Written by: Geoff Johns
Art by: Phil Jimenez
DC Comics, 241 Pages
I hated Crisis On Infinite Earths but I had hoped that this more modern version of it would’ve been more to my liking. I guess it is better but not by much because it falls victim to the same bullshit.
It’s overloaded with characters to the point that it’s difficult to follow and it just becomes a mega clusterfuck, trying to be larger than life while wedging a fuck ton of characters into double splash pages.
DC likes doing these big events that try to “reset” the multiverse and all they do is become overly complicated messes that ignore their own established rules because new writers don’t have time to read the old stuff or pay attention to it. In Geoff Johns’ defense, the event this is a spiritual sequel to was a convoluted shitstorm, so I don’t blame him for paying it no real mind.
If I’m going to try and look at the positives, there is really only one: the art by Phil Jimenez. It’s spectacular and it is lively and even if I don’t enjoy the story, it’s hard not to get caught up in the absolute beauty of Jimenez’s work. It’s stunning and even on those overcrowded splash pages, he fills the space magnificently and dynamically.
Apart from that, there’s not much to say. This isn’t as messy as its predecessor but it is still an over-sized shit meatball.
Rating: 5/10 – because of the art more than anything else.
Pairs well with: other massive DC Comics events that are overloaded with characters.
Written by: Marv Wolfman
Art by: George Perez
DC Comics, 359 Pages
Crisis On Infinite Earths is one of DC Comics’ sacred cows. Yet, I’ve never had much urge to read it because my experience reading massive DC Comics crossovers has never been that great.
But now I have read it because I felt like it was long overdue and because this is a storyline that is referenced a lot, still to this day, thirty-five years later.
The first problem with this story might be apparent by the number of tags at the top of this post. It’s overloaded with so many characters that it is mostly a convoluted clusterfuck of biblical proportions.
In fact, this post may be the record holder for the number of tags I had to add to it. And frankly, that’s not all the characters, just the ones I know because two-thirds of the characters here are generic one-offs or so minute to the DC universe that they aren’t worth noting.
Now I know that some people love the splash pages from this series, as they showcase dozens (if not over a hundred) different characters all in one giant image. If I’m being honest, I’ve always disliked them and they are why I never really wanted to read this. Most of the action is minimal and many of these scenes are just characters standing around. They lack the energy that a splash page needs and look more like they belong in a Where’s Waldo? book. And I don’t say that to come off as a dick because I almost always love George Perez’s art. This just seems like DC management telling Perez to squeeze in as many characters as artistically possible. It’s hard on the eyes and it’s shit.
Another big problem with this twelve issue story arc is that every moment feels larger than life. Well, when everything is so big and grandiose, that becomes normal and status quo. You can’t possibly go bigger and with everything being so big from start to finish, none of it is memorable. It’s just a busy, stressful read without allowing the reader to catch their breath and reflect on what’s happened. It’s kind of like a Michael Bay movie. Throw so much intense shit at the audience, don’t let them stop and think and they’ll just move from point A to point B to point C and so on, forgetting everything that happened two points prior.
This event was made in an effort to sort of reset the DC universe. Honestly, all it does is make a giant fucking mess of things and splatters the mess all over everything it touches.
The plot doesn’t make sense, I’m not sure what exactly changed and with so many universes crashing together into one, it’s not properly organized and then re-established in any sort of way that a reader can follow. If this was supposed to be a jumping on point for readers in 1986, I don’t know how they made sense out of any of it and then knew which characters to follow.
The main reason for the previous sentence is that this is so overloaded with people that you don’t get to really know any of them. There is no character development and this is written in a way that it assumes the reader knows all about every character in the story. For a seasoned comic book reader like myself, who has been reading comics for three and a half decades, I was lost and didn’t know who half of the low tier characters were.
Crisis On Infinite Earths should have been written as a Justice League story with some inclusion of the Fawcett Comics characters and the Golden Age DC heroes. All the third tier and lower characters could have made cameos but even then, they don’t really need to.
I really hoped that this was going to pleasantly surprise me but it hurt my head.
It was too much, too big and too long.
Pairs well with: mid-’80s DC Comics titles, as well as all the other massive DC crossover events.
