Video Game Review: Ninja Gaiden III: The Ancient Ship of Doom (NES)

The things I complained about with the first two Ninja Gaiden games seem to be less of an issue with this one. The main thing being the difficulty of the game and how you are constantly overwhelmed by enemies and find yourself extremely frustrated.

The other main issue I had with the other games was the mechanics. They are greatly improved here. You can climb up walls and actually jump forward over edges now, which allows you to work your way through the levels much better and with less complications.

Also, the bosses in this seem easier and there is more of a variance in their style. You can figure out and employ good strategies for most, as opposed to simply hacking and slashing and hoping you can dodge enough enemy attacks just to outlast the baddie.

Where the game lacks though, is in the story. This has the weakest plot of the three games and it feels out of place, as a follow up to the first two games. This is much more sci-fi based than fantasy. It has alien technology, super soldiers and dimension jumping. While those aren’t bad things, they just felt out of place with what was already established and the tone of the stories that came before.

The plot is still okay enough to make me care but it didn’t motivate me to push through like it did in the other games. Still, I played through and beat this but that was mainly due to it being less of a clusterfuck and more fun, overall.

I only wish they had fine tuned the gameplay earlier than this and employed it in the previous games, which would have made them much better experiences.

Rating: 7/10
Pairs well with: all the other Ninja Gaiden games for the NES.