Video Game Review: Donkey Kong Jr. (NES)

I prefer Donkey Kong Jr. more than its predecessor Donkey Kong.

While both are simplistic platform games of the original Nintendo era, there’s just something I like more about this game. Maybe it’s because it’s four levels instead of three or because it’s slightly more complex and, overall, better designed.

I don’t know, it’s just a game from the classic arcade era that speaks to me and I still love playing it. So much so, actually, that I have to play through a few rounds of it a few times per week.

In fact, the rom for it is actually on my all my PCs’ desktops. I often times fire it up between big creative projects to reset my brain. I guess it’s my version of Microsoft’s Solitaire.

That being said, it’s kind of odd that I hadn’t reviewed this already. I guess it’s become such a regular part of my life over the decades since it came out that I don’t really think too much about it.

Anyway, the gameplay feels more fluid than its predecessor, the levels are much cooler to play through and I like the sound better. I also like playing as a vine swinging ape more than the human Mario.

Donkey Kong Jr. isn’t a perfect game, even if it is my perfect time killer and preferred avenue for quick mental escapism. Hell, it’s not even my favorite Nintendo game but it’s still in the upper echelon for sure.

Rating: 9/10
Pairs well with: Donkey Kong and Donkey Kong 3, as well as Mario’s Cement Factory and the original Mario Bros. before they went “Super“.