Video Game Review: Dragon Warrior II (NES)

In my review of the first Dragon Warrior a.k.a. Dragon Quest game, I’m sure I talked about how it was one of my favorite RPGs of all-time and my number one favorite for the original Nintendo.

I tried playing this one way back in the day but I couldn’t get a handle on it. I think that when I was a kid, I found it difficult because of all the bells and whistles that Enix added to this game.

You see, instead of being one badass knight, you now had a party with three characters and you also found yourself in battles with multiple enemies, sometimes as many as eight! In the original game, all the encounters were always one-on-one.

As a kid, I felt overwhelmed by this game. But as years rolled on and I played more advanced RPGs, the things that caught me offguard with this game weren’t really a problem for me anymore.

In fact, the innovations that this game made, changed the RPG landscape going forward, as everyone else started developing RPGs with parties and multiple monsters to fight all at once.

Looking at this now, and at face value, this is everything that the first game was but even better!

However, as great as this is and as much as I enjoy most of it, it’s bogged down by some problems. But the issues it has have more to do with this being the first of its kind and not having the understanding of how important gameplay balance is to an RPG.

This game is massive when compared to its predecessor. There is so much area to explore but it can be a bit much and remembering which town is which and how to get to an area is hard to remember. You definitely need to use maps with this game.

Additionally, some of the dungeons are massive and completely maddening.

But the biggest issue, is that the leveling system is unbalanced with the pacing of the game and you have to literally spend hours upon hours grinding away for experience points. The problem with that, is that it ruins the game’s momentum.

Before you can go to the final castle and run through a string of five, yes five, powerful bosses, you have to spend days, maybe weeks, building up your characters. And your second character is a total weakling that dies all the time and makes it hard for him to collect experience because of that.

Also, the game is impossible without using guides. You can talk to every person in every town but most of the time, it is never clear what you need to do to advance the plot. Playing this now, I kept a walkthrough of bullet points handy because I would have been lost without it.

A lot of people shit on this game and I understand why. I still loved playing it though. And from what I’ve heard, Dragon Warrior III corrects a lot of this game’s mistakes. I plan on playing that one in the very near future.

Rating: 8.25/10
Pairs well with: The other Dragon Warrior a.k.a. Dragon Quest games for the original NES, as well as the NES Final Fantasy games.