Comic Review: Batman/Teenage Mutant Ninja Turtles II

Published: August 14th, 2018
Written by: James Tynion IV
Art by: Freddie Williams II

IDW Publishing, DC Comics, 151 Pages

Review:

With the huge success that was the Batman and Teenage Mutant Ninja Turtles crossover, you knew a sequel was imminent. In fact, there’s a third series, currently being published, and an animated film has also been released.

I think that this story was a bit better than the first one. I’ve really liked James Tynion’s work on Detective Comics over the last few years, as well as Justice League Dark, and he was the natural choice for merging the Bat and Turtle franchises.

It’s very apparent that Tynion has a passion for these characters and they all just sort of mesh really well together unlike other crossovers that seem forced or are penned by someone who may have a passion for one franchise but not both.

I also like that Freddie Williams II returned to do the art again. I think it really fits the tone of the book.

The plot here is better than the first corssover. It focuses on Bane taking over the Turtles version of New York City. Batman, Robin, Batgirl and Nightwing all show up to lend a helping hand. Eventually, the heroes have to free Shredder from prison and use him to give them an edge over Bane, who now controls the Foot Clan, along with Bebop and Rocksteady.

In the end, I can’t call these classics but they are pretty fun reads. I wasn’t a huge fan of the first one but this arc is better paced, feels more organic and Tynion has found his footing better than the initial outing.

I can’t wait to read the third one, once it’s been collected.

Rating: 7.75/10
Pairs well with: Batman/Teenage Mutant Ninja Turtles, Vol. 1 and 3, as well as other recent TMNT crossovers.

Comic Review: Batman: Knightfall, Book I

Published: 1993-1994
Written by: Doug Moench, Chuck Dixon, Alan Grant
Art by: various

DC Comics, 634 Pages

Review:

I’ve put off reading the Batman: Knightfall saga for so long because of two reasons. It’s spread out over three massive books and each of those books is pretty pricey. However, Comixology now has the first book available for free to Unlimited subscribers and they just had a big sale on the other two books. So I was able to get this whole thing for about $8.

So now that I have this series in my possession, I can start reading all 2000-plus pages of it. Yes, it’s a real monster – big enough to rival the mass of Bane on the cover.

Over the years, I’ve acquired a few of the issues within this massive saga but it started to come out as I was going into high school and I moved to a much smaller town where I couldn’t buy comics. So I never really got to read it, even though I’ve come to know the story fairly well.

The story, mostly penned by Doug Moench and Chuck Dixon, is quite good. There are a lot of layers to this massive story, as there should be due to how much material it has between its covers. However, some things do feel a bit rushed, as there isn’t much build worked in to the major plot developments.

For instance, Batman is broken pretty quickly in this saga. And then Azrael is given the mantle of Batman and immediately, he acts like a psycho in how he fights crime. He’s a dick to Robin, he almost lets a kid die to pursue the baddie and he retrofits the Bat-suit with claws and spiky, metal shit. I think it would have enriched the story to show Azrael slowly slip into this aggressive new Batman.

Still, that doesn’t hinder the book very much, as there are so many other characters and situations to track through this volume’s 634 pages.

I was surprised to see Azrael actually defeat Bane in this book, as it is only the first third of the saga. So I don’t really know what that means going forward and I was pretty sure that Bane’s fall would be at the end of this huge saga.

This is absolutely quintessential ’90s Batman though. And that’s really what’s so great about it. Bane is the perfect villain for this era and Azrael is a very ’90s twist on heroism. I even enjoy Azrael’s cringeworthy Bat-suit because despite its awfulness and nonsensical design, it fits the era.

Additionally, the art in every issue collected in this giant piece of work is damn good. I’ve always been a big Graham Nolan fan and his work here is some of his most memorable.

I’m glad that I finally read this. It exceeded any expectations I had for it, even if I thought the narrative was choppy in parts. But I also attribute some of that to this story being a big crossover with multiple writers.

If you haven’t read Knightfall, you probably should.

Rating: 9.25/10
Pairs well with: the other books in the Knightfall saga, as well as pretty much any Batman story from the ’90s.

Comic Review: Batman: Vengeance of Bane, Issue #1 – First Appearance of Bane

Published: December 31st, 1992
Written by: Chuck Dixon
Art by: Graham Nolan, Eduardo Barreto, Adrienne Roy, Glenn Fabry

DC Comics, 56 Pages

Review:

Chuck Dixon really is a master of his craft. I always loved his Batman work, as well as what he did with The Punisher and G.I. Joe. And usually first appearances aren’t very good in retrospect. However, Dixon made Bane a true heavy hitter with just this comic.

