Video Game Review: Mega Man V (NES)

I barely remember playing Mega ManIV thru VI but I know that I did play them and that I beat them back when they were current.

I’ve got to say, it’s kind of a crime that I didn’t play the hell out of this game like I did II and III, as it is pretty incredible and honestly, this is my favorite game of the lot. That might change after I revisit Mega Man VI though.

To start, this game has the best level design of the series, as far as the classic Nintendo releases go. Most levels were cool and imaginative with things that made them feel fresh.

Some examples are Charge Man’s level, which puts you on top and inside of a moving train. Then there is the Gravity Man level where the actual gravity switches throughout the level and you move from the floor to the ceiling while trying to evade enemies and pitfalls. My favorite level though would have to be Wave Man’s, as it introduces a lot of cool environmental things like steam pipes you travel through, bubbles that act as elevators and a jet ski battle sequence.

Additionally, the bosses here actually provided some good challenges that felt unique and not like rehashes of boss battles you’ve had before. Stone Man I found to be especially hard for a Mega Man boss robot.

On top of that, all of the bosses in the final fortresses were also a lot of fun to fight.

Honestly, this game had everything I loved about the previous installments while reinventing the wheel a bit and giving us some new, cool features.

That being said, this is now my favorite game of the six classic NES Mega Man titles.

Rating: 9.75/10
Pairs well with: all the other Mega Man games for the NES.

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