I have never played 8 Eyes but I always thought that the box art and logo were really cool. But it was sort of lost in the sea of other side scrolling fantasy games of the time and I never heard much about it from friends, as to whether it was good, bad or just meh.
But I figured that I’d fire it up and attempt to give it a playthrough because I typically love these sort of games and there are still many old school Nintendo games that I slept on as a kid because my allowance was shit and my choices of what games to rent was pretty limited at the ol’ mom and pop video store.
Overall, I really enjoyed this. However, it was confusing at first, as I wasn’t sure if I needed to beat levels in a certain order and because the controls are pretty complex for a game from this generation. The controls are still simple enough but it took some mental adjustment and a bit of time to understand how to do the falconry stuff.
I though that most of the level designs were pretty good but there was a pretty big variance on difficulty and size of the maps.
There is a gigantic mix of different enemy types and most of them are easy enough but there are a few that are frustrating. Unfortunately, the boss battles are all fairly annoying, not fun and they take away from the overall solidness of the game.
8 Eyes looks good though, with nice sprite design, a good color palate and an environment that uses the best aspects of the Castlevania games without being hindered by wonky mechanics.
Pairs well with: the Castlevania games, which it’s design is very similar to, as well as other side scrolling fantasy games for the original Nintendo.