This is sort of a prologue to the events of Knightfall, which was one of the biggest and most prolific Batman story arcs of all-time. It’s mostly known for being the story where Batman had his back broken by Bane, a plot point that eventually made its way to the big screen in 2012’s The Dark Knight Rises.

This story goes way back and actually introduces us to Bane as a child. It shows how he loses everything from his childhood, is raised in a prison and how he becomes the man that really controls that prison and everyone in it.

Vengrance of Bane also gets into how Bane got extremely intelligent and how he learned about Batman and got the drive to make his way to Gotham City to challenge its famous and revered protector.

Chuck Dixon tells a great, fluid and rich story in just these 56 pages. Even though Bane is clearly a villain, it’s hard not to have some sort of sympathy for him, seeing how he came to be. Now you certainly don’t side with him but this does more to flesh out this character in one story than most first appearances come close to managing.

Rating: 9.5/10
Pairs well with: Chuck Dixon’s work on Batman titles, especially the massive Knightfall storyline.

Film Review: Batman Ninja (2018)

Release Date: March 24th, 2018 (Anaheim premiere)
Directed by: Junpei Mizusaki
Written by: Kazuki Nakashima
Based on: Batman by Bob Kane, Bill Finger
Music by: Yugo Kanno
Cast: Tony Hale (English dub), Tara Strong (English dub), Kōichi Yamadera, Wataru Takagi, Ai Kakuma, Rie Kugimiya, Hōchū Ōtsuka

DC Entertainment, Kamikaze Douga, Yamatoworks, Barnum Studio, Warner Bros., 85 Minutes

Review:

“This is madness.” – Batman

Yes… yes it is, Batman.

The only reason I checked this out is that it’s on the DC Universe app, which I now have and am trying out. Other than that, I didn’t have much interest in this.

However, some of the character designs looked cool and I thought that this might just be bonkers enough to be enjoyable. The problem is that I only made it about twenty minutes into the film before I regretted hitting the play button.

Cool and interesting character designs don’t mean much outside of a sketchbook of conceptual art. You have to apply these cool looking characters in an engaging and dynamic way and this anime fails to do just that.

This movie is a clusterfuck of biblical proportions and I’m pretty sure that the creators behind this had no idea what the hell they wanted to do apart from throwing a bunch of cool looking shit on screen just for the sake of throwing a bunch of cool looking shit on screen.

The story is all over the place, makes little sense, I can’t tell what the hell is happening through most of the film and there’s a big mecha battle because this is Japanese and it can’t exist without a big mecha battle.

This is a bunch of cool, unrelated shit thrown into a blender without little care as to whether or not it would blend well and be enjoyable, let alone remotely palatable. I had an uncle that had throat cancer and for awhile, he had to blend up every meal. His face while drinking his meals was similar to mine while trying to drink in this movie.

Batman Ninja is abhorrent and it should not have been made. It’s existence reminds me of the most famous of all of Dr. Ian Malcolm’s quotes: “Your scientists creators were so preoccupied with whether they could, they didn’t stop to think if they should.”

Rating: 3.75/10
Pairs well with: terrible to subpar anime.

Comic Review: Red Hood and the Outlaws, Vol. 1: Dark Trinity

Published: May 2nd, 2017
Written by: Scott Lobdell
Art by: Dexter Soy

DC Comics, 150 Pages

Review:

Man, I really dig this series. Unfortunately, I came into it a bit late. But now that I’ve read this first story arc, it’s added a lot more context to the three main characters and how they are actually very similar to DC’s “Trinity” of Batman, Superman and Wonder Woman.

Here, you have Red Hood: a former Robin under Batman, Artemis: an Amazonian warrior like Wonder Woman and Bizarro: a clone of Superman. While they aren’t together at the beginning of the story, this arc shows you how they came to be a unit.

The story also focuses on Red Hood trying to take down Black Mask. He infiltrates his gang, wins over his trust and must wait for the perfect moment to bring the crime boss down. He also has to do all of this without breaking Batman’s rules or else he will have to answer for it.

Scott Lobdell really penned a good script and the art of Dexter Soy is fantastic and gives this fine story a lot of life. It’s vibrant and colorful yet it is still as gritty as a story about Gotham’s criminal underworld needs to be.

Red Hood and the Outlaws has been a favorite series of mine over the last few years. I came into it just after this arc but I am now going to revisit all of it.

