me.
Still, as a more modern Green Lantern fan, this was cool to read. Plus, it features tremendous art by the great Dave Gibbons, one of my favorite comic book artists of all-time.
Pairs well with: other old school Green Lantern stories.
Published: December 29th, 2015
Written by: Marv Wolfman, Dan Jurgens
Art by: Steve Erwin, Dan Jurgens, George Perez
DC Comics, 190 Pages
I loved the first volume of this series but crazily enough, I found this one to be even a wee bit better, as the story of Deathstroke takes shape and becomes more fleshed out, allowing him to evolve beyond just a simple anti-hero that looks cool and shows up once in awhile in other characters’ books.
This also spends some time on developing Pat Trayce, another version of the Vigilante character. While I wasn’t totally sold on her, I really grew to like her in this volume and I hope her run as a character and a major part of this series isn’t short-lived. I know that she’s pretty much been nonexistent since this series in the early ’90s but I don’t know her fate and don’t want it spoiled. I just hope she isn’t killed off before she really comes into her own.
This volume collects a few stories but the one I liked most had to deal with Deathstroke accidentally hurting Lois Lane’s sister, which brought out Superman and opened up the story to show us the personal relationship that Deathstroke had with Lois’ father, an ally during his time at war.
We also see Deathstroke face off against some of the Justice League while Nightwing also gets involved towards the end of this volume.
This volume really solidified Wintergreen as one of my favorite minor DC characters. He’s essentially Deathstroke’s Alfred and while I’ve always seen him that way, this collection of issues really made me appreciate him and the two men’s relationship a lot more than I already did.
All in all, this was superb. Now on to volume three!
Pairs well with: the other volumes in the original Deathstroke: The Terminator series from 1991 to 1996.
Release Date: June 14th, 2011 (New Zealand)
Directed by: Martin Campbell
Written by: Greg Berlanti, Michael Green, Marc Guggenheim, Michael Goldenberg
Based on: characters by DC Comics
Music by: James Newton Howard
Cast: Ryan Reynolds, Blake Lively, Peter Sarsgaard, Mark Strong, Angela Bassett, Tim Robbins, Temuera Morrison, Geoffrey Rush (voice), Michael Clarke Duncan (voice), Taika Waititi, Clancy Brown (voice)
DC Entertainment, De Line Pictures, Warner Bros., 114 Minutes, 123 Minutes (Extended Cut)
“You’re impertinent, Hal Jordan. You’re rash, volatile, opinionated – It seems Abin Sur found another just like himself.” – Sinestro
Man, I had high hopes for this film when it was coming out. Although, I thought Ryan Reynolds was a poor choice, despite liking him in general. He’s just not the Hal Jordan type and luckily he found his superhero calling once he started making Deadpool movies. I’m ignoring his first outing as Deadpool in that Wolverine movie though, as that was atrocious beyond atrociousness.
Anyway, this film was a supreme dud. It could’ve been great, especially coming off of the heels of how great the Geoff Johns run was in the Green Lantern comics just before this movie. Also, this had an incredible cast apart from the Reynolds misfire.
I think my hopes were also high due to how well the Marvel Cinematic Universe movies were in those first few years. But I guess the filmmakers behind this didn’t learn the lessons from the bad comic book adaptations, as they took the villain Parallax and essentially made him a giant fucking cloud like Galactus in the laughably awful Fantastic Four: Rise of the Silver Surfer.
For positives, I liked what they were doing with Hector Hammond and I also liked the world building they did with the Green Lantern Corps. I also liked most of the people in the film but they should’ve used Sinestro more, especially with Mark Strong in the role. They also sort of wasted Tim Robbins and Angela Bassett without giving them more and better material to work with.
The special effects were pretty terrible. There are some good effects moments but the film looks overly cartoon-y and the Oa scenes felt more like a Pixar movie than anything I could try and attach to any sort of reality.
Also, giving the Green Lanterns fully CGI costumes was a bad idea.
I guess the biggest disappointment out of this was that it was directed by Martin Campbell, who did two of my favorite James Bond movies: GoldenEye and Casino Royale.
Pairs well with: other crappy superhero movies of the ’00s and ’10s.
Written by: Jack Kirby, Joey Cavalieri, Paul Kupperberg
Art by: Jack Kirby, Mike Royer, Greg Theakston, Mike Thibodeaux
DC Comics, 268 Pages
When I was a kid and super into G.I. Joe and Transformers, my cousin Billy was super into Super Powers and Marvel’s Secret Wars action figures. In a lot of ways, those two toylines were my introduction to many of the comic book heroes and villains outside of what a six year-old would know.
