Comic Review: X-Men: The Age of Apocalypse – The Complete Epic

Published: 1995-1996
Written by: Scott Lobdell, Jeph Loeb, John Francis Moore, Mark Waid, Warren Ellis, Fabian Nicieza, Larry Hama, Howard Mackie, Terry Kavanagh
Art by: Roger Cruz, Terry Dodson, Steve Epting, Andy Kubert, Adam Kubert, Carlos Pacheco, Joe Madureira, Tony Daniel, Salvador Larroca, Chris Bachalo, Ken Lashley, Steve Skroce, Ian Churchill, Joe Bennett

Marvel Comics, 1462 Pages

Review:

I’ve really only heard great things about The Age of Apocalypse storyline since it started back in 1995, an era where I wasn’t really reading comics for awhile, except for Dark Horse’s Star Wars stuff.

In fact, the last major X-Men related event that I had read before this was X-Cutioner’s Song, a pretty good epic. But shortly after that, I got pretty burnt out once the top Marvel guys went off to form Image and then those comics were constantly hindered by delays and irregular schedules.

Based off of all the praise I heard, I always wanted to read this but it was such a massive story, spread over multiple collected volumes that I never really wanted to fork out the over $100 it would cost to buy the whole shebang. So, all these years later, I took advantage of a massive X-Men sale on Comixology and got the entire saga with its prelude for about $20.

Now that I’ve read it, I’m glad I only spent $20 because like Game of Thrones, all my friends and all the critics lied to me about how great this was. It’s not, it’s a clusterfuck of biblical proportions showcasing a lot of the things that were wrong with mid-’90s comic book art from the major publishers.

I’ll start with the art and just come out and say that this was mostly an eyesore to look at. The biggest reason was the colors, which relied so heavily on what I assume are digitally created gradients and overly vibrant colors that this was like staring into the asshole of a tropical fruit salad for hours. Everything is too busy, every single issue collected is made to be overly grandiose and if everything is larger than life and overly vivid, then that becomes the norm and thus, makes everything kind of boring.

Additionally, there is such a mix of different artistic styles that it becomes jarring as these collections jump from issue to issue every twenty pages or so. Some of the artists had great pencils but many of them illustrated in a style that didn’t feel like Marvel and instead felt like the artists were trying to emulate indie comics from Image and Valiant. Besides, the stuff that was illustrated well, ended up being wrecked by the primitive gradients and crazy colors that looked like a giallo film puked all over a box of Prismacolor markers.

When it comes to the narrative side of this, that’s also a mess.

This suffers from trying to be way more ambitious than it needed to be. The whole story is comprised of about seven or eight different subplots that are and aren’t intertwined. Some of them merge towards the end into the bigger story but some stuff just happens within this new timeline. But the story jumps around so much that it makes the whole thing hard to follow as a singular body of work. This is the same problem I have, right now, with all the new X-Men related titles that are tied to a bigger narrative but don’t feel connected as much as they should. But this is what happens when you have a half dozen different titles and different writers, all of whom want to explore different territory in their own way while being trapped within a common framework.

In fact, the only plot I actually enjoyed was the one that dealt with the characters that aren’t tied to the X-Men.

There was a two issue miniseries called X-Universe, which focused on what other Marvel characters were up to during this event. We check in on this timeline’s version of Gwen Stacy, some of the Avengers, Fantastic Four, Doctor Doom and a few others. I found this more interesting and it showed me that this alternate timeline could provide the right sort of environment for cool and refreshing takes on old characters.

While I should probably feel the same way about all the X-Men related characters and their stories, it is hard to focus on any of them because of how this jumps around so much. When I got to the non-X-Men characters, it felt like a nice break from the X-clusterfuck I was pushing myself through.

Ultimately, I was really disappointed in this. I kept powering through it because I was hoping that all these subplots and characters would unify into something coherent that clicked at the end but that didn’t happen. We eventually get to a resolution but it’s not all that satisfying.

On a side note (and spoiler alert): the way that Magneto kills Apocalypse is pretty f’n badass.

Rating: 5/10
Pairs well with: other big X-Men crossovers of the ’80s through ’00s.

Comic Review: X-Men: Mutant Genesis

Published: 1991
Written by: Chris Claremont, Jim Lee, Fabian Nicieza, Whilce Portacio, Peter David, Len Kaminski
Art by: Jim Lee, Whilce Portacio, Kirk Jarvinen, Tom Raney, Terry Shoemaker, Paul Smith, Andy Kubert, Jerry DeCaire, Ernie Stiner, Steven Butler, Art Thibert

Marvel Comics, 437 Pages

Review:

I’m pretty excited for the current Jonathan Hickman run on the X-Men titles. I haven’t started reading them because the two miniseries that are coming out are doing so just about weekly. So I want to wait to have all twelve issues before giving it a read. But from what I’ve heard, it’s absolutely solid and quite refreshing.

However, before getting into the new stuff, I wanted to travel back to the height of my time reading and buying X-books: 1991.

The reason I wanted to go back there was because it was a transitional period, as the original X-Factor team came to an end, the New Mutants became X-Force and two new X-Men teams formed, each with their own ongoing monthly series. It was also a transition from the Chris Claremont era into the era of Jim Lee.

