After playing Rambo for the original Nintendo, I figured that I’d revisit that system’s Predator game as well.
While this is similar to Rambo in that it is a side-scrolling shooter and platformer based on an action franchise starring an action movie megastar of the ’80s, it doesn’t quite play as well as Rambo and it has some strange elements to it.
The strangest thing about this is that there are two game modes. I’m not really sure why they did this, other than trying to maybe blow kid’s minds with two modes but both are essentially side scrolling shoot’em up situations.
The only really difference is that the second mode makes the sprites bigger and more detailed but it also forces you to move as the screen scrolls on its own. The second mode Predator alien looks superb, especially for the 8-bit era, but it doesn’t save this mode from being annoying as hell and terrible to play through.
I much prefer the regular mode of the game, which is basically just a run and gun platformer with a multitude of baddies to blast and evade.
One problem with this game’s design, is that it looks like it is trying to emulate the aesthetic of the original Contra. However, it fails to have the great, smooth mechanics of that game and the graphics aren’t really up to snuff. Also, the level design is shit and pretty annoying.
Predator also features a weird final boss battle where you take on the gigantic, disembodied head of a Predator alien. This never happened in the movie but whatever.
This is actually better than I remembered it but even then, it is still a mostly bad game with a secondary mode that kills it.
Pairs well with: other action side scrollers of the 8-bit era, especially those based on action movies.