Video Game Review: Gauntlet (Arcade)

Few games made me go broke faster than the arcade version of Gauntlet. That being said, I still loved the absolute shit out of it at an age when losing a quarter felt like losing twenty bucks.

When I eventually got the version that was ported to the original Nintendo, I was ecstatic because I would no longer have to lose boatloads of quarters or tokens. Granted, that version of the game wasn’t as epic and grandiose as its arcade counterpart.

What’s great about the arcade version is it’s graphics and sounds. Also, it plays so fluidly where I always found the NES port to be buggy and laggy.

Sure, you get severely overwhelmed in all versions of this game but that’s sort of the appeal. There’s just something cool about being absolutely swarmed by a ghost army and then having to run for your f’n life every time the Grim Reaper or multiple Grim Reapers appear onscreen.

I guess I had always assumed that eventually you would reach the end of this game. However, I played this for two hours straight and after a while, the levels, despite their number, start to repeat.

This is an endless game. I’m sure it was designed that way to deliberately squeeze as much change out of ’80s kids as humanly possible but that doesn’t make me mad, it makes me kind of respect the game’s developers.

Because, really, this isn’t even a game you play to beat, it’s a game you play to see how long you can hang.

Rating: 7.75/10
Pairs well with: Gauntlet II

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