Video Game Review: Middle-Earth: Shadow of War (PlayStation 4)

I enjoyed the first game in this series, so I figured I’d jump on this one, especially since I found it for twelve bucks.

It adds a lot of new things to the gameplay and gives you about half a dozen maps, instead of a measly two like the first game. So it gets some points for that.

However, this just gets to be really repetitive and I didn’t care about the story on the same level that I cared about it in the first chapter.

To be frank, this becomes kind of a dud after you’ve played it for awhile. I just got bored and about halfway through the game, I stopped playing it. I didn’t just quit like I would a bad game, I just didn’t have much urge to fire up the PS4 after awhile and once I got my hands on another game, this got stored away on the game shelf.

The graphics are solid and the gameplay mechanics are tight for the most part.

Although, flying the dragon was a bit clunky and took some getting used to. But that’s my only complaint regarding the game’s controls. But still, flying a dragon should be the greatest thing in the game and it’s far from that.

Maybe I’ll finish this on a rainy day but I’m in no rush.

It was a decent continuation with great care given to the mechanics and gameplay additions but it’s like they left no creativity for the story. It’s only fun to a point and then you’d rather just leave the house and get an ice cream sandwich.

Rating: 6.75/10
Pairs well with: the game before it: Middle-Earth: Shadow of Mordor.

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