Comic Review: X-Men: Messiah Complex

Published: March 29th, 2008
Written by: various
Art by: various

Marvel Comics, 344 Pages

Review:

This follows the major event in X-Men and Avengers lore that was House of M, which itself followed Avengers: Disassembled. While the Scarlet Witch is no longer the focal point here, the effects of what she did in the two previous stories is still felt and the central focus of this large crossover event’s plot. This is also an X-Men-centric story as it doesn’t crossover with Avengers characters or titles this time.

In a way this does a good job of closing out what some call the House of M trilogy but it also sets up an event that is a direct sequel to this called Second Coming.

The story is pretty good but it may be hard to follow for someone who just jumps in or for an old school X-Men fan that will be bombarded with a bunch of newer characters, as this came out when The New X-Men was going strong.

Overall, this is pretty good but the story jumps around a lot and if you don’t binge through it fairly quickly, you’ll probably forget some details. Also, some threads within the larger plot aren’t as great as others.

I didn’t care so much for the New X-Men Team and was more intrigued by what was going on with the main X-Men and the Marauders. Although, I had hoped that Mister Sinister would really get his moment to shine brightly and he’s just sort of there, leading the Marauders, and then he’s out of the story. Although, the twist that sees him taken out of the plot was pretty neat and it’s not something that I saw coming.

If you like classic X-Men, this more modern event will still probably resonate with you. It feels more like a ’90s X-Men event than something made within the last decade or so.

Rating: 7.75/10
Pairs well with:  Avengers: Disassembled and House of M.

TV Review: X-Men: Pryde of the X-Men (1989)

Original Run: 1989 (first-run syndication, 1 episode)
Created by: Lee Gunther, Margaret Loesch
Directed by: Ray Lee
Written by: Larry Parr
Based on: The Uncanny X-Men by Stan Lee, Jack Kirby
Music by: Robert J. Walsh
Cast: Michael Bell, Earl Boen, Andi Chapman, Pat Fraley, Ron Gans, Dan Gilvezan, Alan Oppenheimer, Patrick Pinney, Neil Ross, Susan Silo, Kath Soucie, John Stephenson, Alexandra Stoddart, Frank Welker, Stan Lee (narrator)

Marvel Productions, New World Television, Toei Animation, Baker and Taylor Entertainment, Metrolight Studios, Disney-ABC Domestic Television, 1 Episode, 22 Minutes (per episode)

Review:

Pryde of the X-Men was a pilot for a proposed X-Men animated series in the late ’80s. As far as I know, only one episode was ever produced.

The episode appeared on television in 1989 but I never got to see it until the VHS was available to rent in my local video store.

While the failure of this pilot eventually led to the development of the spectacular X-Men: The Animated Series in 1992, it’s hard to say which version of an X-Men cartoon would have been better because this pilot was damn good.

Also, the great X-Men arcade game from the ’90s was modeled after this cartoon and not the better known 1992 one.

I loved the style of this, as it was very similar to the early seasons of G.I. Joe: A Real American Hero and Transformers. All three of these shows were made by Marvel and Toei. The animation is basically done in the same style and this show even uses some of the same voice talent that were featured in G.I. Joe and Transformers.

This show, at least this one episode, is centered around the arrival of Kitty Pryde to the X-Mansion. The X-Men team here consists of Professor X, Cyclops, Wolverine, Storm, Nightcrawler, Colossus and Dazzler. Lockheed, the dragon, is introduced in this too.

The episode also features the villains Magneto, Emma Frost, Juggernaut, Pyro and the Blob.

Pryde of the X-Men hits all the right notes and is a really cool experience if you grew up in the ’80s and ’90s and had a love for X-Men and the other Marvel/Toei animated shows. Man, I really wish this would’ve at least gotten a full season run because this setup was well done and left me wanting more.

I’m glad that we got the 1992 animated series but this could have been good and maybe even great. We’ll never know but this show certainly started off on the right foot.

Rating: 7.75/10
Pairs well with: X-Men: The Animated Series, as well as G.I. Joe: A Real American Hero and Transformers.

Comic Review: X-Infernus

Published: December 3rd, 2008 – March 25th, 2009
Written by: C.B. Cebulski
Art by: Giuseppe Camuncoli, Jesse Delperdang

Marvel Comics, 96 Pages

Review:

I have always loved Magik and this series has one of my two favorite covers that she’s ever been on. Just ten years ago, heroines could still look super sexy and display the ideal form. Nowadays, the ideal female form is being pushed out of comic books, even though it’s been a very important staple in art throughout history, as well as escapism entertainment. Nowadays, we aren’t supposed to look at things that attract us because that’s implied rape or something. Also, I’m going to excuse the Papyrus typeface on the cover because the art distract from it. But c’mon, Marvel… fucking Papyrus, really?!

