Video Game Review: Rolling Thunder (Arcade)

I used to play Rolling Thunder a lot back in the ’80s when I’d blow all of my allowance at the arcade. I honestly forgot about it though until I heard it mentioned on a podcast discussing arcade games from the greatest generation of video arcades.

I was glad to find this on my RetroPie, so I fired it up to re-familiarize myself with its pure, unadulterated awesomeness.

Well, I was glad to discover that it has held up tremendously well. It was fun as hell to play, the gameplay mechanics were damn solid and I loved the sound, level design and the general action elements.

My only real complaint is that continues send you back to a checkpoint instead of respawning you where you died. It adds an extra level of challenge to the game but since you can’t take very much damage, as is, I found myself stuck in a really difficult area.

Despite that, I played this for well over an hour, which is a long time for arcade games from this one’s era.

Rating: 7.5/10
Pairs well with: other side-scrolling action shooters of the 8-bit and 16-bit eras.