Written by: Garth Ennis
Art by: Steve Dillon, Glenn Fabry (covers)
Vertigo Comics, 365 Pages
Man, this series hit its stride from the get go but it hasn’t lost it and it actually comes even harder in this book.
Where the last collection was sort of the start of the second act of the entire series and didn’t have as much of an impact as the two volumes before it, this book really puts things back into a roaring motion with a pretty immediate bang.
The first issue in this collection is actually the origin story of Herr Starr. It lets you understand the villain more intimately, as well as his motivations and his hunger for power.
After that, this gets right back to the main story where the added context of Starr’s backstory really gives this string of issues a lot more depth.
This book is action heavy and a lot happens. This changes the game quite a bit, shuffles the deck and puts our heroes into positions they haven’t found themselves in yet. This is just great storytelling that feels like it is leading to something big. It’s as if Garth Ennis had a vision when he started and he’s fulfilling what that vision was.
Now I’m not sure how carefully planned this series was from its beginning but Ennis has created a rich, lived in world that only seems to get better. Most comic book series that run for a long time lose their momentum and the story gets lost.
Preacher is damn near perfection, which is pretty incredible considering that after this chapter in the saga, you’re more than forty issues into the story.
Pairs well with: the other Preacher stuff, as well as ’90s Spawn and Garth Ennis’ run on Shadowman.