Playing with Billy’s toys and playsets, I was pretty captivated by them and it is probably a major factor in what got me to read superhero comics, as opposed to just G.I. Joe, Transformers and Star Wars.
I never read either of the two Super Powers miniseries, however, so I was pretty excited to pick this up. Also, since this was primarily done by the legendary Jack Kirby, I thought that reading this was long overdue and that not having read this sooner was a major crime against my own soul.
This edition collects both of the miniseries, the first being five issues and the second being six.
Overall, this is a really fun time and other than Mister Miracle, it’s my favorite stuff that Kirby has done for DC. Essentially, this is Kirby writing and drawing the Justice League. It features many of the core League members while also using some of their main villains.
I really like what Kirby did with these characters and I really would’ve liked to have seen this spin off into a Kirbyverse for DC, as his style and charm worked well with these characters. This feels very ’60sish but it works even though this is an ’80s comic.
While Frank Miller and Alan Moore would drastically alter the tone at DC, just after Kirby’s Super Powers, this is a nice contrast to what DC became synonymous with in that decade.
Pairs well with: Jack Kirby’s other work at DC Comics, as well as ’80s Justice League comics.
Written by: Geoff Johns
Art by: Phil Jimenez
DC Comics, 241 Pages
I hated Crisis On Infinite Earths but I had hoped that this more modern version of it would’ve been more to my liking. I guess it is better but not by much because it falls victim to the same bullshit.
It’s overloaded with characters to the point that it’s difficult to follow and it just becomes a mega clusterfuck, trying to be larger than life while wedging a fuck ton of characters into double splash pages.
DC likes doing these big events that try to “reset” the multiverse and all they do is become overly complicated messes that ignore their own established rules because new writers don’t have time to read the old stuff or pay attention to it. In Geoff Johns’ defense, the event this is a spiritual sequel to was a convoluted shitstorm, so I don’t blame him for paying it no real mind.
If I’m going to try and look at the positives, there is really only one: the art by Phil Jimenez. It’s spectacular and it is lively and even if I don’t enjoy the story, it’s hard not to get caught up in the absolute beauty of Jimenez’s work. It’s stunning and even on those overcrowded splash pages, he fills the space magnificently and dynamically.
Apart from that, there’s not much to say. This isn’t as messy as its predecessor but it is still an over-sized shit meatball.
Rating: 5/10 – because of the art more than anything else.
Pairs well with: other massive DC Comics events that are overloaded with characters.
Written by: Marv Wolfman
Art by: George Perez
DC Comics, 359 Pages
Crisis On Infinite Earths is one of DC Comics’ sacred cows. Yet, I’ve never had much urge to read it because my experience reading massive DC Comics crossovers has never been that great.
But now I have read it because I felt like it was long overdue and because this is a storyline that is referenced a lot, still to this day, thirty-five years later.
The first problem with this story might be apparent by the number of tags at the top of this post. It’s overloaded with so many characters that it is mostly a convoluted clusterfuck of biblical proportions.
In fact, this post may be the record holder for the number of tags I had to add to it. And frankly, that’s not all the characters, just the ones I know because two-thirds of the characters here are generic one-offs or so minute to the DC universe that they aren’t worth noting.
Now I know that some people love the splash pages from this series, as they showcase dozens (if not over a hundred) different characters all in one giant image. If I’m being honest, I’ve always disliked them and they are why I never really wanted to read this. Most of the action is minimal and many of these scenes are just characters standing around. They lack the energy that a splash page needs and look more like they belong in a Where’s Waldo? book. And I don’t say that to come off as a dick because I almost always love George Perez’s art. This just seems like DC management telling Perez to squeeze in as many characters as artistically possible. It’s hard on the eyes and it’s shit.
Another big problem with this twelve issue story arc is that every moment feels larger than life. Well, when everything is so big and grandiose, that becomes normal and status quo. You can’t possibly go bigger and with everything being so big from start to finish, none of it is memorable. It’s just a busy, stressful read without allowing the reader to catch their breath and reflect on what’s happened. It’s kind of like a Michael Bay movie. Throw so much intense shit at the audience, don’t let them stop and think and they’ll just move from point A to point B to point C and so on, forgetting everything that happened two points prior.
This event was made in an effort to sort of reset the DC universe. Honestly, all it does is make a giant fucking mess of things and splatters the mess all over everything it touches.
The plot doesn’t make sense, I’m not sure what exactly changed and with so many universes crashing together into one, it’s not properly organized and then re-established in any sort of way that a reader can follow. If this was supposed to be a jumping on point for readers in 1986, I don’t know how they made sense out of any of it and then knew which characters to follow.