Rating: 8.5/10
Pairs well with: the other Red Hood and the Outlaws collections post-Rebirth. Also, the recent Bat-family titles: NightwingBatgirl and also the current runs on Suicide Squad and Deathstroke.

Comic Review: Injustice vs. Masters of the Universe

Published: July 18th, 2018 – January 2nd, 2019
Written by: Tim Seeley
Art by: Freddie E. Williams II, Jeremy Colwell
Based on: Masters of the Universe by Mattel, Injustice by NetherRealm Studios

DC Comics, 153 Pages

Review:

I haven’t played the Injustice video games or read the comic books. I get the gist of it though, so being a long-time fan of Masters of the Universe, I thought that the idea of seeing He-Man and his world mix it up with the DC Comics universe was a cool idea.

However, I did have to go into this with some skepticism, as most comic book crossovers of unrelated intellectual properties usually don’t leave us with great results.

This one was pretty good though. I can’t say that it was completely compelling but the story did a good job of wedging in a lot of characters while managing multiple plot threads. This had many layers to it and all of them kept me engaged.

I think the thing that I liked most about this was the art. It just felt perfect for a Masters of the Universe story, as it reminded me of the art of the old comics they used to package with the toys. It just drummed up nostalgia on a pretty high level and it was very effective.

This lasted for six issues but I feel like it could have been better if it was a bit longer. While it works well in the space it was given, I felt like some confrontations were rushed through and some of the action suffered a bit. There were just some cool ideas here that could have been explored just a little bit more than they were but I don’t want to spoil the story details for those who want to read this.

Overall, this was pretty damn good. Tim Seeley told a fun story within two very different worlds that I love and the art was perfect for what this project was trying to convey.

Rating: 7.75/10
Pairs well with: other Masters of the Universe crossovers and the Injustice comics, as well as regular Justice League stories.

Comic Review: Batman: White Knight

Published: October 9th, 2018
Written by: Sean Murphy
Art by: Sean Murphy

DC Comics, 224 Pages

Review:

Spoiler alert: this gets a perfect score.

The reason why this gets a perfect score is that you just don’t read comic book stories this great anymore. It almost feels as if we don’t deserve something this good in this day and age. And, I guess, one could say that maybe its greatness is magnified by an industry that is struggling to put out exceptional work but I don’t think that it is. I think that White Knight, regardless of what era it came out in, is a true masterpiece of the comic book medium.

Sure, time will tell how this holds up over the years but I don’t need time to tell me that this most certainly will be held in the same regard as Batman classics The Long HalloweenThe Dark Knight Returns and Year One. In fact, I would say that this beats two out of those three.

Sean Murphy weaved a tale that exists in its own continuity but at the same time, he wrote a Batman story that was respectful to the franchise and all the characters within it. I love when someone can find a way to utilize all the major villains and Murphy did just that, without having this become a convoluted mess. His idea in how to include them all here was actually kind of genius.

This also does a fine job in breaking down the dichotomy that is Batman and the Joker and asks the question, “Is there even a dichotomy?” Delving deeper than just that, this examines the Joker, Batman and Harley Quinn’s psyche in new ways that really make this book smarter than the average bear while making these old characters feel fresh. Basically, Murphy found a way to explore these well-known characters and brought something new and intriguing to the table.

Finishing the story, it’s hard to pinpoint who the big bad is here. Is it the reformed Joker? Is it Harley pulling strings? Is it the new villain: Neo Joker? Is it Batman? Is it the GCPD? Is it Gotham City itself? There is a lot to interpret here and there isn’t a clean answer any which way you could go.

Murphy also gives back a lot of fan service in including certain characters from other mediums and beloved Batmobiles of yesteryear, among other things. But it’s never fan service just to get brownie points, he created the right sort of situation where all of it just works really well.

I loved the idea of the GTO (Gotham Terrorist Oppression Unit) and how Nightwing and Batgirl were used. I loved how the story worked for the entire Bat-family, especially the stuff regarding Alfred. All the Mr. Freeze material was also wonderful. There is just so much to digest and dissect here but all of it is good.

Sean Murphy also did the art and I loved his work. All in all, this really is his creation and it’s a damn fine creation at that.

This limited comic series is pretty close to perfect. There’s nothing I would change or alter about it and frankly, I want to read it again.

Rating: 10/10
Pairs well with: the best of the best classic Batman stories: The Long HalloweenDark VictoryYear OneThe Dark Knight Returns, etc.