For my last video game review of the decade, I wanted to talk about something truly epic.
I bought this game without knowing much about it simply because it was a Conan the Barbarian game. I wanted to play a modern game set in that world, whether or not you could play as Conan or not.
Being that I never play multiplayer stuff online, this game, at first, felt like a waste of time. However, I found a lot to do in single player mode that made the game worth it to me and really, this game could be great or terrible depending upon what you want to get out of it.
Don’t go into this expecting a massive open world RPG with dozens upon dozens of quests like Skyrim. This is more of a survival game and it’s about living and prospering in Conan’s world more so than it is about simple adventure. But that’s not to say that adventure doesn’t exist, it does. But I’ll explain further as I work my way through this review.
The game starts with Conan sparing your life, as he unties you from a cross in the desert. From that point on, you have to figure out how to get food, water, how to make your own clothes and learn how to construct a shelter to protect you from the harsh elements of the desert wasteland.
As the game moves on, you gain experience, you get better at surviving and you discover new biomes (or environments) to explore and survive in.
Apart from survival, this is mainly a game about exploration. So if you dig survival stuff and exploring massive video game worlds, you should probably enjoy this game. It took time for me to adjust to the fact that there doesn’t seem to be clearly defined objectives or what I thought was a point to the game but when it clicks, it becomes fairly addictive.
Now getting back to what initially may feel like a lack of adventure, the game does provide it in a way.
First, exploration is an adventure and this game throws so many beasts, supernatural threats and savage men at you that traveling around is a challenge in and of itself. But man, walking from one end of the map to another is tough but it’s damn fun, as the world has a lot of different and unique challenges from biome to biome.
Also, the game may not have quests but it has great dungeons and the game’s developers are always crafting and making new ones, as the game has pretty frequent updates and tweaks, even 18 months after its release.
The game may lack a clear story or objective but each dungeon sets you on a path that pretty much serves as a one-off quest. And each dungeon feels unique and I’ve yet to play through one that wasn’t a fun experience.
On top of that, there are a ton of subterranean caves to explore, which aren’t specifically dungeons but they have their own challenges and treasures to discover.
There are also mini bosses and big bosses throughout the game. Almost every animal has a giant counterpart that is tough as nails to beat but rewarding when you do, as most have keys that open very helpful treasures.
I’ve been playing the game for a few months now and I mostly build cool cities with pyramids, castles and labyrinths but I really like going off into the wild and discovering new places. After all this time and exploring every biome, I still come across new caves and interesting locations every time I wander out beyond the safety of my multiple shelters.
Again, many people might not like this as it isn’t what most people would initially hope for in a gigantic RPG style sword and sorcery game but if you stick with it and give it a real shot, it will probably grow on you.
Pairs well with: other open world survival RPG-type games.