Perfection is a hard thing to achieve but Rockstar Games did it in 2010 with Red Dead Redemption. But then they did it a second time with this long awaited sequel.
And maybe I see this as better than it is due to my undying love for the last entry in this series but this is a more refined version of the game we got and it’s damn fun!
There wasn’t a lot to complain about with the first Red Dead Redemption. I thought the story was terrific, the game play was exciting and the mechanics, which can make or break a game, were very good. Red Dead Redemption II takes what worked and fine tunes it, making it better and much more fluid.
Additionally, this game adds a lot of new stuff to the mix. There are a ton of side quests and random encounters but you get to sell stolen valuables to fences, hunt down a large amount of legendary animals, catch legendary fish and chase down a lot of bounties. While some of these things existed in the predecessor, there seems to be more here and they’re less cookie cutter.
It’s also cool that this game’s map is massive. You do get to return to two of the previous areas from the first game but not until you get through the main story. Once you do, you see that the size of the map of the first game is very small in comparison to the world you’ve been traveling in in this game. Also, there is a secret area that has its own map when you’re in Chapter 5 of the story. I don’t want to spoil it, so I’ll leave it at that.
In this game, you also need to take care of yourself and your horse. Make sure you’re both well fed. I liked this aspect of the game, even if I screwed up and didn’t eat too often because I was looking for action and popping open a can of beans, every so often, just got in the way of my robbery sprees.
If I had to point out some negatives I’d say that I miss the inclusion of the area based off of Mexico. That was my favorite place in the previous game and it is sorely missed. However, the new secret area sort of makes up for it but the sad thing is that you can’t return to the secret map once you leave it in the story.
Also, the game is long. Really, long. I was completely immersed in the story but you get to points where you just want to get towards the next big narrative step or the resolution. I’m not saying that there are bad or even boring missions but a few parts seemed to drag just for the sake of trying to beef up the story’s length and not necessarily it’s depth.
Regardless of that, however, the ending is pretty damn satisfying once you play through the final mission of the second epilogue. And this game ends in a great spot for you to go back and pick up the previous one again.
I don’t buy new games as often as I used to but this was pre-ordered a while ago and I anticipated the moment where I could finally slide this game into my PS4.
In the end, this did not disappoint and I’m still playing it, even though I’m done with the main story. I’m a completeist with games I love and all the extra bits I’m still working on are just as fun as the main game itself.
Pairs well with: the first Red Dead Redemption and Red Dead Revolver, the original game.