The Double Dragon games were a massive part of my childhood. At least the parts that were spent at the video arcade or playing the original Nintendo.
My fondest memories were of the original game and Super Nintendo’s Super Double Dragon. However, when this game first came out, I was ecstatic that my favorite beat’em up side scroller of the time was getting a sequel.
Sadly, this one disappointed, even if I spent a lot of time trying to convince myself it was awesome.
My biggest gripe with the game is how they altered the controls. How you attack depends on how you are facing the enemy, which made attacks from multiple sides a pretty infuriating experience. I could play this for hours and my brain still couldn’t adapt to the bizarre and terrible change.
Playing this now, I turned it off about two-thirds of the way through because even on MAME, where I can alter the controls to my liking, I still couldn’t get the game to work in a fluid and fun way. I was bogged down by the shitty combat system.
Also, the enemies in this game just seem a lot more annoying, which is only compounded by the awful controls.
On top of that, this feels more like a rehash of the first game with shittier and more generic level design. Where the first game inspired imagination, this one just felt like one of the dozens of games that ripped off Double Dragon. This really added nothing good to the game series and in fact, made it worse.
However, the Nintendo version of the game is much better with some pretty good level design and additions. Sadly, it’s still got these shitty controls though.
Pairs well with: the other Double Dragon games, as well as other side scrolling beat’em ups from the era.