Video Game Review: Indiana Jones and the Last Crusade – Taito Version (NES)

Having recently revisited the original Nintendo port of Indiana Jones and the Temple of Doom, I felt the urge to revisit the first version of Indiana Jones and the Last Crusade. Yes, I said first version, as there was also a second game released by another developer a few years later.

I don’t actually remember playing the one that was made by Ubisoft but I distinctly remember this Taito game and how frustrating it was.

Playing it now, it’s still frustrating and maybe even more so.

The controls are shit. Total shit. The in-game mechanics are wonky and terrible. Controlling Indiana Jones is like controlling an elderly person with a walker that can do awkward, seldomly landing, Taekwondo kicks.

The game itself is fairly easy but the stage with the Austrian castle is one of the worst designed and laid out levels of the 8-bit era. It’s a confusing clusterfuck where if you don’t know where you need to go, which you won’t, you just get your ass destroyed by Nazi soldiers waiting behind just about every door. It’s like a maze that punches you in the face at every turn, whether you take the right one or the wrong one.

Some of the levels could have been cool if this were made by better designers. The film it’s based on is one of the greatest adventure movies of all-time and provides a great number of action sequences that could’ve made for a really awesome game.

Instead, we got this clunky bag of shit.

Rating: 2.5/10
Pairs well with: pooping… but the runny, messy, unpleasant kind.

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