I’ll be honest, I barely remembered Black Tiger but once playing it in a Capcom classic arcade pack, it came back to me. I then remembered that this game was a huge pain in the ass but at least you could always continue at a spot pretty close to where you died. It was at least more forgiving in that regard than Ghosts & Goblins.
I was also reminded that this game was very similar to Data East’s Karnov, which I loved. Playing this now, it’s still a pretty fun game but I still love Karnov more.
This game isn’t super hard but once you get to the higher level bosses, it really becomes a pain in the ass. The amount of continues I used was astronomical and I would’ve probably spent a paycheck playing through this and beating it in the arcade.
I love the look, feel and sound of the game but the mechanics are pretty clunky. In fact, what made a lot of the boss battles hard were the controls.
It was also difficult trying to figure out what to buy in the store. This has a sort of RPG style to how you buy and use items in the game but I didn’t know what half the icons were supposed to be and I felt that they could have been clearer on store items.
For a seasoned gamer and someone who is much more versed in this game, it can probably be blown through in under a half hour. Hell, there’s a speed run below that took less than 11 minutes. For me, it took several hours and probably a hundred continues to get through this.
But that’s also what I miss about gaming in the ’80s; shit was actually hard. You had to really work for it and develop a unique skill set for every game.
Pairs well with: Karnov, Altered Beast, the Ghosts & Goblins series and the Golden Axe series.