This is one of the better stories centered around Magik and her association with Limbo. Although, it isn’t as good as the original Magik miniseries from the early ’80s, it really brought me back to that special place. C.B. Cebulski weaves a good story here but on the flipside of that, his dialogue can induce a bit of cringe sometimes. For instance, here’s an actual quote from Pixie, immediately after she thinks she stabbed Nightcrawler to death:

“Oh my god Dr. McCoy I don’t know what happened Mr. Wagner asked to see my soul dagger so I pulled it out and then it was like it had a mind of its own and the next thing I know I’m all evil and like GRRRR and then it all goes black and Mr. Wagner’s on the ground with my soul dagger plunged into his–“

Yeah, wow… is that bad or am I just crazy? It’s the world’s longest unpunctuated string of dialogue ever but I guess you’re supposed to interpret that as her being scared, nervous and in shock. But really, did she need to say “GRRRR”? Who talks like this?

Apart from that, I don’t have any gripes with this story, except that it felt a bit too short. But the original Magik miniseries was the same length. That one just felt like it had more in it though.

When this starts, Magik is a demon ruling over Limbo. She discovers that Belasco, the demon warlock that made her what she is, has a daughter named Witchfire. While this isn’t Witchfire’s first appearance, it’s the first time that she and Magik have crossed paths.

The X-Men intervene to bring Magik back to the light and to help stop Withfire, who has grown extremely powerful in her quest to rule Limbo and to be more powerful than her underworld peers: Hela, Dormammu, Mephisto, Blackheart and Satannish.

I love Magik and the world of Limbo because these tales bring something really cool to the Marvel universe. They feel like ’80s Dungeons & Dragons stories.

Now this isn’t as good as the Magik miniseries but it’s a great continuation of the things that were established by it.

I also can’t end this without giving props to the art. I loved the look of this book, the character design and the atmosphere of Limbo. Overall, this was a fun, dark read.

Rating: 7.5/10
Pairs well with: other Magik-centric stories: the Magik miniseries, the classic New Mutants stuff and the more recent New Mutants: Dead Souls but that one was pretty weak.

Video Game: X-Men (Arcade)

Kids of the ’90s know this game. Well, assuming that they had a video arcade near them and were into the X-Men at the height of their ’90s popularity.

This game was originally presented in a double-wide arcade cabinet with two screens and room for six players at the same time. I used to love playing this and I always hoped for a version of it that I could play at home. But it wasn’t until about ten years ago that this was ported and released for the PlayStation 3 via the PlayStation Store.

The home version isn’t as exciting, as I don’t have six people to play this with or even six controls but playing through it on my own or with a friend or two is still quite a lot of fun.

This is a standard 2D, side scrolling, beat’em up game. Those were super popular back in the late ’80s and early ’90s with games like Double DragonFinal Fight, the arcade version of Teenage Mutant Ninja TurtlesStreets of Rage, the sister game to this one: Captain American and the Avengers, as well as a slew of others. I loved this genre of video games and could never get enough of them. In 2018, I wish side scrolling beat’em ups still populated the marketplace.

For the time, this had solid graphics, great sound, easy gameplay and it was addicting as hell. You didn’t care how many quarters it took, it was hard to leave the arcade without beating this on a playthrough each visit.

The game came out around the same time as the popular X-Men cartoon series. It wasn’t based on that, however. The game was actually designed after the pilot episode of a failed X-Men animated series from a few years earlier. Now that pilot was popular when it VHS, I rented it a lot, but the game sort of exists as an expansion to what probably would have been a solid cartoon series.

You have six playable X-Men characters in this: Cyclops, Wolverine, Storm, Colossus, Nightcrawler and Dazzler. Professor X and Kitty Pryde also show up. The villains also have an impressive roster with Magneto, Mystique, Juggernaut, Emma Frost, Nimrod, Pyro, the Blob and Wendigo. It would’ve been nice to have Sabretooth though.

I still enjoy the hell out of this game and play through it on my PS3 about once a year. Nowadays, it doesn’t cost quarters and I can run through it in about a half an hour.

Rating: 7.5/10
Pairs well with: Captain America and the Avengers arcade game, Spider-Man for Sega Genesis and Maximum Carnage.

Comic Review: X-Men: Grand Design

Published: October 4th, 2017 – January 3rd, 2018
Written by: Ed Piskor
Art by: Ed Piskor

Marvel Comics, 92 Pages

Review:

X-Men lore is so massive that a series like this is actually pretty necessary for modern fans who don’t know all the details of the older X-Men stories and how things led to where the franchise is now.

X-Men: Grand Design is a fabulous series that goes through the entire history of the X-Men team.

The first Grand Design series was comprised of two 46 page comics. The second series is also broken out over two issues but this is about the original run, which covered the original X-Men team, mainly comprised of Cyclops, the original Ms. Marvel (Jean Grey), Beast, Iceman and Angel.

