Video Game Review: Super Mario Bros. 2 (NES)

Most people think that Super Mario Bros. 3 is the best game of the original Nintendo Super Mario trilogy. They’re wrong. This is the best game, period.

Now I know that my opinion is a controversial one and I also know that this wasn’t originally a Super Mario game and that it was retrofitted to include Mario because the original Japanese sequel was deemed too hard for American players. I don’t care though, as this is the game that I played the most out of the three American games and I thought it was the most imaginative and cool.

Because this wasn’t a “real” Mario game it is vastly different than the other two in the series. It has a completely different looking world, different types of enemies and the gameplay style is pretty unique, even if it is a simple side scroller like the other games in the series.

This was the first game that allowed you to pick up objects and use them as weapons. This mechanic would then become a regular feature of all the major Super Mario games after this one.

Overall, I think that the visual style of the game appeals to me. It takes place in a dream world and the game successfully captures a dreamlike aesthetic.

I think the thing I like most about the game is its mechanics though. The controls are superb, the movement and motion of the sprites is perfection for the 8-bit era and it just feels like a game that exists on another level for the time of its existence.

Yes, the other Super Mario games for the NES are also classics. But this is the one that speaks to me the loudest and that I find myself revisiting the most.

Rating: 9.5/10
Pairs well with: pretty much all Super Mario Bros. games.

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