Published: November 22nd, 2017 – December 18th, 2019
Written by: Geoff Johns
Art by: Gary Frank, Brad Anderson
Based on: Watchmen by Alan Moore
DC Comics, 456 Pages
Well, Doomsday Clock has finally ended! This twelve issue series wasn’t supposed to stretch out for over two years but it did. I’m glad that I didn’t start reading it until it was over, as I would’ve forgotten all the details due to the delays and the dozens of other comics I would’ve read between each issue.
Now that it’s all out, I finally read it: binging through it in two days.
I guess my first thoughts on it are that it is underwhelming and that it doesn’t justify its need to exist.
I had always been against new Watchmen stories without the involvement of Alan Moore. My mind changed, however, when I read some of the Before Watchmen stories from a couple years ago.
They made me see Watchmen the same way I see other comic book properties and that’s as a sort of modern mythology that is told and retold by countless others, each bringing something new and unique to the table. Superman and Batman have had countless writers and many of them have evolved and grown the character in great ways beyond their original concept. Granted, some writers have gravely failed too.
Generally, I like Geoff Johns’ work, so I wan’t against the idea of him tackling the Watchmen property.
Ultimately, though, this took too long to come out, especially with how sloppily put together it feels.
This is one of those stories where it feels like a lot happened but also like nothing happened.
It tries to merge the Watchmen universe with the DC universe but it doesn’t work. But I’m also over the crossover trope of using inter-dimensional portals or a superbeing that basically acts as a super-dimensional portal. That being said, I don’t know how else to bring these universes together but that also makes me ask why they had to try it in the first place?
Watchmen is very much its own thing, as is DC. Hell, Marvel is also its own thing in that same regard and whenever they tried to crossover Marvel and DC, which happened multiple times, it always felt forced, clunky and weird.
The only real highlight of this was seeing how certain characters from different universes would interact with one another but honestly, none of it was as cool as I felt it should have been and it all felt pretty pointless and made me realize how bad the Rebirth era of DC Comics has been – well, for the most part, as I liked some titles in the last few years.
In the end, this doesn’t feel any different than one of any of the dozen indie publisher crossovers that pit Green Lanterns against Ghostbusters, Ninja Turtles, Transformers, Star Trek crews or the apes from Planet of the Apes. While those crazy crossovers are neat to a point, they’ve been done to death in recent years. And despite this being better written and having better art than the other franchise mashups, it feels like DC Comics were really late to the party and didn’t even realize that it was over.
Pairs well with: Watchmen and the Before Watchmen stuff, as well as just about everything under the DC Rebirth banner.
Published: October 17th, 2017
Written by: Tom King, Joshua Williamson
Art by: Jason Fabok, Howard Porter
Based on: Watchmen by Alan Moore
DC Comics, 99 Pages
I haven’t started the big Watchmen-centric sequel series Doomsday Clock because I’m waiting for all the issues to come out first. Now that it is almost complete, though, I thought that I’d read the story that sets it up.
This was a four issue crossover that happened between the regular Bamtan and The Flash titles.
This also links back to the Flashpoint event and is kind of a bridge between that and Doomsday Clock. The main way it connects to the previous story is that it brings back the Thomas Wayne version of Batman. And in this story, Thomas Wayne’s Batman finally meets Bruce Wayne’s Batman.
Apart from the meeting of the two Batmen, the rest of this seems kind of pointless. It doesn’t really take you anywhere worthwhile other than also bringing back the Reverse Flash. But then you just see him die, rather quickly, due to some powerful being on the other side of a portal.
By the end of this, we still don’t know who or what that being is. And no actual Watchmen characters appear.
If you want to read this before Doomsday Clock, I don’t really think it’s necessary. Although, if you have Comixology Unlimited, it’s free to read there.
All this really did was make me want more of the Thomas Wayne Batman. I think he’s a cool character that can be explored more in the future and a Batmen team up would be kind of neat to see.
Pairs well with: Flashpoint and Doomsday Clock.
Published: October 8th, 2013
Written by: Geoff Johns
Art by: Andy Kubert
DC Comics, 166 Pages
This is the best Flash event that I’ve ever read. Granted, I’m not a hug Flash fan in the comics and I haven’t read a lot of his big events but this wasn’t bogged down by too much Speed Force bullshit, which is typically a bone of contention with me, as it’s used to explain every random ass weird thing that happens in modern Flash stories. It’s also why I lost interest in the TV show, which started out pretty damn good.
The Speed Force does play a factor here but it doesn’t make this a mental clusterfuck like the plot of The Flash: Rebirth.