This thick trade paperback collects multiple story arcs but all of the arcs are unified in their purpose, which was to end an era and to create a new one.

Here we have the final stories of the first X-Factor team, as well as stories involving the newly formed X-Force and New Warriors, Freedom Force and the X-Men team as it existed when Claremont moved on from the series.

This almost feels like an omnibus.

It also features a lot of great creatives on the writing side and art side.

Ultimately, this was a hell of a fun read that flew by despite its meaty 437 pages.

We get dozens of heroes and a whole slew of major X-villains like Magneto, Apocalypse, the Shadow King, Proteus and Fabian Cortez, just to name a few.

While a lot of the ’90s comics I go back to don’t have the same effect on me as they did when I was twelve, this is a solid f’n read. Seriously.

And what’s really surprising is that it has all these creatives working on it and it still turned out to be a really well managed and fully realized vision that brought an era to its end, quite epically, and generated real excitement and enthusiasm for what was to come.

Rating: 10/10
Pairs well with: other major X-Men crossover events from the era: X-Tinction Agenda, X-Cutioner’s Song, etc.

Comic Review: X-Cutioner’s Song

Published: 1992-1993
Written by: Scott Lobdell, Fabian Nicieza, Peter David
Art by: Brandon Peterson, Andy Kubert, Jae Lee, Greg Capullo

Marvel Comics, 336 Pages

Review:

This was one of my favorite big crossover events when I was really just getting deep into comics. This blew my middle school mind at the time and it had a lot of influence over my creative output in the comic book medium.

I was worried that revisiting this story would be a big disappointment. A lot of the stuff from this era that I reread now, usually lets me down, as my palate is more discriminatory than it was at thirteen years-old.

I’m happy to say that this was still pretty f’n solid!

In fact, I think it is slightly better than X-Tinction Agenda, which I used to place ahead of this one.

What I really liked about it, is that it features three of my absolute favorite villains: Apocalypse, Mister Sinister and Stryfe. They are all well balanced and they aren’t here to come together in an effort to finally take out the X-Men, X-Factor and X-Force (formerly the New Mutants). Each one of these baddies has their own purpose and agenda within the story and it all just comes together in a really cool way that even sees the X-Men have to turn to Apocalypse in order to stop Stryfe’s chaos.

This is the best big story to come after the epic Chris Claremont run on X-Men. But if I’m being honest and this certainly isn’t a dig at the legendary Claremont, whose work I love, X-Cutioner’s Song was really refreshing and it showed that new blood could liven things up. Granted, Peter David didn’t hang around too long, Scott Lobdell and Fabian Nicieza also moved on to other things, but this was a weirdly perfect storm considering all the changes happening on Marvel’s X-books following Claremont’s departure and many of the top creatives leaving for the newly formed Image Comics.

The art is also top notch, but Brandon Peterson, Andy Kubert, Jae Lee and Greg Capullo are all fantastic and three of those men have become somewhat legendary in their own right.

X-Cutioner’s Song is well crafted, well balanced and it should be a primer on how to write massive crossovers featuring dozens of characters all competing for their moment.

Rating: 9.25/10
Pairs well with: previous big X-Men crossover events like X-Tinction Agenda, Muir Island Saga, Inferno and Fall of the Mutants.

Comic Review: The Flash: Flashpoint

Published: October 8th, 2013
Written by: Geoff Johns
Art by: Andy Kubert

DC Comics, 166 Pages

Review:

This is the best Flash event that I’ve ever read. Granted, I’m not a hug Flash fan in the comics and I haven’t read a lot of his big events but this wasn’t bogged down by too much Speed Force bullshit, which is typically a bone of contention with me, as it’s used to explain every random ass weird thing that happens in modern Flash stories. It’s also why I lost interest in the TV show, which started out pretty damn good.

The Speed Force does play a factor here but it doesn’t make this a mental clusterfuck like the plot of The Flash: Rebirth.

And while The Flash does fight another speedster, this isn’t just about a guy with speed fighting another guy with speed because that shit also gets tiresome and is another reason why I stopped watching the show.

There are a lot of characters and the fact that this takes place in an alternate reality where things are different enough to make the world interesting, makes this feel different than the standard Flash event.

Granted, I wish this featured more of the regular rogues that aren’t speedsters but when most of those villains have become jokes, that was probably for the best. At least we get small cameos from Captain Cold and the Pied Piper, even if they don’t have much to do with the story.

The thing that makes this so good, is that it just grabs you and holds on. It’s a quick read, as it takes place over just five issues but there is a lot to absorb. But in the end, this will hit you in the feels from a few different angles and frankly, that took me by surprise. But the final moments in this made this whole journey worth it.

Geoff Johns is one of my favorite writers of the last decade or so and this is the first Flash story that I felt was on the same level as his best Green Lantern work. Plus, Andy Kubert’s art was incredible and it wasn’t too far of a departure from the style I’ve come accustomed to seeing in Johns’ biggest stories, which were mostly drawn by Ethan Van Sciver.

Flashpoint is an action packed and legitimately emotional ride through two men’s tragic journeys. It was well executed and a visually stunning piece of work.

Rating: 9/10
Pairs well with: the Geoff Johns era of The Flash, as well as other major Flash events.