This comic moves very briskly, as it hits every major storyline in the comic’s original run. We see the origins of all the key players, heroes and villains. We also see how the Sentinels came to be and the formation of the Brotherhood of Evil Mutants, as well as all the hoopla surrounding the arrival of the Phoenix Force.

Ed Piskor did an incredible job of writing this and mapping out the story so well. Everything just flows and it is perfectly accented by his old school pulp-like artwork.

I know these stories but even I don’t remember every single chapter of X-Men history. For old fans and new fans, this really is a must own and a must read. If anything, it just tapped into nostalgia pretty strongly and it has made me want to go back and read some of the classic story arcs.

Rating: 9.5/10
Pairs well with: It’s sequel X-Men: Grand Design – Second Genesis.

Comic Review: House of M

Published: February 1st, 2006
Written by: Brian Michael Bendis
Art by: Oliver Coipel

Marvel Comics, 280 Pages

Review:

This picks up after the events that happened in Avengers: Disassembled. This story also has effects that will go on to be felt in Marvel’s Civil War event, as well as X-Men: The Messiah Complex.

So following the tragic events of Avengers: Disassembled, the Avengers and the X-Men meet to discuss the fate of the Scarlet Witch. Wolverine leads the charge pretty much calling for her death, as the potential for what she can do with her powers is too great. Other Avengers and X-Men disagree but ultimately, you get the idea that this is going to go somewhere really friggin’ dark.

After that, Wolverine wakes up in an alternate reality and is aware that he’s not where he’s supposed to be, even though all of his allies are buying into the mystical charade. Wolverine has to go against his friends, search for answers and has to convince his allies that something happened that completely changed reality.

In the end, the Scarlet Witch only leaves like ten percent of the mutants in the world with their powers intact. So Wolverine saves the day, essentially, but the Scarlet Witch with her insane powers is still a crazy bitch.

This story was a cool idea but it didn’t really move forward in a way that excited me. Granted, I wasn’t too fond of Avengers: Disassemble, which lead to this.

This is one of the big Marvel stories of the ’00s and it is certainly better than the schlock they are synonymous with now but it still pales in comparison to the great epics that came before this. Don’t get me wrong, Marvel has some events that were duds in the old days too but this book just missed the mark and frankly, it could have been longer and probably needed to be, as the pace was insanely quick.

I really enjoyed Oliver Coipel’s art, though.

Rating: 6.25/10
Pairs well with: Avengers: DisassembledThe Messiah Complex, also it has ramifications that carry over into the Civil War event.

Comic Review: X-Men: X-Tinction Agenda

Published: November, 1990 – January, 1991
Written by: Chris Claremont, Louise Simonson
Art by: Jim Lee, Marc Silvestri, Rob Liefeld, Jon Bogdanove, Rick Leonardi, Guang Yap

Marvel Comics, 299 Pages

Review:

I have wanted a collected version of this story for decades. I have a lot of the single issues but have always been missing a few and haven’t had much luck being able to complete the set over the years (mainly because of the highly sought after New Mutants issues). Plus, the trade paperback version was out of print for a really long time and good copies of it got pretty expensive. But, I was able to get this off of a sale on Comixology for around $5. I think the regular price, even for digital, was a whopping $25 or so.

Anyway, I’m glad that I got this version because it has a whole four issue prologue to the actual X-Tinction Agenda event. The first third of this book is a four issue story arc that happened in The Uncanny X-Men a few years before X-Tinction Agenda and it helps set the stage nicely. Plus, that story was heavy on using Wolverine and Rogue, which are two great characters from that era. You even get some Carol Danvers Ms. Marvel before anyone even really cared about the character.

The main part of this story deals with the X-Men, X-Force and the New Mutants returning to Genosha where mutant genocide is taking place. The villain of the story is Cameron Hodge, considered long dead since Archangel decapitated him with his wings several years earlier. Hodge is such a good villain and frankly, this is my favorite version of the character and the one I experienced first. He hasn’t had the staying power of Magneto, Apocalypse or Mister Sinister but he is, by far, one of the most formidable adversaries any X-team has ever faced.

This has been one of the all-time classic tales in X-Men lore. It was a huge event when I was a kid. And it may not be talked about as much in modern times but this was really where I jumped on to all the other X-books outside of the standard X-Men title. It also set the stage for a lot of major changes to all the books and teams going into the ’90s.

I could talk about the art and the artists that worked on this crossover event but just look at the credits I posted above. Look at those names. This book sells itself just on the merits of that talent level. Add the fact that this is written by both Chris Claremont and Louise Simonson is also pretty f’n incredible.

Rating: 9/10
Pairs well with: Other major X-Men related events of the era: X-Cutioner’s Song, Mutant Massacre, Fall of the Mutants, Muir Island Saga, etc.