And while The Flash does fight another speedster, this isn’t just about a guy with speed fighting another guy with speed because that shit also gets tiresome and is another reason why I stopped watching the show.
There are a lot of characters and the fact that this takes place in an alternate reality where things are different enough to make the world interesting, makes this feel different than the standard Flash event.
Granted, I wish this featured more of the regular rogues that aren’t speedsters but when most of those villains have become jokes, that was probably for the best. At least we get small cameos from Captain Cold and the Pied Piper, even if they don’t have much to do with the story.
The thing that makes this so good, is that it just grabs you and holds on. It’s a quick read, as it takes place over just five issues but there is a lot to absorb. But in the end, this will hit you in the feels from a few different angles and frankly, that took me by surprise. But the final moments in this made this whole journey worth it.
Geoff Johns is one of my favorite writers of the last decade or so and this is the first Flash story that I felt was on the same level as his best Green Lantern work. Plus, Andy Kubert’s art was incredible and it wasn’t too far of a departure from the style I’ve come accustomed to seeing in Johns’ biggest stories, which were mostly drawn by Ethan Van Sciver.
Flashpoint is an action packed and legitimately emotional ride through two men’s tragic journeys. It was well executed and a visually stunning piece of work.
Pairs well with: the Geoff Johns era of The Flash, as well as other major Flash events.
Published: 1983-1984 (original single issues run)
Written by: Marv Wolfman
Art by: Keith Polland, George Perez, various
DC Comics, 318 Pages
I remember seeing copies of the Vigilante on shelves and in long boxes back in the day when I used to spend every dollar of my allowance on comics. I never knew much about the character other than he always had comics with striking covers. At the time, I think I just assumed he was one of a million Punisher or Deathstroke ripoffs and never really gave him a shot. But now that I am an adult with some disposable income, I wanted to see what was beyond the great covers that always adorned this comic book series.
Seeing that Marv Wolfman created the character and wrote this series was a big selling point, as this came out when Wolfman was writing some of his best work. I’m primarily talking about his run on The New Teen Titans, which is also where Vigilante debuted – in the second annual, to be exact.
This collection starts with that first appearance and then collects the first 11 issues of the Vigilante comic.
I guess the thing that’s most cool about Vigilante is that while the hero is a gun carrying vigilante out for justice in an effort to correct a flawed system, his backstory certainly isn’t cookie cutter. While he loses his family in a similar way to Frank Castle a.k.a. The Punisher, it’s almost as if he is a cross between Castle and Harvey Dent. Although, he luckily avoids getting half of his face melted off with acid.
The Vigilante is Adrian Chase, an attorney that has tried to stop the mob for years but constantly sees a corrupt legal system fail, again and again. The murder of his family is the final straw. But his origin, once you get to that issue, is really weird and even has some mystical elements to it.
The Vigilante is probably the best good guy out of all the other characters that embody the “vigilante” trope. While he breaks the law, trying to uphold the law, he is often times at odds with himself and second guessing his tactics. After the first 11 issues of his series, he’s still not settled on what way is the right way or if he’s even doing what’s best for society.
There are a lot of layers and Marv Wolfman gave us a really dynamic series here. Frankly, this is vastly underappreciated and sadly, mostly forgotten.
Adrian Chase got new life in modern times as a character on the TV show Arrow but that incarnation was called Prometheus and he was a straight up villain out to make Green Arrow suffer.
If you like these type of characters, this will most assuredly be a refreshing read for you. It is not a retread of dozens of similar characters. It’s a unique take on the genre and it’s much more intelligent than most of the titles you can compare it to.
Plus, the art is strikingly beautiful and the Vigilante has a really cool costume that’s one part retro and two parts badass.
Pairs well with: Marv Wolfman’s run on The New Teen Titans, as well as ’80s stories featuring Deathstroke.
Published: September 26th, 2018 – January 30th, 2019
Written by: Joshua Williamson
Art by: Stjepan Sejic, Phil Briones, Jeromy Cox, Carmine Di Giandomenico, Ivan Plascencia
DC Comics, 137 Pages
I was a bit saddened when Green Lanterns ended its run a few months back, as I was really digging Jessica Cruz’s story arc over the duration of 50-plus issues. But luckily for me, she joined this team, which is actually a really cool mash up of characters that currently don’t have much else going on.