The main reason for the previous sentence is that this is so overloaded with people that you don’t get to really know any of them. There is no character development and this is written in a way that it assumes the reader knows all about every character in the story. For a seasoned comic book reader like myself, who has been reading comics for three and a half decades, I was lost and didn’t know who half of the low tier characters were.
Crisis On Infinite Earths should have been written as a Justice League story with some inclusion of the Fawcett Comics characters and the Golden Age DC heroes. All the third tier and lower characters could have made cameos but even then, they don’t really need to.
I really hoped that this was going to pleasantly surprise me but it hurt my head.
It was too much, too big and too long.
Pairs well with: mid-’80s DC Comics titles, as well as all the other massive DC crossover events.
Published: September 25th, 2018
Written by: Robert Venditti
Art by: Brandon Peterson, Rafa Sandoval, Ethan Van Sciver
DC Comics, 113 Pages
Man, this was a refreshing read after coming off of the massively disappointing and extremely long Age of Apocalypse. It took me a week to get through that beefy X-Men event and after finishing it, I needed something fun and cool. This was it!
I haven’t read much of the Green Lantern stuff after the Sinestro Corps War storyline, which is a decade old at this point. But the few arcs I’ve read from Robert Venditti have been pretty good and maybe I should read the whole run.
I picked up this one because it pitted two of my favorite characters against each other: Hal Jordan and General Zod.
The story is about the two men coming into conflict when the Green Lanterns discover Zod and his family, along with Eradicator, on a planet where they seem to be enslaving its people. In reality, the citizens of the planet worship Zod as a deity. All the while, he is there to harvest an element that could be used as a weapon in the future.
While there is a great battle between the core Green Lanterns and Zod’s family, this is primarily a political thriller that makes Hal Jordan walk the line between anti-hero and antagonist. You know that Zod is most likely up to no good but Jordan jumps the gun and takes the law into his own hands with his trusted allies behind him.
The story doesn’t have a true resolution and I’ve read a later story where Jordan and Zod have to be reluctant allies but maybe I need to read what happens in the arc just after this.
Zod’s Will was intriguing, fast paced, full of action with solid character interaction and dialogue.
Pairs well with: the other collected volumes in Hal Jordan and the Green Lantern Corps.
Published: November 22nd, 2017 – December 18th, 2019
Written by: Geoff Johns
Art by: Gary Frank, Brad Anderson
Based on: Watchmen by Alan Moore
DC Comics, 456 Pages
Well, Doomsday Clock has finally ended! This twelve issue series wasn’t supposed to stretch out for over two years but it did. I’m glad that I didn’t start reading it until it was over, as I would’ve forgotten all the details due to the delays and the dozens of other comics I would’ve read between each issue.
Now that it’s all out, I finally read it: binging through it in two days.
I guess my first thoughts on it are that it is underwhelming and that it doesn’t justify its need to exist.
I had always been against new Watchmen stories without the involvement of Alan Moore. My mind changed, however, when I read some of the Before Watchmen stories from a couple years ago.
They made me see Watchmen the same way I see other comic book properties and that’s as a sort of modern mythology that is told and retold by countless others, each bringing something new and unique to the table. Superman and Batman have had countless writers and many of them have evolved and grown the character in great ways beyond their original concept. Granted, some writers have gravely failed too.
Generally, I like Geoff Johns’ work, so I wan’t against the idea of him tackling the Watchmen property.
Ultimately, though, this took too long to come out, especially with how sloppily put together it feels.
This is one of those stories where it feels like a lot happened but also like nothing happened.
It tries to merge the Watchmen universe with the DC universe but it doesn’t work. But I’m also over the crossover trope of using inter-dimensional portals or a superbeing that basically acts as a super-dimensional portal. That being said, I don’t know how else to bring these universes together but that also makes me ask why they had to try it in the first place?
Watchmen is very much its own thing, as is DC. Hell, Marvel is also its own thing in that same regard and whenever they tried to crossover Marvel and DC, which happened multiple times, it always felt forced, clunky and weird.
The only real highlight of this was seeing how certain characters from different universes would interact with one another but honestly, none of it was as cool as I felt it should have been and it all felt pretty pointless and made me realize how bad the Rebirth era of DC Comics has been – well, for the most part, as I liked some titles in the last few years.
In the end, this doesn’t feel any different than one of any of the dozen indie publisher crossovers that pit Green Lanterns against Ghostbusters, Ninja Turtles, Transformers, Star Trek crews or the apes from Planet of the Apes. While those crazy crossovers are neat to a point, they’ve been done to death in recent years. And despite this being better written and having better art than the other franchise mashups, it feels like DC Comics were really late to the party and didn’t even realize that it was over.
Pairs well with: Watchmen and the Before Watchmen stuff, as well as just about everything under the DC Rebirth banner.