Video Game Review: Wrath of the Black Manta (NES)

I remember renting Wrath of the Black Manta for the weekend when I was in sixth grade. It was a new game, starring a ninja and it just had a cool f’n title!

However, what I got was mostly a pile of mediocre ninjitspoo.

It’s not a bad game but it’s not a good game. It’s frustrating in spots, as it’s not clear as to what your supposed to do sometimes but even when I played this as a kid, I got to the final level. I’m pretty sure I didn’t beat it though.

The graphics in this are just pretty mundane. And honestly, the gameplay is boring. This feels like a halfassed ripoff of the Nintendo port of Shinobi but with less style.

Most of the levels aren’t very straightforward and while it may at first seem like interesting level design, it’s mostly nonsensical. That’d be okay, I guess, if there were things worth exploring but there aren’t.

The mechanics are wonky, as well. It’s not clear how to do any of the magic shit or what the point of most of the spells are. It’s a trial and error thing but I still didn’t mess around with most of them.

This is an okay time waster but there are much better games to play before even firing this one up.

I’d say it’s less infuriating than the first two Ninja Gaiden games but those were at least carried by cool stories. The story here is generic and uninspiring. It certainly doesn’t make you want to beat the game for a resolution to the plot.

Rating: 5/10
Pairs well with: other ninja games for the original Nintendo.