This teams up Cruz with Cyborg, Starfire and Azrael. It also brings in Darkseid, who has a hand in the events that transpire. Is he a protagonist or an antagonist? You do find out by the end of this five issue story but it all plays out really well and this has been one of the more engaging comic books currently being published.
This story doesn’t have a definitive conclusion but it helps to build up this series and it looks to be promising something bigger on the horizon. It does have a nice cliffhanger reveal which opens the door for a more serious threat than what was first apparent.
I like this mix of characters, they have a good dynamic and I will continue to keep reading this, assuming it doesn’t go off the rails at some point.
The art is solid, even if it does have different people working on it issue to issue. It needs to find a consistent art team but at least the styles have meshed well thus far.
I love cosmic stories, which is why I have been a big Green Lantern fan since the beginning of the Geoff Johns era. This continues that tradition well, even if Cruz is the only Lantern here. But seeing her removed from the Corps and working with a new group of allies is also pretty intriguing and it is something that her character needed if she is going to evolve into something more than just another human Lantern.
Pairs well with: other recent DC Comics cosmic stuff like the recently ended Green Lanterns series.
Published: November 30th, 1980
Written by: Marv Wolfman
Art by: George Perez, Romeo Tanghal, Adrienne Roy
DC Comics, 26 Pages
If you’ve been reading Talking Pulp for awhile, it’s no secret that I’m a big fan of Deathstroke. That being said, I have never read his first appearance. The main reason is because this single issue is pretty expensive nowadays, as Deathstroke has gone on to get more and more popular over the years. Especially, after appearing in live action form in the Arrow TV series as well as the recent Justice League movie.
I read this digitally. This single issue is still on my bucket list for comics I want to own before I die but I really wanted to read this simply because it was the first time the world got to see Deathstroke, the Terminator.
On a side note, it also features Grant Wilson’s first time out as Ravager. He is the son of Deathstroke, which isn’t much of a spoiler, as this story is almost 40 years old.
Anyway, this adds a lot of background context to the events of the more famous New Teen Titans story arc, The Judas Contract. We understand more about Deathstroke’s motivations because of this first appearance.
Like The Judas Contract, this story was written by Marv Wolfman and the art was done by George Perez. They were one of the best tandems in comics history and it’s pretty apparent that they were writing this story with the long game in mind.
Perez designed Deathstroke in the same year that he designed Taskmaster for Marvel in Avengers issues 195 and 196. I mentioned in my review about that story arc that the two characters have very strong design similarities. Also, both are at the top of my list as favorite characters under the banner of their publishers.
This was a really exciting read for me. I have a strong bias towards Deathstroke but Wolfman wrote some of the best team superhero comics ever. Perez’s art is fluid and mesmerizing. The two together are pure dynamite.
This issue also reminds me of a time when single issue comics could tell a self contained story with limited space but cover a lot of ground.
Pairs well with: other Teen Titans stories from the Marv Wolfman and George Perez era.
Published: July 18th, 2018 – January 2nd, 2019
Written by: Tim Seeley
Art by: Freddie E. Williams II, Jeremy Colwell
Based on: Masters of the Universe by Mattel, Injustice by NetherRealm Studios
DC Comics, 153 Pages
I haven’t played the Injustice video games or read the comic books. I get the gist of it though, so being a long-time fan of Masters of the Universe, I thought that the idea of seeing He-Man and his world mix it up with the DC Comics universe was a cool idea.
However, I did have to go into this with some skepticism, as most comic book crossovers of unrelated intellectual properties usually don’t leave us with great results.
This one was pretty good though. I can’t say that it was completely compelling but the story did a good job of wedging in a lot of characters while managing multiple plot threads. This had many layers to it and all of them kept me engaged.
I think the thing that I liked most about this was the art. It just felt perfect for a Masters of the Universe story, as it reminded me of the art of the old comics they used to package with the toys. It just drummed up nostalgia on a pretty high level and it was very effective.
This lasted for six issues but I feel like it could have been better if it was a bit longer. While it works well in the space it was given, I felt like some confrontations were rushed through and some of the action suffered a bit. There were just some cool ideas here that could have been explored just a little bit more than they were but I don’t want to spoil the story details for those who want to read this.
Overall, this was pretty damn good. Tim Seeley told a fun story within two very different worlds that I love and the art was perfect for what this project was trying to convey.
Pairs well with: other Masters of the Universe crossovers and the Injustice comics, as well as regular Justice League stories.