Video Game Review: River City Ransom (NES)

River City Ransom was probably the first side scrolling beat’em up game that I played on a console after the Double Dragon ports.

This was also very obviously inspired by Double Dragon but the way you travel through the different screens was more complex, as you can enter buildings and go down streets to other areas.

Some of the locations look like generic recreations of sections of the first Double Dragon, though. Plus, the graphics in general aren’t as good and this looks a lot more cartoony and basic.

Overall, this is pretty mundane and it’s riddled with problems.

The first big problem is the controls. They’re shit. Often times they don’t even respond and with that, you get your face punched in.

The next problem is the fighting mechanics, which are pretty trash. In addition to that, some of the baddies you have to beat up forever. If you want to knock off Double Dragon, do it right. Knocking a thug on his ass twice should be enough to keep him there.

Another issue is the platforming aspect of the game. It is also trash. It’s hard to jump and if you jump into a ledge instead of over a ledge, you get knocked backwards because I guess humans in this game are made out of rubber.

The last problem I’ll bring up is that you can pretty much roam everywhere, however you want. But if you don’t kill the “bosses” in a certain order, you can’t enter the high school and advance. You literally just get stuck and have to start over.

In the end, this is a poor ripoff of a great game that tried to be a bit more ambitious but failed to execute anything in any sort of decent way.

Rating: 3.5/10
Pairs well with: other side scrolling beat’em ups from the era.